- September 24, 2020
- Qute Corporation
Ginga Force
Platforms
About
"Ginga Force" is a vertical shoot 'em up game set on the planet Seventia, where pilots battle for scarce resources. Follow the story of Alex and Margaret in a 10-stage Story Mode, or compete in the Score Attack Mode with online leaderboards. Customize your ship's weapons with thousands of possible combinations and face off against unique enemy characters and their Mechas.
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- The game features a lot of mechanical variety, allowing for diverse gameplay with ship customization and unique boss designs.
- The soundtrack by Yousuke Yasui is climactic and enhances the overall experience, making the game enjoyable to play.
- The difficulty can be adjusted easily, and players can earn extra lives through ship modifications, making it accessible for newcomers.
- Visual clarity is a significant issue, with many bullets blending into the background, making it difficult to see what is dangerous.
- The constant character dialogue during gameplay can be distracting and may hinder the player's focus on dodging and shooting.
- The game lacks a traditional arcade mode, which may disappoint players looking for a continuous play experience.
story
148 mentions Positive Neutral NegativeThe game's story mode features a basic and predictable narrative spread across 10 missions, enhanced by vibrant anime-style characters and voice acting that adds personality, though it can become repetitive. While the story attempts to engage players, many find it secondary to the gameplay, with some missions feeling overly long and filled with filler content that detracts from the experience. Overall, the story is seen as a commendable effort but ultimately lacks depth, serving more as a backdrop to the action rather than a compelling narrative.
“I personally adore the anime-style story and Japanese voiceovers strewn throughout the game - they give it so much personality.”
“Honestly one of the, if not the best modern-style shoot 'em up out there, the game brings a lot of innovation in terms of structure to entice the casual audience to get into the genre with its mission-based structure with 10 levels + 2 challenge stages that encourages the player to take the game at their own pace, forgiving life system and an actual story mode that, while pretty basic and predictable, is still good enough so that you will want to see what happens until the end.”
“The system of unlocking new weapons and customizing your ship adds tons of variety in how you approach stages; difficulty is challenging but fair, the story is basic but entertaining, and the music is great.”
“The story was a little hard to follow as I was trying to read and dodge.”
“Story mode is completely overtuned to the point where you cannot complete most stages without dying.”
“In addition, the stages have lots of filler sections that advance the story and cannot be skipped, making replaying them even more of a chore.”