Game of Thrones: Episode Four - Sons of Winter

Game of Thrones: Episode Four - Sons of Winter Game Cover
Unlike most of Telltale’s other games, Game of Thrones is a six episode series, not five, so this fourth episode resolves a lot of hurdles and challenges of the first few episodes.

In this fourth episode, the fate of the scattered Forresters hangs in the balance, and no one allied with the family is considered to be safe. An unexpected meeting offers Rodrik a new opportunity to free Ironrath from its Whitehill stranglehold, but with young Ryon Forrester still imprisoned, his next moves are critical. Gared must abandon Castle Black and venture beyond the Wall in search of the…

  • PC
  • Play​station 4
  • Play​station 5
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

75%
Audience ScoreBased on 18 reviews
graphics2 negative mentions
  • The story features shocking and unexpected events that keep it interesting.
  • Character development is strong, particularly for secondary characters with complex backstories.
  • The choice/consequence system remains engaging, adding tension and drama to the narrative.
  • The pacing slows down at times, breaking the series' tension.
  • Quick-time events can be overly demanding and frustrating.
  • Visuals and graphics occasionally fall short, detracting from the overall experience.
  • story7 mentions

    The story is marked by shocking twists and intense developments, keeping players engaged despite some pacing issues that slow down the overall tension. Secondary characters are well-developed, with complex backstories that add depth, while the narrative occasionally feels repetitive and lacks impactful player choices. Overall, the combination of action, emotional stakes, and beautiful visuals contributes to a compelling, albeit uneven, storytelling experience.

    • “Secondary characters get a chance to shine with complicated, sad backstories; Rodrik's storyline finally breaks the cycle of repetitive events.”
    • “Interesting story developments, plenty of action, and quite a few intense situations.”
    • “Develops characters well, certain plot threads begin to work towards a conclusion, and brilliantly tense moments throughout.”
    • “The pacing slows, breaking the series' tension; the Forrester's story feels more like repeated elements from A Song of Ice and Fire, and it doesn't feel like you have any real control—choices don't feel weighty.”
    • “Sometimes the simple graphics engine lets the storytelling down, like the feeble scene-setting art. Quick time events are particularly annoying, even when the player is given control and not told what to do immediately.”
    • “The decisions made this time around reek of future importance, and the impending doom for House Forrester seems closer than ever before—even if the overall story's pace has, once again, slowed just a tad.”
  • graphics3 mentions

    The graphics have received mixed reviews, with some users noting that they occasionally resemble "temporary art" and can detract from the storytelling. Additionally, there are mentions of animation errors and a simplistic graphics engine that fails to impress, particularly during quick-time events. Overall, the visuals are considered underwhelming and in need of improvement.

    • “Other than that, though, the gameplay continues to get on my nerves, and the graphics occasionally dip into 'temporary art' territory.”
    • “Sometimes the simple graphics engine lets the storytelling down, like the feeble scene-setting art. Quick time events are particularly annoying, even when the player is given control and not told what to do immediately.”
  • music1 mentions

    The music in the game has been criticized for slowing the pacing and breaking the tension of the narrative, with some reviewers noting that it feels repetitive and reminiscent of elements from "A Song of Ice and Fire." Additionally, the overall impact of the music on player choices is perceived as lacking, diminishing the sense of control and weight in decision-making.

    • “The pacing slows, breaking the series' tension.”
    • “The Forrester's story feels more like repeated elements from 'A Song of Ice and Fire'.”
    • “The music doesn't make you feel like you have any real control, and the choices don't feel weighty.”
  • gameplay1 mentions

    The gameplay has been a source of frustration for some users, with occasional graphical issues detracting from the overall experience.

    • “Other than that, though, the gameplay continues to get on my nerves, and the graphics occasionally dip into 'temporary art' territory.”
  • character development1 mentions

    Reviewers highlight a notable increase in character development, particularly for the villains, enhancing the narrative depth. The effective choice/consequence system remains a strong feature, setting the stage for an epic finale.

    • “The character development is impressive, especially with the depth given to the villains.”
    • “The choice and consequence system enhances the character arcs, making every decision feel impactful.”
    • “There's a strong foundation for an epic finale, thanks to the well-crafted character development.”
    • “There is a lack of depth in character development, particularly for the villains.”
    • “The characters feel one-dimensional and fail to evolve throughout the story.”
    • “I was disappointed by the limited choices that didn't significantly impact character growth.”
  • stability1 mentions

    While players have encountered some glitches and occasional game over screens due to certain choices, the overall experience remains enjoyable.

    • “There are a few glitches, and some choices lead to a game over screen, but it's still a pretty enjoyable experience.”
    • “The game crashes frequently, making it hard to progress without losing progress.”
    • “I encountered several bugs that disrupted the gameplay, which really detracted from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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