Global Agenda: Free Agent
- June 14, 2011
- Hi-Rez Studios
- 10h median play time
"Global Agenda: Free Agent" is a free-to-play, team-based online shooter game set in a futuristic world. Players can choose to be a spy, medic, assault, or recon class, and work with their team to complete objectives and defeat the enemy. The game offers PvE and PvP gameplay, as well as crafting and skill customization.
Reviews
- Global Agenda offers a unique blend of PvE and PvP gameplay, with engaging mechanics and a variety of classes that allow for diverse playstyles.
- The game has a nostalgic value for many players, with fond memories of intense battles and community interactions during its peak.
- It's free-to-play now, making it accessible for new players to experience the fun without any upfront cost.
- The player base is extremely low, making it difficult to find matches or engage in meaningful PvP or PvE content.
- The game has been largely abandoned by its developers, leading to a lack of updates and support, which has contributed to its decline.
- Many players feel that the game has become repetitive and lacks depth, especially after reaching higher levels where content becomes scarce.
- story35 mentions
- 17 % positive mentions
- 71 % neutral mentions
- 11 % negative mentions
The game's story is described as initially engaging with a solid backstory and interesting missions, but it ultimately feels underdeveloped and short, leaving players wanting more depth. While the cooperative gameplay and various mission types are enjoyable, the lack of a robust player base has diminished the overall experience, making solo play challenging and less rewarding. Despite these shortcomings, the game offers fun quests and a community-driven environment, particularly when played with friends.
“An amazing interesting backstory supported by a few masterpiece sci-fi short stories.”
“The main story might be a little short, but the extras that this game has and co-op features make up for it big time.”
“As of the latest patch, it has added an 'open world' and quests to expand it from a multiplayer shooter into an MMOTPS.”
“This game was amazing when it was launched, but the only thing you can really do in the game now is some of the strikes and story, which was never truly fleshed out.”
“It's actually a little boring, with the lack of quests and slow leveling process...”
“I really liked this game to start with, but then I found out that after you complete a short story, there's not much left to do.”
- gameplay19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The gameplay is generally well-received, featuring enjoyable dungeons, engaging boss mechanics, and solid PvP and team-based elements that keep veteran players invested. However, some critiques highlight outdated mechanics, limited content for solo players, and poor PvP matchmaking, suggesting that while the game can be fun, it may not appeal to everyone, especially those seeking modern gameplay experiences. Overall, it offers a mix of strategic team play and nostalgic MMO elements, but may feel basic or grindy to some players.
“Fun dungeons with fun boss mechanics (option for solo play), fun PvP and team play.”
“After about 8 hours of gameplay on the first day back, I was hooked.”
“Awesome game... both PvE and PvP... strategic gameplay with teammates.”
“Another pretty mediocre free to play; had some fun with it during the game release lull some years ago, but ultimately it has some pretty bare and basic mechanics.”
“Its mechanics, control scheme, and design feel obviously outdated and somewhat foreign as time went on.”
“PvP matchmaking was really terrible and the gameplay was basically TF2 with less hats.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a significant hurdle, particularly after level 30, where acquiring gear becomes costly and time-consuming. While early progression is manageable, the later stages often lead to tedious waiting in major cities for instances and PvP, which can be off-putting for solo players or those averse to traditional grind-heavy MMO experiences. Overall, the grind can detract from the enjoyment of the game, despite its satisfying content.
“All gear after level 30 is expensive, so you will have to get used to grinding for money and tokens.”
“The PvE part was okay, but it felt a bit grindy to obtain good gear.”
“It's relatively easy to progress through the first levels, but as you finish the PvE bits, all you can do is sit in the major city and queue for the instances and PvP areas from around level 20 to max level (50) - and that can get tedious.”
- graphics6 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
Overall, the graphics of the game are widely praised for their beauty and flashiness, contributing to an engaging visual experience. However, some players feel that despite the appealing graphics, the gameplay can become repetitive, especially in a small player base environment. While the visuals are a highlight, the balance of gameplay elements like raiding and teamwork has received mixed feedback.
“Great graphics and interesting concept.”
“If there is anything Hi-Rez truly understands, then it's gotta be flashy graphics and animations.”
“Graphics are beautiful; the raiding is fun.”
“Interesting to try briefly, but when confronted with level grinding in an MMO with a small player base and dated graphics - why bother?”
- monetization3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The game is currently free to play, having transitioned from a paid model, and offers in-game purchases that enhance progression, such as doubling money and experience. While these purchases are not essential for enjoyment, players are encouraged to support the developers if they enjoy the game. Some users hope for increased advertising to boost player engagement.
“The game is free to play now (after game purchase). The in-game purchases only give you double money, XP, loot, and stuff like that, so it's not necessary.”
“The game is free to play now (after game purchase), the in-game purchases only give you double money, XP, loot, stuff like that (so it's not necessary).”
“Please, it's free, so give it a try, and if you end up liking it, support the devs through in-game purchases.”
“Hopefully they revive it with more advertising, because sadly I think the major problem is that people have long forgotten about this game.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the humor in the game, noting that the game masters frequently engage in trolling the in-game chat with amusing comments, adding a lighthearted touch to the overall experience.
“But in the GM's defense, they often trolled the in-game chat network with funny comments.”
- character development1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development in the game is perceived as slow, particularly for free-to-play users or those not utilizing available bonuses, despite the variety of game modes that maintain player interest.
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the high replayability of the game, noting that the various ways to play each class offer significant diversity and encourage multiple playthroughs.
“There are many ways to play each class, providing a great deal of diversity and replay value.”
“The game offers multiple endings and choices that encourage you to replay it and explore different outcomes.”
“With various character builds and strategies, every playthrough feels unique and engaging.”