Ghost Files 2: Memory of a Crime
- November 14, 2019
- Brave Giant LTD
"Ghost Files 2: Memory of a Crime" is an adventure game where you play as detective Arthur Christie, who must investigate a murder and prove his innocence. The game features over 20 puzzles to solve and involves recreating lost memories and uncovering the identity of a serial killer known as the Executioner. You must avoid police pursuit and carefully examine the evidence to clear your name.
Reviews
- The game features a compelling storyline with intriguing twists and a male protagonist, which is a refreshing change for the genre.
- Graphics and voice acting have significantly improved compared to the first game, enhancing the overall experience.
- The variety of puzzles and hidden object scenes are enjoyable, with some unique interactive elements that keep the gameplay engaging.
- The game is relatively short, even with the bonus chapter, leaving some players wanting more content.
- There are instances of spelling mistakes and some puzzles feel repetitive or overly simplistic, detracting from the challenge.
- The plot can be convoluted and lacks depth, with some players finding it predictable and unoriginal.
- story41 mentions
- 37 % positive mentions
- 56 % neutral mentions
- 7 % negative mentions
The game's story is a mix of intriguing detective elements and moral complexity, featuring charismatic characters and a male protagonist, which is uncommon in hidden object games. While some players appreciated the twists and the grounded narrative, others criticized it for being convoluted or lacking coherence, with a few noting spelling errors and a less engaging plot compared to its predecessor. Overall, the story offers a blend of crime-solving and character development, though opinions on its execution vary significantly.
“It has some cool and intriguing story, some gray morale, charismatic characters, and a male protagonist, which is usually a rare thing for a hidden object game.”
“The story combines elements of detective work, whodunit, and a touch of law and order without the courtroom scenes.”
“Everything about this game is enjoyable: the locations, characters, storyline, and special detective elements.”
“Sad story, broken heart and a dead baby.”
“Nonsensical plot: I don't know if they contracted the hidden object puzzles to an artist, told them to draw 'whatever', and then built a game around the result, but if so, they need to fire this artist.”
“Without spoiling it, the plot has 0 surprises, and you would get more surprises out of reading a 50-year-old airport crime novel.”
- graphics11 mentions
- 64 % positive mentions
- 9 % neutral mentions
- 27 % negative mentions
Overall, the graphics in this game show noticeable improvement over its predecessor, featuring well-designed locations, detailed backgrounds, and good character visuals. While some animations may appear cheap and certain character designs are less appealing, the overall art style remains strong and enhances the gaming experience. However, some players feel that the use of larger locations could have been better utilized, given the quality of the artwork.
“Graphics have better quality: the locations are still well-designed and detailed, the animations are fine, and even the characters look good.”
“The artwork is great, as is the standard with these types of games, and the backgrounds are detailed and look lived-in.”
“The voice acting is good, and the graphics are nicely done.”
“This is a sequel in name only to the previous installment in the Ghost Files series of hidden object games. It is barely better than its predecessor, but better it is; better writing, better voice acting (admittedly a bar so low you could trip over it), better graphics (again, not that difficult to do, and only barely so), and better, less nonsensical plotting.”
“Graphics were a little better in this version, and the animation was better; some of the characters were still hard to look at, and when the main character is in pain, it was just funny.”
“The visuals are decent, with only the animation being relatively cheaply produced.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is generally considered decent but repetitive, with some players finding it forgettable and opting to play their own music instead. While the sound quality is good, the soundtrack and voice acting do not leave a lasting impression, contributing to a sense of monotony throughout the gameplay.
“The sound and music are good.”
“Sounds and music are decent.”
“Some notable cons have already been mentioned in some of the other reviews: some spelling mistakes towards the end; sort of repetitive puzzle mechanics from the first game, a sort of copy and paste effect that a lot of HOG series fall into; and rather forgettable soundtrack/voice acting.”
“Music just repeats throughout the whole game. It wasn't terrible, but I just put my own music on over it.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Gameplay is generally enjoyable, though some players prefer a more straightforward approach with minimal alternative mechanics. Critiques include repetitive puzzle mechanics reminiscent of the first game, a tendency towards formulaic design common in hidden object games, and a lackluster soundtrack and voice acting.
“Some notable cons have already been mentioned in some of the other reviews: some spelling mistakes towards the end; sort of repetitive puzzle mechanics from the first game, a sort of copy and paste effect that a lot of hidden object game series fall into; and rather forgettable soundtrack and voice acting.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted for its absurdity, with some characters eliciting laughter even in painful situations. Reviewers find it "criminally funny," rating it 7 out of 10 for its comedic elements, despite some graphical shortcomings.
“The animation was better, and some of the characters were still hard to look at, but when the main character is in pain, it was just funny.”
“7 criminally funny mustaches out of 10.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is consistently described as cozy and inviting, making it an ideal choice for players looking for a comforting and warm experience.
“The perfect game to cuddle up with as the atmosphere is cozy and inviting.”
“The game's atmosphere envelops you in a warm embrace, making every moment feel special.”
“The rich, immersive environment draws you in, creating a sense of wonder and tranquility.”
- optimization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The optimization of the game is highlighted by the improved performance of the main voice actor from the previous installment, who returns in a secondary role, suggesting enhancements in voice acting quality and overall game polish.
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game excels in character development by effectively portraying complex characters with dark pasts, allowing players to empathize with their struggles and moral conflicts. The narrative includes well-crafted arcs that lead to significant turning points, enhancing the overall storytelling experience.
“The developers have crafted a narrative that allows players to genuinely relate to the struggles of characters who have committed heinous acts. The character development is rich, showcasing conflict and a logical 'snapping' point for the executioner.”
“The depth of character development in this game is impressive, as it explores the complexities of morality and redemption, making players question their own values.”
“Each character's journey is thoughtfully designed, allowing for significant growth and transformation throughout the game, which keeps players emotionally invested.”
“The character development feels shallow and unconvincing, making it hard to connect with the protagonists on any meaningful level.”
“I was disappointed by the lack of growth in the characters; they seemed to remain static throughout the game, which made the story feel flat.”
“Despite the potential for deep storytelling, the character arcs are poorly executed, leaving players feeling detached from their journeys.”