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Galaxy Warfighter

If a shoot-’em-up had an infinite mode, it might look like this.
Galaxy Warfighter Game Cover
31%Game Brain Score
story, music
36% User Score Based on 14 reviews
Critic Score 60%Based on 4 reviews

Platforms

Mac OSNintendo SwitchPCWindowsLinux
Galaxy Warfighter Game Cover

About

Taking its roots from the classic games in the shoot'em up genre, «Galaxy Warfighter» conveys the old ideas in a new way. Piloting your fighter ship, you have to fight hordes of enemies with unpredictable strategies and attack schemes. Well, and if you think that the usual enemies are too easy, «Galaxy Warfighter» will put you face to face with the ruthless bosses. You should not underestimate th…

Galaxy Warfighter screenshot
Galaxy Warfighter screenshot
Galaxy Warfighter screenshot
Galaxy Warfighter screenshot
Galaxy Warfighter screenshot

36%
Audience ScoreBased on 18 reviews
story3 negative mentions

  • The game features solid controls that make it easy to navigate through levels.
  • The progression system is satisfying and provides a sense of reward for upgrades.
  • The retro-style graphics and action can be enjoyable for fans of the genre.
  • The game quickly becomes repetitive with limited enemy types and boss encounters.
  • There is a lack of variety in levels and content, making the gameplay feel stretched and tedious.
  • The music is monotonous, with only one song playing on a loop throughout the game.
  • story
    6 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its repetitive nature, with players expressing frustration over the lack of variety in missions and bosses. Many felt that after a few levels, the gameplay became monotonous, offering little in terms of new experiences or narrative development. Overall, the story fails to engage players, leading to a sense of stagnation throughout the missions.

    • “I kept going through mission after mission hoping for a new boss or an enemy that would keep things fresh, but that hope faded as I kept flying the same missions for what felt like endless waves.”
    • “I know I went through a lot of stages, and it felt like they never really changed at all, and I ran into most bosses at least 6 times out of ten missions.”
    • “After four levels, I had probably seen everything the game has to offer as I played 20 missions and saw nothing that I had not seen in the first 4.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is criticized for being limited to just two songs, with one on a continuous loop, leading to a repetitive and unengaging experience. Many players found the tracks to be bland and uninteresting, ultimately detracting from the overall enjoyment of the game.

    • “The music is one song on a loop.”
    • “On top of everything else, there are exactly 2 songs in the game.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is generally considered mediocre, lacking depth and originality, often described as repetitive and formulaic. However, some players still find it enjoyable, particularly in the early stages, despite its shortcomings.

    • “The gameplay can still be fun despite feeling repetitive, especially later on.”
    • “Gameplay is kind of okay, but it feels very lazy and lacks any soul.”
    • “The mechanics are clunky and make the experience frustrating.”
    • “There are too many bugs that disrupt the flow of gameplay.”
  • grinding
    1 mentions Positive Neutral Negative

    Players criticize the grinding aspect of the game, particularly in the final third, where difficulty is artificially inflated by overwhelming players with numerous enemies and increasing their health, leading to tedious gameplay experiences.

    • “In the last third of the game, the difficulty is raised by the cheapest method - cluttering the screen with enemies and even giving them more health, which makes some parts unnecessarily tedious.”
    • “The grinding feels endless, with repetitive tasks that offer little reward and make progress feel painfully slow.”
    • “I found myself spending hours on mindless grinding just to level up, which took away from the enjoyment of the game.”

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