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Gift Collector is a single player simulation game with a horror theme. It was developed by a1esska and was released on December 15, 2024. It received positive reviews from players.

Gift Collector is a first-person horror walking simulator set during New Year's, where you play as Santa Claus tasked with fulfilling children's wishes. You must quietly collect and deliver gifts on New Year's Eve, navigating eerie environments without waking anyone. The game features stylized visuals and immersive 3D sound to enhance its atmospheric experience.

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84%
Audience ScoreBased on 44 reviews
atmosphere4 positive mentions
story3 negative mentions

  • The game delivers a unique and eerie atmosphere, effectively building tension and providing some good jump scares.
  • Playing as Santa Claus in a horror setting offers a fresh and interesting perspective, with a story that critiques materialism and consumerism during the holiday season.
  • Despite its short length, the game is engaging and has been praised for its immersive sound design and visual style.
  • The game is very short, with most players completing it in under an hour, which may leave some feeling unsatisfied.
  • Technical issues such as bugs, camera sway, and motion sickness from head-bobbing detract from the overall experience.
  • The graphics are considered weak, and some players found the gameplay to be uneventful and lacking in depth.
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is generally described as eerie and haunting, effectively building tension through sound and subtle cues rather than relying on jump scares or gore. While some players found the atmosphere enjoyable and spooky, others noted issues with movement that detracted from the experience. Overall, it is praised for its ability to evoke anxiety and mood, though some felt the experience was brief and the ending anticlimactic.

    • “It delivers a haunting, introspective take on horror that prioritizes atmosphere and mood over complexity.”
    • “There are a few decent jumpscares, but the overall atmosphere is not particularly scary.”
    • “The game builds tension not through explicit violence or gore, but through atmosphere, sound, and the creeping sense that something is profoundly wrong beneath the surface of this act of generosity.”
    • “The result is an atmosphere that evokes anxiety without relying on jump scares or overt horror tropes, an accomplishment that many larger productions struggle to achieve.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is praised for its immersive and subtle storytelling, conveyed through environmental details rather than extensive dialogue. It explores themes of consumerism and the emptiness of material desires, culminating in a dark and twisted narrative. However, its linear structure and short playtime limit replayability once the story is completed.

    • “As the player moves through the space, the details—abandoned toys, handwritten letters, flickers of movement in the periphery—work together to tell a story without relying heavily on dialogue or exposition.”
    • “Some interpretations of the story suggest that the game is a critique of consumerism and the emptiness of material wishes, implying that the more we desire, the more we lose touch with what truly matters.”
    • “Most players can complete the game in under an hour, and its linear structure means there is little incentive to replay once the story’s conclusion is reached.”
    • “The story is twisted and dark.”
    • “The story goes deeper at some point, sadly pointing out the superficiality of our many, materialistic Christmas wishes.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics received mixed reviews, with some players finding them weak and visually unappealing, while others appreciated the charming aesthetic and immersive qualities. However, issues with settings and bugs, such as sensitivity changes not being saved, detracted from the overall experience for some users. Overall, the game runs smoothly, but the graphical quality and related settings need improvement.

    • “The game runs smoothly—I didn’t encounter any bugs—and the graphics contribute a lot to the immersion, together with the well-integrated sound effects.”
    • “A charming short game, I loved the aesthetic.”
    • “The graphics are fairly weak, and there is a very irritating screen noise effect throughout the game.”
    • “The visuals were horrendous.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is straightforward and aligns well with the walking simulator format, offering accessible mechanics that enhance the sense of exploration and discovery. Each movement feels significant, contributing to a deliberate and immersive experience.

    • “The simplicity of the mechanics makes the experience accessible, but also deliberate—every step feels heavy, every room fraught with the possibility of discovery.”
    • “Gameplay is straightforward, which aligns well with the walking simulator format.”
  • emotional
    3 mentions Positive Neutral Negative

    The game effectively transitions from a wholesome premise to a darker narrative, evoking strong emotional responses through its eerie soundtrack and impactful jump scares, which leave players feeling both exhilarated and unnerved.

    • “What begins as a seemingly wholesome premise quickly descends into something much darker.”
    • “The game is enjoyable with its eerie soundtrack, the singing in Japanese, and jump scares that made me feel like my soul left my body.”
    • “The jump scares made me feel like I was being electrocuted, lol.”
  • music
    3 mentions Positive Neutral Negative

    The game's music is characterized by an eerie soundtrack and Japanese vocals that enhance the atmosphere, creating tension and anticipation. However, the lack of music during certain segments amplifies the impact of environmental sounds, heightening the sense of suspense and fear. Overall, the music contributes significantly to the game's immersive and chilling experience.

    • “The game is enjoyable thanks to the eerie soundtrack, the singing in Japanese, and jump scares that made me feel like my soul left my body.”
    • “The absence of music for long stretches makes every creak and shuffle stand out, forcing the player to anticipate threats that may never appear.”
    • “The soundtrack is repetitive and lacks variety, making it easy to lose interest in the game.”
    • “The music feels out of place and doesn't match the game's atmosphere, detracting from the overall experience.”
  • stability
    2 mentions Positive Neutral Negative

    The game has significant stability issues, with users reporting frequent freezes, glitches, and character control problems that disrupt gameplay and result in lost progress. While some players enjoy the game overall, the bugs have led to frustrating experiences, suggesting that stability needs improvement, possibly due to recent updates.

    • “I am really patient with buggy games, but this game freezes on the second step and it happened twice in a row, making me reset the game entirely (loss of progress) and it glitched again.”
    • “Great game, just very buggy. My character won't stop going to the left, so he's basically drunk. When I made it to the first house and gave a present, I got trapped and couldn't move. It's a really good game; I have seen the entire playthrough, but just a few bugs. The weird thing is that I haven't seen anyone else have these issues; maybe it was the update?”
  • optimization
    2 mentions Positive Neutral Negative

    The game is generally well-optimized, running smoothly without any noticeable bugs, which enhances the immersive experience through its impressive graphics and sound effects. Overall, players find it to be a good balance of performance and aesthetic appeal.

    • “The game runs smoothly—I didn’t encounter any bugs—and the graphics contribute a lot to the immersion, together with the well-integrated sound effects.”
    • “Scary, beautiful, decently optimized, an all-around good time.”
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Frequently Asked Questions

Gift Collector is a simulation game with horror theme.

Gift Collector is available on PC and Windows.

Gift Collector was released on December 15, 2024.

Gift Collector was developed by a1esska.

Gift Collector has received positive reviews from players. Most players liked this game for its atmosphere but disliked it for its story.

Gift Collector is a single player game.

Similar games include Narcosis, Quadrant, Among the Sleep, The Complex: Expedition, Suite 776 and others.