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Get Achievements for Achievements

Get Achievements for Achievements Game Cover
94%Game Brain Score
story, humor
gameplay, graphics
94% User Score Based on 62 reviews

Platforms

PCWindows
Get Achievements for Achievements Game Cover

About

Get Achievements for Achievements is a single player action adventure game. It was developed by Dnovel and was released on March 1, 2022. It received very positive reviews from players.

The main goal of this game is to get achievements.

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94%
Audience ScoreBased on 62 reviews
story4 positive mentions
gameplay3 negative mentions

  • Unique and clever concept that satirizes the obsession with achievements in gaming, offering a thought-provoking commentary on player psychology.
  • Engaging text-based narrative with interactive dialogue choices that add depth and humor, making the experience more than just a typical clicker game.
  • Quick and satisfying achievement collection experience, providing an instant dopamine rush with minimal effort, appealing to completionists and achievement hunters.
  • Lacks traditional gameplay elements such as challenge, story depth, and interactivity, which may cause the novelty to wear off quickly for some players.
  • Very short playtime, with completion achievable within minutes, potentially leaving players feeling the experience is hollow or too brief.
  • Visual style is minimalistic and pixelated, with some players finding the graphics too vibrant or simplistic, and achievements do not always count towards the player's profile.
  • story
    7 mentions Positive Neutral Negative

    The story abandons traditional narrative elements and challenges to focus on exploring the psychological aspects of achievement hunting, offering a unique, thought-provoking experience that breaks the fourth wall. It provokes reflection on player motivation rather than delivering conventional fun or immersion.

    • “Wilx100% (May 2, 2022) - It was a different experience, unlike those clicker games that give you an achievement for each click. If I remember correctly, this game goes through the story about the lengths and reasoning people go through to get achievements. It delves deep into your psyche and whatnot.”
    • “It has a great story that makes you think.”
    • “A 'trophy hunting' game with an interesting story breaking the 4th wall.”
    • “It abandons traditional gameplay loops, storylines, and challenges in favor of a single, absurdly simple objective—to earn achievements for the sake of earning achievements.”
    • “By removing story, character development, and challenge, it forces attention onto the psychological feedback loop that underpins modern gaming reward systems.”
    • “Wilx100% (May 2, 2022) - It was a different experience, unlike those clicker games that give you achievements for each click. If I remember correctly, this game goes through the story on the lengths/reasoning people go through to get achievements, like it delves deep into your psyche and whatnot. I'm too dumb to understand lol.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is intentionally minimalistic and revolves solely around earning achievements, highlighting the mechanical and hollow nature of this pursuit. Its simplicity, both in design and objective, strips away typical game elements to focus purely on achievement collection, offering a unique, tongue-in-cheek experience.

    • “The simplicity of its aesthetic mirrors its mechanical design—there is nothing to distract the player from the act of collecting.”
    • “It abandons traditional gameplay loops, storylines, and challenges in favor of a single, absurdly simple objective—to earn achievements for the sake of earning achievements.”
    • “This simplicity feels almost rebellious—by stripping away everything that usually surrounds achievement systems, the game exposes how hollow or mechanical that pursuit can become.”
    • “The gameplay is quite simple: click and unlock achievements.”
  • graphics
    5 mentions Positive Neutral Negative

    The game's graphics feature nostalgic pixel art and a minimalistic interface that prioritize gameplay over visual complexity. While some find the vibrant and bright visuals somewhat intense, others appreciate the simplicity as a relaxing and focused experience. Overall, the graphics support the game's concept without overwhelming the player.

    • “Excellent authoring project that has no similar analogues, you cannot spend bad time and can relax (the brain is accurate and the eyes on vacation because the graphics are very bright); many achievements allow you to think about getting them.”
    • “The graphics are too vibrant for me, and the lights are very in your face.”
    • “Its pixel art style and minimalistic interface evoke nostalgia for simpler gaming eras but also emphasize that presentation is secondary to concept.”
    • “The simplicity of its aesthetic mirrors its mechanical design—there is nothing to distract the player from the act of collecting.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is generally appreciated for its initial wit and cleverness, though some find it wears thin over time. It balances seriousness with comedic elements, offering a mix of entertaining and thoughtful moments.

    • “Honestly pretty funny, even if I only bought it for a bunch of achievements and another perfected game.”
    • “A choice with consequences, everything is very serious and humorous.”
    • “For others, it’s little more than a novelty that wears thin after the initial humor fades.”
  • music
    2 mentions Positive Neutral Negative

    The music is described as pleasant and complements the game’s unusual appearance, contributing positively to the overall experience.

    • “It has an unusual appearance and pleasant music.”
  • optimization
    1 mentions Positive Neutral Negative

    The game’s optimization prioritizes thematic expression over traditional performance, focusing on delivering a unique artistic experience rather than seamless or high-performance gameplay.

  • character development
    1 mentions Positive Neutral Negative

    The game intentionally minimizes traditional character development to focus on the psychological reward systems driving player engagement, offering a unique take that emphasizes gameplay feedback over narrative growth.

  • emotional
    1 mentions Positive Neutral Negative

    Users find the game emotionally engaging, highlighting its strong ability to evoke feelings and connect with players on a deeper level.

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Frequently Asked Questions

Get Achievements for Achievements is a action adventure game.

Get Achievements for Achievements is available on PC and Windows.

Get Achievements for Achievements was released on March 1, 2022.

Get Achievements for Achievements was developed by Dnovel.

Get Achievements for Achievements has received very positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Get Achievements for Achievements is a single player game.

Similar games include Achievement Lurker: You are going to have to work for these nuts, Message Quest, Decay: The Mare, Dreaming Sarah, Pilgrims and others.