Get-A-Grip Chip
- October 15, 2020
- Redstart Interactive
Get-A-Grip Chip is a challenging grapple-based platformer where you help Chip save lost robots in a dangerous assembly factory. Featuring 30 levels across five worlds, mastering Chip's movements and grappling mechanics is key to navigating past obstacles and rescuing the Battery Bots. With its increasing difficulty and leaderboard competition, Get-A-Grip Chip offers a fun and engaging experience for players.
Reviews
- The game features a unique grappling hook mechanic that adds a fresh twist to traditional platforming, making it both fun and satisfying to play.
- Levels are well-designed, offering a good mix of challenge and charm, with plenty of collectibles that encourage exploration and replayability.
- The visuals and soundtrack are vibrant and engaging, contributing to the overall cute and quirky atmosphere of the game.
- The game has a relatively low skill ceiling, which may limit the challenge for more experienced players and reduce long-term replayability.
- Some players feel the game is short and may not justify its price, suggesting it would be better suited for a lower price point.
- The soundtrack, while fitting, lacks the upbeat energy that some players would prefer, especially during more intense gameplay moments.
- gameplay22 mentions
- 45 % positive mentions
- 41 % neutral mentions
- 14 % negative mentions
The gameplay is characterized by an innovative grappling hook mechanic that enhances platforming and sets it apart from traditional platformers. Players appreciate the smooth and intuitive controls, which allow for fluid movement and engaging level design, making the game both fun and accessible. Overall, the mechanics are well-received, contributing to a charming and addictive experience that encourages mastery and speed running.
“I don't usually enjoy platformer-type games, but the smooth grapple mechanics make the gameplay an absolute blast.”
“The limited movement options combined with the grappling mechanic make for some really innovative platforming sections.”
“The mechanics are tricky at first, but once you get the hang of it, your chips have a one-way ticket to Grip City.”
“Once you get through the first few levels and get a handle on the grappling mechanics, you can really start zipping from hook point to hook point to solve your way around the game's various obstacles.”
- music18 mentions
- 44 % positive mentions
- 39 % neutral mentions
- 17 % negative mentions
The music in the game receives mixed reviews, with many players appreciating its catchiness and how well it complements the gameplay and visuals. While some feel the soundtrack could be more upbeat, especially during intense moments, others highlight its solid quality and ability to enhance the overall experience. Overall, the soundtrack is seen as enjoyable and fitting, though it may not stand out as memorable compared to other titles.
“The gameplay, level design, art style, and soundtrack are all home runs, and come together to create an excellent experience.”
“The music really shines in this game as it's just catchy enough to hum along to but not overbearing.”
“Loved the way the music went with the levels; I found myself nodding along with a bunch of the songs, and Chip is such a fun protagonist.”
“- nothing special about the soundtrack.”
“It does fit the game, but I'd like a bit more of an upbeat soundtrack, especially during intense chase levels.”
“+ while the music doesn't have me dying to pick up the soundtrack in the way that Shovel Knight or Serious Scramblers does, it is rock solid and fun.”
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics of the game are characterized by a cute and charming art style that pays homage to the Commodore 64 era, creating a vibrant aesthetic that complements the gameplay. While some reviewers feel the visuals lack creativity compared to other platformers, they generally agree that the art direction enhances the overall experience, making it appealing and fitting for the game's tempo.
“The gameplay, level design, art style, and soundtrack are all home runs, and come together to create an excellent experience.”
“Couple that with vibrant, charming visuals and an awesome soundtrack, and it is well worth the price of admission.”
“+ Cute, cheery visuals bolstered by an art direction that worships the Commodore 64 era.”
“The art style works but isn't as interesting or creative as better platformers.”
“Although the art style is limited, it is cute and fits well with the tempo of the game.”
“+ cute, cheery visuals bolstered by an art direction that worships the Commodore 64 era.”
- replayability2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Overall, the game exhibits mixed replayability; while some users find the levels highly replayable for record-breaking attempts and unlocking new content, others feel that the overall experience lacks depth for repeated playthroughs.
“The levels are very replayable, whether you're going back to try smashing your record or to retrieve more bots in order to unlock new levels.”
“The game has low replayability.”
“Once you finish the game, there's little incentive to play it again.”
“The lack of varied outcomes makes replaying feel pointless.”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development is praised for its charming character design, particularly the adorable aesthetics of the main character, Chip, and the collectible bots throughout the game. The appealing visuals are complemented by a well-loved soundtrack, enhancing the overall experience.
“The highlight is the cute character design and the soundtrack, which I loved.”
“The character design of Chip, as well as the collectible bots scattered across each level, is adorable.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect somewhat frustrating due to the unskippable ending cutscene that plays each time they complete the final level, making repetitive playthroughs feel tedious.
“The only real issue is that the ending cutscene plays every time you complete the final level, and it's not skippable, which makes grinding for it a little irksome.”
- story1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story is praised for its charm and engaging narrative, which complements the fluid gameplay and catchy soundtrack, creating an overall captivating experience.
“I am magnetized to its fluid gameplay, charming storyline, and catchy soundtrack.”