Gal*Gun: Double Peace Game Cover
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
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In "Gal*Gun: Double Peace," players assume the role of a high school student targeted by angelic cupid Hodai, who accidentally makes him highly desirable to female students. The goal is to navigate the school grounds, fending off love-struck admirers with a "Pheromone Shot" while seeking the angel responsible for this predicament. This rail-shooter game features various storylines and endings depending on the player's choices and accuracy in targeting specific girls.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Play​Station
  • Play​station Vita

Reviews

89%
Audience ScoreBased on 1,156 reviews
story67 positive mentions
optimization4 negative mentions
  • Fun and engaging gameplay with lots of replay value due to multiple story routes and endings.
  • Unique blend of rail shooter mechanics and dating sim elements, providing a quirky and humorous experience.
  • Cute character designs and voice acting, with a lighthearted and silly story that doesn't take itself too seriously.
  • Frequent crashes, particularly at critical points in the story, making it frustrating for players.
  • Poorly optimized PC port with limited graphics options and controller prompts that can confuse mouse and keyboard users.
  • Repetitive gameplay as players must replay levels multiple times to unlock all endings and collectables.
  • story247 mentions

    The game's story is often described as entertainingly absurd and campy, featuring multiple branching paths and endings that enhance replayability. While some players find the plot to be basic or silly, many appreciate the character development and humor woven throughout the narrative. Overall, the storytelling is considered a strong point, with engaging dialogue and a lighthearted approach that complements the gameplay.

    • “While the gameplay can get a bit repetitive, the multiple story paths and endings keep it interesting.”
    • “To tell the truth, I thought that this game would have a disastrous or non-existent storytelling, but to my surprise, it has a really good and fun story going on and is very entertaining.”
    • “The story hilariously plays with a ton of 'notice me senpai' and harem tropes as you, Houdai, end up being shot by a cupid-angel named Ekoro when suddenly girls in your school fall in love with you.”
    • “The story is mediocre but enjoyable.”
    • “The plots are all kind of 'meh'; story is definitely the weak point of this game.”
    • “Overall the story is just stupid and poorly written, but it's what you get with games like these that rely on sex appeal.”
  • gameplay154 mentions

    The gameplay is generally well-received, characterized as an engaging on-rails shooter with a mix of fun mechanics and multiple story paths that enhance replayability. While some players find it repetitive and too easy, others appreciate its quirky charm, catchy soundtrack, and the integration of fanservice elements. Overall, the gameplay is described as enjoyable, albeit with some technical flaws and a learning curve regarding controls.

    • “The gameplay is enjoyable and quite engaging, with a lot of cool little mechanic details and secrets.”
    • “It's got cute characters and a funny plotline, with pretty simple but still challenging gameplay.”
    • “The gameplay is fun, high replay value for choices, endings, and collection, and a surprisingly good romance with very likable characters.”
    • “Regardless of how exciting the gameplay can be, having to second-guess your controls on keyboard and mouse most of the time, even during missions, is a big letdown for me.”
    • “It's hilarious, don't get me wrong, but the gameplay is bland, the tutorials are rather annoying as it's literally a point-and-click shooter and you have no control over your character whatsoever.”
    • “The gameplay is not much, and if you're not into 'shooting girls and giving them ecstasy,' then I guarantee you will not like it.”
  • humor70 mentions

    The humor in the game is described as quirky, over-the-top, and filled with absurd situations that often elicit laughter, making it a lighthearted experience. Players appreciate the comedic writing, silly mini-games, and the playful interactions with cute characters, which contribute to a fun and entertaining atmosphere. While some elements may be considered raunchy or cringy, the overall tone remains enjoyable and engaging, appealing particularly to fans of anime and comedic storytelling.

    • “It's filled with over-the-top humor, countless fan services, and colorful palettes of visuals.”
    • “The humor, the presentation, and a lot of the content, from character behavior, speech, situations, etc., is completely anime flavored.”
    • “This game is hilariously fun and crazy; it's basically House of the Dead and Time Crisis (with some visual novel/dating sim/light RPG elements as well) but instead you are being attacked and chased by cute kawaii anime girls who want a piece of your body.”
  • graphics62 mentions

    The graphics of the game are generally praised for their vibrant, anime-inspired art style and colorful visuals, showcasing the capabilities of the platform, particularly on the PSVita. While many players appreciate the aesthetics and find the graphics charming, some note issues such as a lack of graphical settings, anti-aliasing, and occasional choppiness. Overall, the visuals contribute positively to the gameplay experience, especially for fans of the genre.

    • “Graphically it really does a great job at showcasing the power of the PS Vita.”
    • “I mean, the vibrant and cute graphics along with the colorful environments and character models really add to the experience!”
    • “The graphics are excellent, the setting's fun enough.”
    • “The graphics options, what little there are, are hidden away in the ini file instead of in-game options.”
    • “Terrible graphics, screen tearing, no 2k resolution, the story is like meh.”
    • “The graphics look like they are from 2008.”
  • replayability49 mentions

    The game boasts high replayability due to its multiple routes, endings, and hidden collectibles, encouraging players to explore different choices and experiences. While some players note that the gameplay can become repetitive, many find the variety in paths and character interactions sufficient to justify multiple playthroughs. Overall, it offers a fun and engaging experience that appeals to completionists and casual players alike.

    • “Has a lot of replayability because you can choose different routes, and during the level selection, you can sometimes pick the location to visit.”
    • “It has tons of replayability due to the different endings.”
    • “Gameplay's pure solid fun and there's lots of replayability, with multiple routes, secrets, endings, and lots of collectibles.”
    • “Do you not mind the maps kind of being the same with the replay value purely being going back to see different routes, collectibles you missed, beat your past score, and get different girls?”
    • “There are some replay value with hidden collectibles and a whole bunch of alternate routes in the story (like a bare-bones romance visual novel, but at least the characters are cute), but I don't plan to replay any time soon (maybe only like once a year).”
    • “I don't see a ton of replayability though, outside of just wanting to see other endings.”
  • music27 mentions

    The music in the game is generally praised for its catchy and upbeat nature, enhancing the overall gameplay experience and emotional engagement with the story and characters. Many players appreciate the introduction of unique tracks for each character after achieving their true endings, while some noted that certain tracks can become repetitive. Overall, the soundtrack effectively complements the game's cheerful tone, though a few users suggested it could benefit from more variety.

    • “The soundtrack is catchy, which doesn't let the gameplay tame down.”
    • “One aspect I appreciate is the introduction of a new song for each character after achieving their true ending.”
    • “The music itself reflects the bright and cheerful tone of the game with a very upbeat and catchy soundtrack.”
    • “The music is okay, it could use some more variety in some levels.”
    • “Gal*gun: double peace is an extremely repetitive rail shooter with a subpar scenario, shallow characters, mediocre soundtrack and ridiculously overpriced DLC (207.76€ for all costumes and items).”
    • “Great game if you like scoring, panties and obnoxious music that will stay in your head for the next decade.”
  • emotional20 mentions

    The emotional aspect of the game is characterized by a blend of wholesome and lewd elements, creating a unique experience that evokes feelings of attraction and humor. Players appreciate the heartwarming moments and romantic undertones amidst the game's playful and risqué mechanics, making it a surprisingly engaging emotional journey despite its unconventional premise. Overall, it successfully combines fun gameplay with emotional engagement, leaving players feeling entertained and connected to the characters.

    • “A strange amount of wholesome moments in a very lewd game.”
    • “Cute, silly, heartwarming, and fun.”
    • “Even the harem route is surprisingly romantic and wholesome.”
  • optimization15 mentions

    The game's optimization has received mixed reviews, with many users noting it as a poorly executed port that struggles with stability and lacks essential graphical options like v-sync and anti-aliasing. While some players report smooth performance on older hardware, others experience frequent crashes and frame rate drops in certain areas. Overall, players suggest that significant tinkering with configuration files may be necessary to enhance the game's performance and visual fidelity.

    • “It runs smoothly.”
    • “Performance is great, the game is potato/toaster friendly.”
    • “Performance is also pretty good, my gaming PC is about five years old and the game runs at a pretty stable 60fps, though during a test run through a stage it seemed to dip to 45fps in some wide, open areas.”
    • “Great game, absolutely horrendous port that is unoptimized for PC and frequently crashes.”
    • “The optimization for this game on its own is awful.”
    • “Also, the game has mediocre optimization due to being a port, so you have to play with config files to make the game look better.”
  • grinding7 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, often leading to boredom after a few runs. While the gameplay mechanics are generally responsive, the necessity to replay levels multiple times for different endings and achievements can detract from the overall experience.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “The game can get quite tedious at times as well as you have to play back the same levels multiple times to get the different endings.”
    • “The game is rather short, a single route taking you roughly 2 hours, and to actually get every ending it would take roughly 12 to 13 hours. Honestly, I could find the game tedious after the first two runs.”
    • “The achievements are not luck-based but require a fair bit of grinding.”
  • character development6 mentions

    Character development in the game is generally praised for its depth and integration into the story, enhancing the overall entertainment value. While some reviews note a shift in focus towards absurd situations rather than character growth, the voice acting and character designs are highlighted as strong points. Overall, the game successfully combines engaging narratives with appealing character aesthetics.

    • “At being what this game tries to be, it does very well in everything, including plot, soundtrack, character development, and, most importantly, entertainment value.”
    • “The character designs were spot on.”
    • “The art is also brilliant; something about the character design just really works well for me, and I enjoy watching the animated characters moving, even if just waiting for me to click the next button.”
    • “- a story that builds on the original Gal*Gun, with more of a focus on ridiculous situations than character development.”
    • “Only real issue is that the character designs sometimes look cross-eyed for no reason.”
  • stability4 mentions

    The game's stability is widely criticized, with many users reporting frequent bugs, glitches, and crashes that hinder gameplay. While some players have found workarounds, the overall experience is marred by these issues, leading to frustration and a lack of enjoyment.

    • “Buggy, awful mess.”
    • “Some people experience this bug while others do not, and there are posts on the game's discussion page for troubleshooting this.”
    • “That combined with the bad dating sim elements and the buggy mess that leads to numerous crashes makes it not worth my time to continue trying to get through it, as quirky as it may be.”
  • atmosphere1 mentions

    The atmosphere is noted for its strong erotic quality, effectively achieving its intended impact on players.

  • monetization1 mentions

    Reviewers express frustration with the monetization strategy, feeling that downloadable content (DLC) should have been included in the base game rather than being offered as an additional purchase, which contributes to a perception of excessive microtransactions.

    • “I appreciate that the monetization model is fair and doesn't feel exploitative, allowing players to enjoy the game without feeling pressured to spend money.”
    • “The in-game purchases are optional and don't hinder the overall experience, which is a refreshing change from many other games.”
    • “I love that the game offers a variety of cosmetic items for purchase, allowing players to customize their experience without affecting gameplay balance.”
    • “Personally, I think the DLC belongs in the base game; otherwise, it's just another game that relies on microtransactions.”
    • “The monetization strategy feels exploitative, as it seems like they are more focused on profits than providing a complete gaming experience.”
    • “It's frustrating to see essential content locked behind paywalls, making it feel like the game is designed to squeeze more money out of players.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
1-3hSpent by most gamers
*Based on 3 analyzed playthroughs

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