Godzilla Voxel Wars
- October 31, 2023
- TOHO CO., LTD.
In "Godzilla Voxel Wars" , players help save the world from a Fungoid invasion using Toho monsters in turn-based combat. With six worlds and multiple stages, victory requires strategic thinking and optimization. Additional challenges add to the gameplay experience.
Reviews
- Engaging puzzle mechanics that challenge players with a variety of levels and kaiju abilities, reminiscent of Into the Breach.
- Includes a level editor and community maps, extending the game's replayability and allowing for user-generated content.
- Appealing visuals and music that enhance the overall experience, making it enjoyable for both Godzilla fans and puzzle enthusiasts.
- Some levels can be excessively difficult, leading to reliance on hint tickets, which may detract from the sense of accomplishment.
- The soundtrack lacks variety, which can become repetitive during extended play sessions.
- The hint system can be frustrating, as it may not always align with player progress, leading to potential annoyance.
- music22 mentions
- 55 % positive mentions
- 32 % neutral mentions
- 14 % negative mentions
The music in the game receives mixed reviews, with many praising the nostalgic Godzilla themes and calming background tracks that enhance the gameplay experience. However, some players note a lack of variety in the soundtrack, leading to repetitiveness during extended play sessions. Overall, the music is generally considered a strong point, contributing positively to the game's fun and engaging atmosphere.
“The background music helps me feel calm when I'm thinking.”
“Godzilla license gets you the monsters you play as (kinda like your chess pieces) all while enjoying the soundtrack of classic Godzilla orchestra.”
“You can really feel how much the developers care about Godzilla in this too, through the music (the final boss theme is up there as one of my favorite versions of Godzilla's theme) and the characters included.”
“Crappy soundtrack and story.”
“As much as I love hearing the Godzilla theme song, hearing it on loop for hours while playing a bland game that's tedious to finish doesn't work for me.”
“Some minor nitpicks: there's not a lot of music variety.”
- gameplay19 mentions
- 42 % positive mentions
- 42 % neutral mentions
- 16 % negative mentions
The gameplay is a turn-based tactical experience reminiscent of "Into the Breach," where players navigate puzzle-like levels using various kaiju, each with unique abilities. While the initial stages are engaging and the mechanics are well-designed, the game can become repetitive and challenging as it progresses, particularly with complex boss encounters that may require hints to solve. Overall, the combination of addictive gameplay, appealing graphics, and a unique atmosphere creates a distinct experience, even for those expecting a traditional fighting game.
“I like how all the monsters throw in different mechanics for you to use to adapt your strategy to solve the puzzles.”
“The playable kaiju are all properly differentiated in terms of gameplay and the puzzles are well-designed enough to take advantage of each kaiju's unique strengths.”
“I went into this prepared to hate it for not being a fighting game but between the addictive gameplay and board-game art style, a special atmosphere is created that is unlike any Godzilla game I've ever played.”
“Game starts out fun for the first few stages; eventually, the novelty wears off fast as the game gets progressively harder and the gameplay becomes stale, especially the bosses where it's almost mandatory to use the hint tickets with how mind-boggling the puzzle solutions are just to progress to the next chapter.”
“If you've played Into the Breach, you'll know what to expect from the gameplay (enemies move, show you where they're going to attack, you move and try to stop, eliminate, or move them with various abilities) in this turn-based tactics game, but where it differs from Into the Breach is the fact it presents its levels as puzzles.”
“The playable kaiju are all properly differentiated in terms of gameplay, and the puzzles are well-designed enough to take advantage of each kaiju's unique strengths.”
- story10 mentions
- 0 % positive mentions
- 70 % neutral mentions
- 30 % negative mentions
The story in the game is generally considered unremarkable, with many players focusing more on gameplay than the narrative or characters. While there is a cute style and some content, the soundtrack and story elements received criticism for being lackluster. Overall, the story seems to serve as a backdrop rather than a focal point, with gameplay taking precedence.
“There is a story that I really didn't pay attention to the characters, and gameplay is what held my attention through the story mode.”
“Crappy soundtrack and story.”
“There's a ton of content here, the style is cute, and it has a bit of a story.”
- graphics8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are praised for their simplicity and stunning quality, featuring a charming board-game art style and neat voxel visuals that enhance the overall atmosphere. Players appreciate the combination of cute visuals and engaging gameplay, which together create a unique experience within the Godzilla franchise.
“The gameplay is good, the graphics are simple yet stunning, and the audio is perfect.”
“Fun game with neat, voxel graphics that respects the Godzilla license.”
“I went into this prepared to hate it for not being a fighting game but between the addictive gameplay and board-game art style, a special atmosphere is created that is unlike any Godzilla game I've ever played.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and repetitive, often leading to frustration, especially when paired with monotonous gameplay and looping music. The enjoyment of certain elements, like the Godzilla theme, is overshadowed by the overall blandness and length of the grinding experience.
“As much as I love hearing the Godzilla theme song, listening to it on loop for hours while playing a bland game that's tedious to finish doesn't work for me.”
“As much as I love hearing the Godzilla theme song, listening to it on loop for hours while playing a bland game that's tedious to finish doesn't work for me.”
- atmosphere2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game's atmosphere is uniquely engaging, combining addictive gameplay with a distinctive board-game art style that sets it apart from traditional Godzilla games. This unexpected blend has left players pleasantly surprised, enhancing their overall experience.
“I went into this prepared to hate it for not being a fighting game, but between the addictive gameplay and board-game art style, a special atmosphere is created that is unlike any Godzilla game I've ever played.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players note that there is a degree of replayability in the game, particularly through the challenge of achieving three-star ratings on levels, which encourages revisiting and refining strategies.
“There is significant replay value in achieving three stars on levels.”
“The game offers a variety of paths and choices that encourage multiple playthroughs.”
“Each playthrough feels fresh due to the random events and challenges that keep you engaged.”
“There is also some replay value in three-starring levels, but it feels limited.”
“Once you complete the main story, there's little incentive to play again.”
“The game lacks meaningful choices that would encourage multiple playthroughs.”