God of Word
- September 28, 2016
- Mega Dwarf Inc.
"God of Word" is a word-based puzzle game where players ascend a towering temple by completing word challenges. With a variety of game modes and difficulty levels, players can test their vocabulary and strategic skills as they aim to become the ultimate God of Word. The game includes both single-player and multiplayer modes, offering countless hours of engaging word play.
Reviews
- Engaging gameplay that combines word scrambling and typing challenges, making it fun and educational.
- Diverse boss mechanics and unique challenges keep the game interesting and provide a sense of progression.
- Great for improving typing skills and vocabulary, with a variety of difficulty settings to cater to different skill levels.
- The game can feel repetitive, as many levels involve similar word-scrambling mechanics without much variation.
- Some players experienced laggy interface issues, which can hinder fast typing gameplay.
- The dictionary used in the game contains obscure words, leading to frustration when trying to find valid words during gameplay.
- graphics16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the suitable visuals and unique art style that enhance the atmosphere, while others criticize the basic and sometimes unappealing design elements. Despite the varied opinions, many agree that the graphics do not detract from the overall enjoyment of the game, with some noting a charming, low-budget aesthetic that fits the theme. Overall, the visuals are seen as a reflection of the game's creative approach, balancing between polished elements and a simplistic style.
“The graphics and visuals are suitable to the game's atmosphere.”
“Far more polished and well put together than the art style in the screenshots might lead you to believe.”
“The game is almost bug-free, has an antique and attractive art style with interesting details, and even the first half of the playthrough was fun.”
“The graphics are almost unbearable: the font, character design, overall UI, everything.”
“Awful graphics and 'story', would have been better off with something minimalist and clean.”
“A fun word-spelling game set in ancient Greece but with a goofy 'low budget community theater' aesthetic.”
- gameplay15 mentions
- 27 % positive mentions
- 53 % neutral mentions
- 20 % negative mentions
The gameplay features diverse and unique boss mechanics that enhance the experience, but overall, it is considered average and can become repetitive due to limited variation in level design and simplistic word challenges. While the core mechanics are easy to learn and enjoyable, many players feel that the lack of differentiation between levels diminishes long-term engagement.
“Diverse boss mechanics.”
“Loved the boss mechanics!”
“A super clever game with a refreshing gameplay mechanic.”
“God of Word gameplay is average.”
“The game itself is simplistic, and the mechanic of having to find words before a timer runs out is not as fun as typing for the dead overkill, which tests your typing skills.”
“While the core mechanic of the game is fine and the mythology aspect is cool, there's just far too little differentiation between the levels to make you feel like you're progressing or to hold interest.”
- story13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The game's story revolves around a journey filled with challenges and boss fights, emphasizing perseverance and the unpredictability of life. While the campaign mode offers a variety of side quests, players find the story's execution lacking, with some criticizing the graphics and overall depth. Additionally, the typing mechanics may overshadow the narrative, making it feel secondary to gameplay for faster typers.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“There is a campaign mode where there are side quests and challenges available along the way.”
“The game has a neat story idea of traveling from place to place, fighting different bosses with varying challenge levels.”
“Awful graphics and the story are disappointing; it would have been better off with something minimalist and clean.”
“The game has a neat story idea of traveling from place to place, fighting different bosses with varying challenge levels, but it ultimately falls short with an 'adequate at best' implementation.”
“The faster typers and solvers may find that the story mode and features get a little lost in the speed of things.”
- music4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The music in the game is generally well-received, with players finding it relaxing and suitable for the gaming environment. While some describe the sound effects as "okay," the overall audio experience contributes positively to the game's atmosphere.
“The music and sound effects are okay, and even the first half of the playthrough was fun.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The music and sounds are suitable to the playing environment.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Reviewers note that the graphics and visuals effectively complement the game's atmosphere, enhancing the overall immersive experience.
“The graphics and visuals are perfectly suited to the game's atmosphere.”
“The immersive sound design enhances the overall atmosphere, making every moment feel alive.”
“The hauntingly beautiful environments create a captivating atmosphere that draws you in.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The reviews indicate that the character development is hindered by poor graphic design, including an unappealing font and character design, which detracts from the overall user experience.
“The character development feels shallow and uninspired, lacking any real depth or growth.”
“I was disappointed by how predictable the character arcs were; there was no sense of surprise or evolution.”
“The interactions between characters are poorly written, making it hard to care about their development.”
- grinding1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate that there is no grinding required for achievements, making the gameplay experience more enjoyable and accessible.
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the inclusion of an endless mode for both word scramble and typing games, which significantly enhances the content and replayability of the game.
“The endless mode for both word scramble and typing games adds a significant amount of content and replayability!”
“Each playthrough feels fresh due to the variety of challenges and modes available, making me want to come back for more.”
“The game offers multiple paths and choices, ensuring that no two runs are ever the same, which greatly enhances its replayability.”