Girl Blonde
- October 18, 2017
- Laush Dmitriy Sergeevich
"Girl Blonde" is a casual indie adventure game where players help the titular character escape from a mysterious scientific facility. With point-and-click mechanics, players solve puzzles and uncover the secrets of Blonde's past and the facility's sinister experiments. The game features vibrant hand-drawn art and a lighthearted tone, making it an enjoyable experience for players of all ages.
Reviews
- Great for achievement hunters, offering a large number of achievements in a short playtime.
- Simple and easy to play, making it accessible for casual gamers.
- Cute graphics and a fun, light-hearted platforming experience.
- Lacks polish and feels more like an asset flip than a genuine game, with low-quality graphics and gameplay.
- Extremely short, with many players completing it in under 30 minutes, leading to a lack of replay value.
- Controls cannot be customized, which may hinder accessibility for some players.
- graphics4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
Reviews highlight a significant concern regarding the prevalence of poorly executed graphics in many games, often attributed to a lack of talent in game development. While some titles manage to succeed despite subpar visuals, the consensus is that good graphics can enhance the overall experience, alongside engaging gameplay and sound design.
“Good graphics, easy levels, great soundtrack.”
“It also happens to be easy, and doesn't need any proper talent in terms of game development or graphic artists. That's why reviewers are faced with so many of these terrible games with confrontingly bad graphics.”
“Developers must learn that Minecraft succeeded despite the bad graphics, not because of them.”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been criticized for being exploitative and unethical, with accusations of plagiarism and cash grabs through the use of uncredited assets from other creators. Reviewers highlight a pattern of behavior from the developers, who allegedly use multiple accounts to promote their games and manipulate reviews, raising concerns about the integrity of their practices.
“It's important to also note the 'developers' here didn't credit any of the artists and real, actual game developers who created the assets, so this is plagiarism, as well as a cash grab and shovelware.”
“Laush Dmitriy Sergeevich/Laush Studio have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab through closely linked or alternate accounts.”
“They're all written in either Russian or broken English, appear at almost exactly the same time shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs or scams.”
- gameplay3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The gameplay is criticized for being overly simplistic and lacking depth, with poor physics that allow for level completion through exploitation. Reviewers suggest that developers should focus on enhancing creativity and introducing more engaging elements, such as enemies, to improve the overall experience.
“A lot of amateur developers see Minecraft's success and assume it's because it looks bad, not because it had unique and appealing game mechanics, and they try to emulate the success without understanding it.”
“The gameplay is as simple as it gets; however, it could benefit from more creativity, perhaps by adding some enemies to spice it up.”
“The gameplay is straightforward, but it feels like there is potential for deeper mechanics that could enhance the experience.”
“The gameplay is as simple as it gets; the physics are horrible, and you can just beat the levels by abusing them.”
“The gameplay is as basic as it gets. Be a bit more creative; maybe add some enemies to spice it up.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is praised for its deep emotional impact, with players highlighting the intricate backstory of the main protagonist that evokes strong feelings, even leading some to tears. Overall, it is celebrated as a prime example of the emotional potential of video games.
“Honestly, the game moved me as a person. The in-depth detail and dramatic past of the main protagonist made me cry. 10/10 - the reason video games were made.”
“The emotional depth of the story left a lasting impact on me, making me reflect on my own life experiences.”
“I was completely immersed in the characters' struggles and triumphs; it felt like I was living their journey alongside them.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, with reviewers highlighting a great soundtrack that enhances the overall experience.
“Good graphics, easy levels, great soundtrack.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players view grinding primarily as a means for achievement farming, indicating that it serves more as a task to unlock rewards rather than an engaging gameplay element.
“It's just a tedious grind for achievements.”
“The grinding feels endless and unfulfilling.”
“I spent hours grinding, but it felt like I was getting nowhere.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is characterized as a humorous platformer, suggesting that it incorporates lighthearted and amusing elements throughout its gameplay.
“A hilarious little platformer that keeps you laughing.”
“The humor is spot-on, making every level a joy to play.”
“I couldn't stop chuckling at the witty dialogue and silly characters.”