Godzilla Voxel Wars
- October 31, 2023
- TOHO CO., LTD.
In "Godzilla Voxel Wars" , players help save the world from a Fungoid invasion using Toho monsters in turn-based combat. With six worlds and multiple stages, victory requires strategic thinking and optimization. Additional challenges add to the gameplay experience.
Reviews
- The game features fun and clever puzzles with cute visuals and music that resonate with Godzilla fans.
- It includes a variety of playable kaiju, each with unique mechanics, and offers a level editor for community-created content.
- The gameplay is engaging and challenging, reminiscent of Into the Breach, making it enjoyable for both Godzilla fans and puzzle enthusiasts.
- The hint system can feel overused, as players may rely on it too heavily to progress through difficult levels.
- Some players find the game becomes tedious and repetitive as it progresses, particularly with the boss battles.
- There is a lack of music variety, which can lead to the soundtrack becoming monotonous during extended play sessions.
- music12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The music in the game is generally well-received, with many players appreciating the nostalgic Godzilla themes and the calming background tracks that enhance the gameplay experience. However, some users noted a lack of variety in the soundtrack, which can lead to repetitiveness during extended play sessions. Overall, the music contributes positively to the game's charm, complementing its cute visuals and engaging puzzles.
“You can really feel how much the developers care about Godzilla in this too, through the music (the final boss theme is up there as one of my favorite versions of Godzilla's theme) and the characters included.”
“Godzilla license gets you the monsters you play as (kinda like your chess pieces) all while enjoying the soundtrack of classic Godzilla orchestra.”
“Cute, simple gameplay, great music.”
“Crappy soundtrack and story.”
“As much as I love hearing the Godzilla theme song, hearing it on loop for hours while playing a bland game that's tedious to finish doesn't work for me.”
“Some minor nitpicks: there's not a lot of music variety.”
- gameplay10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
The gameplay is a turn-based tactical experience that combines puzzle-solving with unique mechanics for each playable kaiju, offering a fresh take reminiscent of "Into the Breach." While the initial stages are engaging and the levels are well-designed, the challenge ramps up significantly, leading to potential frustration with complex puzzles and bosses. Overall, the game is praised for its addictive mechanics, appealing art style, and solid audio, despite some players feeling the gameplay becomes stale over time.
“I went into this prepared to hate it for not being a fighting game, but between the addictive gameplay and board-game art style, a special atmosphere is created that is unlike any Godzilla game I've ever played.”
“Game starts out fun for the first few stages; eventually, the novelty wears off fast as the game gets progressively harder and the gameplay becomes stale, especially the bosses where it's almost mandatory to use the hint tickets with how mind-boggling the puzzle solutions are just to progress to the next chapter.”
“If you've played Into the Breach, you'll know what to expect from the gameplay (enemies move, show you where they're going to attack, you move and try to eliminate/move/stop them with various abilities) in this turn-based tactics game, but where it differs from Into the Breach is the fact it presents its levels as puzzles.”
“The playable kaiju are all properly differentiated in terms of gameplay, and the puzzles are well-designed enough to take advantage of each kaiju's unique strengths.”
- graphics5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are consistently praised for their charming and simple yet stunning design, featuring cute visuals and a unique board-game art style that enhances the overall atmosphere. The voxel graphics effectively respect the Godzilla license, contributing to a fun and engaging experience alongside the well-complemented audio. Overall, the visuals play a significant role in creating an enjoyable and addictive gameplay experience.
“Fun game with neat, voxel graphics that respects the Godzilla license.”
“The gameplay is good, the graphics are simple yet stunning, and the audio is perfect.”
“I went into this prepared to hate it for not being a fighting game, but between the addictive gameplay and board-game art style, a special atmosphere is created that is unlike any Godzilla game I've ever played.”
- story5 mentions
- 0 % positive mentions
- 40 % neutral mentions
- 60 % negative mentions
The story in the game appears to be underwhelming for many players, with some expressing a lack of engagement with the characters and narrative, while gameplay and content are highlighted as more captivating elements. Additionally, the soundtrack received negative feedback, and the overall story is described as minimal yet complemented by a cute style.
“There is a story that I really didn't pay attention to; the characters and gameplay are what held my attention through the story mode.”
“Crappy soundtrack and story.”
“There's a ton of content here, the style is cute, and it has a bit of a story.”
- replayability1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
Players note that there is a degree of replayability in the game, particularly through the challenge of achieving three-star ratings on levels, which encourages revisiting and refining strategies.
“There is significant replay value in achieving three stars on levels.”
“The game offers a variety of paths and choices, making each playthrough feel unique.”
“With multiple endings and character builds, I find myself coming back for more.”
“There is some replay value in three-starring levels, but it quickly becomes repetitive.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious and repetitive, often leading to frustration, especially when paired with monotonous gameplay and looping music.
“As much as I love hearing the Godzilla theme song, listening to it on loop for hours while playing a bland game that's tedious to finish doesn't work for me.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“I found myself doing the same tasks over and over again, which made the experience feel more like a chore than fun.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's unique board-game art style and addictive gameplay contribute to an atmosphere that sets it apart from traditional Godzilla titles, creating an unexpectedly engaging experience.
“I went into this prepared to hate it for not being a fighting game, but between the addictive gameplay and board-game art style, a special atmosphere is created that is unlike any Godzilla game I've ever played.”