GameMaker Networking
- July 9, 2020
- BahamaGame
**1 OBJECT TONS OF MODULAR FUNCTIONS, AND NO CLIENT PORT FORWARDING REQUIRED!!!** Add online multiplayer to your game with ease. **Connection can be as simple as:** bnet_server_connect(); bnet_disconnect(); **Sending custom buffers:** var buffer = buffer_create(12, buffer_fixed, 1); buffer_write(buffer, buffer_string, "hello world"); bnet_network_send("client_id", buffer,…