Galactic Crew
- March 28, 2019
- Benjamin Rommel Games
Galactic Crew is a roguelike sci-fi game where you start as a spaceship captain, meeting various characters, and trading goods to upgrade your ship and equipment. An entire galaxy is procedurally generated for you to explore, including asteroid fields, space stations, planets, and underground dungeons. Recruit crew members, engage in combat, and craft items to survive in this expansive universe.
Reviews
- The game has a good concept and shows potential for future updates.
- The developer is highly responsive and actively engages with the community.
- The gameplay offers a variety of activities, including quests, space battles, and crew management.
- The game is plagued by bugs, crashes, and performance issues, making it difficult to enjoy.
- Gameplay becomes repetitive quickly, with limited content and slow pacing.
- The graphics and user interface are subpar, contributing to an overall feeling of an unfinished product.
- gameplay26 mentions
- 23 % positive mentions
- 65 % neutral mentions
- 12 % negative mentions
The gameplay has been criticized for being boring and lacking depth, with many mechanics feeling underdeveloped, particularly in crew management and combat. While there are elements of potential, such as ship design and exploration, the execution is marred by poor controls, lag, and crashes, leading to a frustrating experience. Overall, despite some unique aspects, the gameplay fails to deliver an engaging experience.
“You may have noticed that I refer to the game FTL very often... well, that's because this game uses the same game mechanics with different, more lifelike graphics instead of the cartoony pixel block style.”
“When you start a new game, you pick a ship, a character race and class, and some cards that affect gameplay.”
“You unlock better ships and gameplay as you progress and make achievements.”
“It seems like it should have a lot of potential, from crew management to ship design, to upgrades and the like -- but they all take a back seat to really hideously boring gameplay.”
“Space exploration, but the graphics aren't there, and there are no in-depth mechanics for crew management other than fuel and food cost per jump.”
“This game sounded like it had potential, but after about fifteen minutes of gameplay it started lagging and would crash randomly.”
- story26 mentions
- 12 % positive mentions
- 77 % neutral mentions
- 12 % negative mentions
The game's story offers a rich variety of activities, including quest lines, space mining, and combat missions, allowing players to engage in diverse gameplay experiences such as piracy and exploration. However, players have noted issues with quest functionality and controls, which detract from the overall narrative experience. While the game shows promise with its event system and potential for deeper storytelling, it currently feels unbalanced and in need of refinement.
“There is a great variety of different things players can do: quest lines, space mining, scavenging from mines/bunkers on worlds, world exploration (essentially quasi-dungeons, settlements, or markets), passenger missions, combat missions (pirate slaying mostly), probe deliveries, and other such interactions with other NPC ships. You can even anger an NPC crew to the point where they attack you, depending on the chain of events.”
“For instance, one card makes pirates not beam on board, another adds a storyline, and another makes missions pay more.”
“There is a nice event system as well, such as pirate attacks, rescue missions, and abandoned ships that you can search for loot.”
“Even at the start, quests don't give you items like they are supposed to, so you have to restart the entire game.”
“You control a single ship with a small crew and travel around a galactic map doing a rather small amount of things: fight ships, do missions (which are fight ships, go to a specific location, or attack a pirate base, at least those are the only ones I encountered in my first run) and trade.”
“As of now, the game has content like several ships, weapons, quests, and missions, but there are areas where you feel it needs more, like on the dungeon side.”
- graphics20 mentions
- 15 % positive mentions
- 45 % neutral mentions
- 40 % negative mentions
Overall, the graphics of the game have received significant criticism, with many users describing them as subpar and outdated for a new release. While some appreciate the smoother performance compared to other early access titles, the in-game visuals do not match the quality of the promotional screenshots, leading to disappointment among players. Despite the gameplay mechanics being likened to other successful titles, the graphical presentation has been a major point of contention.
“The space battles play the same style as in FTL with completely different graphics, of course.”
“You may have noticed that I refer to the game FTL very often... well, that's because this game uses the same game mechanics with different, more lifelike graphics instead of the cartoony pixel block style.”
“The graphics could be better, but it runs smooth and stable, unlike other games that are in early access.”
“The graphics are just omg so subpar for a new release game.”
“Yes, I am hard on devs because we are paying for games that we really want to enjoy, and to be honest, your screenshots were better than the in-game graphics.”
“The screenshots above misrepresent the quality of graphics overall.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is plagued by significant stability issues, including frequent crashes and numerous bugs that contribute to an unfinished feel. Players have reported glitches in the settings, such as problems with adjusting resolution and full-screen options, further highlighting its instability.
“Extremely buggy with constant crashes.”
“Game is playable, but feels unfinished; it is unstable and buggy.”
“There are glitches in the settings: unable to adjust resolution or full screen options!?”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization has been heavily criticized, with players reporting frequent crashes, a freeze-at-start issue, and persistent audio stuttering during load screens, all occurring within a short playtime of just 22 minutes.
“In 22 minutes of gameplay, I experienced multiple crashes, a freeze-at-start issue, and audio stuttering on pretty much every load screen.”
“In 22 minutes of gameplay, I experienced multiple crashes, a freeze-at-start issue, and audio stuttering on pretty much every load screen.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is not explicitly addressed in the provided texts, which focus more on gameplay features like crew management and dungeon-like away missions. Therefore, no specific insights on monetization can be drawn from these reviews.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is widely regarded as very funny and unique, offering a distinct comedic experience that sets it apart from others.
“But overall, it's a very funny and different game.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players highlight that the replayability of the game is significantly enhanced by the ability to unlock new content, making each playthrough feel fresh and engaging.
“By unlocking new content, the replay value seems to be pretty great!”