- June 6, 2019
- Blue Sunset Games
Go All Out
41%Game Brain Score
music, graphics
gameplay, stability
60% User Score 20 reviews
Platforms
About
When you're fighting, be sure to Go All Out! Be the last man standing in this intense platform fighter. Free and frequent content updates, unique characters, tons of unlockables, different skills and ways of fighting.
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+15
Audience ScoreBased on 20 reviews
music3 positive mentions
stability3 negative mentions
- The game has a unique take on the party fighter genre, utilizing a health bar and super meter, which adds an interesting twist to gameplay.
- The characters are diverse and unique, each with their own movesets, making them enjoyable to learn and master.
- Recent updates have improved visuals and fixed many previous issues, making the game more fun and engaging.
- The game feels unfinished and has numerous bugs, leading to a frustrating experience for players.
- Controls are poorly mapped and unintuitive, making it difficult to execute moves and combos effectively.
- The sound design is lacking, with weak or absent sound effects that detract from the overall combat experience.
gameplay
14 mentions Positive Neutral NegativeThe gameplay has potential but suffers from significant issues, including unresponsive AI, floaty mechanics, and a lack of clarity regarding special moves and finishing mechanics. While the game features an easy-to-learn beat'em'up style with some interesting mechanics, it is currently marred by bugs and a lack of polish, making it feel unrefined and frustrating. Overall, players express that the game needs substantial improvements to its mechanics and user experience before it can be recommended.
“The game also has a super move mechanic, so once you build up your super move, you can use it to attack your enemies.”
“An easy-to-learn beat'em up with some Smash Brothers mechanics (you win when the enemy health bar goes to zero, but you can throw the enemy out of the ring for advantage and use random items).”
“The current allotment of characters has been unlocked for utilization, focusing instead on accessing additional cosmetic options; this promotes intrigue rather than limitation on gameplay.”
“The gameplay isn't that fun though; the AI sometimes doesn't fight you and instead goes for other AI as if you don't exist.”
“The game has some kind of finishing mechanic like what Mortal Kombat offered, but it doesn't tell you how to use it, so I was just standing there not knowing what button to press, which was very annoying. When I see a computer player do a finisher, it looks really bad and poorly made.”
“The only downside I see to the gameplay at this current time is that attacks feel a bit glidey, and damage relation is really only seen by the depletion of the enemy’s health meter—there is not much knock-back or other indication of attacks connecting.”