GMOC
- July 24, 2016
- Pixel Prophecy
![GMOC Game Cover](https://gamebrain.co/img/999/gmoc_pixelprophecy_2016_1_xl.png)
![](https://gamebrain.co/img/1/gmoc_pixelprophecy_2016_3_xl.png)
![](https://gamebrain.co/img/0/gmoc_pixelprophecy_2016_2_xl.png)
![](https://gamebrain.co/img/3/gmoc_pixelprophecy_2016_5_xl.png)
GMOC is a stand-alone tool that lets you create Game Maker Studio objects that are automatically wired up to scripts whose default content you can define for yourself. Why? I created this tool because I have a convention of how I set up new objects in Game Maker and what their default "Create", "Step", or "Draw" code looks like. Creating new objects and wiring up their respective events to script…