God of Word
- September 28, 2016
- Mega Dwarf Inc.
"God of Word" is a word-based puzzle game where players ascend a towering temple by completing word challenges. With a variety of game modes and difficulty levels, players can test their vocabulary and strategic skills as they aim to become the ultimate God of Word. The game includes both single-player and multiplayer modes, offering countless hours of engaging word play.
Reviews
- Engaging gameplay that combines word scrambling and typing challenges, making it fun and educational.
- Diverse boss mechanics and unique challenges keep the game interesting and provide a sense of progression.
- Great for improving typing skills and vocabulary, with a nostalgic feel for fans of classic typing games.
- The game can be repetitive, with many levels feeling similar and lacking significant variation.
- Some players experience laggy interface issues, which can hinder fast typing gameplay.
- The dictionary used in the game contains obscure words, leading to frustration during word challenges.
- graphics32 mentions
- 25 % positive mentions
- 66 % neutral mentions
- 9 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the suitable visuals and unique art style that enhance the game's atmosphere, particularly its Greek aesthetic. However, others criticize the graphics as basic or even unbearable, suggesting a need for a more polished and minimalist approach. Overall, while the visuals may not be top-tier, they do not significantly detract from the gameplay experience.
“The graphics and visuals are suitable to the game's atmosphere.”
“Far more polished and well put together than the art style in the screenshots might lead you to believe.”
“The game is almost bug-free (especially compared with the demo), has an antique and attractive art style with interesting details.”
“The graphics are almost unbearable: the font, character design, overall UI, everything.”
“Awful graphics and 'story', would have been better off with something minimalist and clean.”
“A fun word-spelling game set in ancient Greece but with a goofy 'low budget community theater' aesthetic.”
- gameplay30 mentions
- 27 % positive mentions
- 63 % neutral mentions
- 10 % negative mentions
The gameplay features diverse and unique boss mechanics that players appreciate, but overall, it tends to be repetitive and simplistic, focusing heavily on 3-4 letter word challenges. While the core mechanics are easy to learn and the mythology aspect adds charm, many players feel that the lack of differentiation between levels diminishes the sense of progression and engagement. Despite these criticisms, some users still find enjoyment in the game, particularly if they are not overly critical of its mechanics.
“Loved the boss mechanics!”
“+ great mechanics for bosses, all unique”
“A super clever game with a refreshing gameplay mechanic.”
“The game itself is simplistic, and the mechanic of having to find words before a timer runs out is not as fun as 'Typing of the Dead: Overkill', which tests your typing skills.”
“While the core mechanic of the game is fine and the mythology aspect is cool, there's just far too little differentiation between the levels to make you feel like you're progressing or to hold interest.”
“So gameplay gets pretty repetitive as you do a lot of the same 3-4 letter words over and over.”
- story26 mentions
- 12 % positive mentions
- 73 % neutral mentions
- 15 % negative mentions
The game's story features a moral about perseverance and includes a campaign mode with side quests and challenging bosses, but many players find the implementation lacking and the graphics subpar. While the concept of traveling and battling different bosses is intriguing, the overall execution is deemed "adequate at best," leaving some players feeling that the narrative gets overshadowed by gameplay speed. Additionally, the story mode is relatively short, lasting about an hour, and may not engage those who are not proficient typists.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“There is a campaign mode where there are side quests and challenges available along the way.”
“The game has a neat story idea of traveling from place to place, fighting different bosses with varying challenge levels interspersed.”
“Awful graphics and 'story'; it would have been better off with something minimalist and clean.”
“The game has a neat story idea of traveling from place to place, fighting different bosses with varying challenge levels, only to be rather let down by the 'adequate at best' implementation.”
“The faster typers and solvers may find that the story mode and features get a little lost in the speed of things.”
- music8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The music in the game is generally well-received, with players finding it relaxing and suitable for the gaming environment. While some describe the sound effects as "okay," the overall audio experience contributes positively to the game's atmosphere.
“The game has an antique and attractive art style with interesting details, and the music and sound effects are enjoyable.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The music and sounds are suitable to the playing environment.”
“Sounds / music”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers consistently note that the graphics and visuals effectively complement the game's atmosphere, enhancing the overall immersive experience.
“The graphics and visuals are suitable to the game's atmosphere.”
- character development2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate that the character development is hindered by poor graphic design, including issues with the font and character design, which detracts from the overall user experience.
- grinding2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users note that there is no grinding required for achievements in the game, indicating a more streamlined and enjoyable experience without repetitive tasks.
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the inclusion of an endless mode for both word scramble and typing games, which significantly enhances the game's content and replayability. This feature encourages repeated playthroughs, making the experience more engaging.
“The addition of an endless mode for both word scramble and typing games provides a great amount of content and replayability!”
“The endless mode for word scramble and typing games really enhances the replayability factor!”