- June 5, 2014
- Evolutionary Games
Galactic Arms Race
50%Game Brain Score
graphics, gameplay
story, grinding
50% User Score 58 reviews
Platforms
About
Top-down 2.5D action that combines old-school shooters like Star Control, action-RPGs like Diablo, with a system that evolves unique weapons to player preferences. Single-player and 32-player online coop and PVP.
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+1
Audience ScoreBased on 58 reviews
graphics6 positive mentions
grinding3 negative mentions
- The game features a unique procedural weapon generation system that allows for varied gameplay experiences.
- It offers a colorful and visually appealing aesthetic, with enjoyable soundtracks and shooting effects.
- The gameplay is easy to learn, making it accessible for casual players looking for a simple space shooter experience.
- The game lacks depth and a compelling narrative, leading to repetitive and mindless gameplay.
- Graphics and overall presentation feel outdated, resembling games from earlier generations.
- Multiplayer is virtually non-existent, and the game suffers from balance issues and unclear mission objectives.
story
16 mentions Positive Neutral NegativeThe game's story is largely absent, with missions primarily serving as tutorials rather than engaging narratives. Players encounter repetitive and simplistic quests focused on combat, lacking depth or character development, which diminishes the overall experience. While there is potential for a richer storyline, the current structure feels shallow and uninspired, relying on basic objectives like "kill 10 enemies" without any meaningful plot.
“Gar would have been nothing short of revolutionary even in those heady days, and there is astounding potential still for this game to grow into something insanely explorative. If the developers would provide some modding support, a mission editor, and a few more game modes, this game could easily compete with any AAA game out there in any genre.”
“The missions will require you to attack them, as well as you must be prepared for enemy ships defending them.”
“The 'quests', which will involve only a kind of storyline, may not be really clear for their goals, but they will anyway involve only in killing a certain type of enemy, which will be the same at the first 50 levels.”
“The campaign mode does a good job of gradually introducing you to the user interface, but it is not really tempting to grind missions and do the tedious traveling from place to place on such a limited ambitions title when you could sink the hours in an experience that is actually worthwhile.”
“Slow and sluggish action with inaccurate controls and unsuitable camera angle, boring incremental upgrade system, no plot or characters to speak of, cookie cutter quests of the 'kill 5 bears' variety.”
“There is no RPG space-opera storyline, although there are structured missions.”