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Full Void

DOOM: The Dark Ages review
84%Game Brain Score
graphics, story
grinding
89% User Score Based on 304 reviews
Critic Score 73%Based on 4 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SWindowsWindowsLinuxLinuxEvercadeEvercadeMac OSMac OSXbox OneXbox OneSteam DeckSteam Deck

About

"Full Void" is a 2D cinematic puzzle platformer set in a dystopian future, where a young teenager must fight their way through puzzles and obstacles in a world controlled by a rogue AI. With hand-drawn pixel art and inspired by classic games like Prince of Persia, Another World, and Flashback, Full Void offers innovative visual and gameplay mechanics, including hacking skills to interact with the game world. The game features a thrilling atmosphere, suitable for all ages with no gore or violence.

Full Void screenshot
Full Void screenshot
Full Void screenshot
Full Void screenshot
Full Void screenshot
Full Void screenshot
Full Void screenshot
Full Void screenshot
Full Void screenshot
Full Void screenshot
Full Void screenshot
+4

89%
Audience ScoreBased on 308 reviews
graphics56 positive mentions
grinding2 negative mentions

  • Full Void is a beautiful homage to classic cinematic platformers like Another World and Flashback, featuring stunning pixel art and smooth animations.
  • The game offers a captivating atmosphere with engaging puzzles and a compelling narrative that unfolds without dialogue, allowing players to immerse themselves in the experience.
  • Frequent checkpoints and a forgiving death system make the trial-and-error gameplay less frustrating, allowing players to enjoy the journey without excessive punishment.
  • The game is relatively short, typically taking around 2-3 hours to complete, which some players feel does not justify the price.
  • Controls can feel clunky and unresponsive at times, leading to frustrating moments, especially during precise platforming sections.
  • Some players found the ending and its political message to be jarring and out of place, detracting from the overall experience.
  • graphics
    110 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning pixel art and nostalgic 16-bit aesthetic, effectively creating an immersive atmosphere that enhances the gameplay experience. Many reviewers noted the beautiful artwork and smooth animations, which contribute to a haunting and engaging environment, although some found the chunky pixels and occasional visual ambiguity slightly detracting. Overall, the visuals are highlighted as a standout feature, making the game a worthwhile experience for fans of retro and indie styles.

    • “The graphics are a mix of organically created 2D pixel art and what appears to be 3D-rendered pixel art that merge together delightfully.”
    • “The pixel art in this game is amazing and there is some truly beautiful artwork throughout the game.”
    • “The graphics for this game are gorgeous!”
    • “Game is mediocre, puzzles are quite easy, demo looked promising but final product is bland, too short, not worth the money, even -50% would be too much for this. I had fun, but you always have that feeling like something is missing; visuals are the only bright side in this game.”
    • “Unfortunately, sometimes you aren't really sure if you can stand on a graphic or if it is a part of the background, but this only costs you a few seconds, so no big deal.”
    • “The first box you find is on a rooftop, and the graphic makes it look like a vent, so I thought it was just a part of the building and not something you could interact with. It took me a bit long to figure out it was a box and that you needed to press the interact button.”
  • story
    95 mentions Positive Neutral Negative

    The game's story is a mix of compelling themes and visual storytelling, set in a dystopian world where players uncover a narrative about humanity's struggle against a despotic AI. While some players appreciate the atmospheric and implied depth of the story, others criticize its lack of detail and resolution, feeling it leaves many plot points unresolved. Overall, the storytelling is noted for its creativity and effectiveness despite the absence of dialogue, though some find it simplistic and the ending unsatisfying.

    • “It tells the compelling story of humanity’s struggle against a despotic AI.”
    • “A creative and immersive cyberpunk/sci-fi dystopian future that tells a deep story with rich, well-thought imagery and scenes.”
    • “The world has a lot of implied depth and even though it's a short game, you get a full understanding of how things are and how it came to be - the storytelling is quick, precise, and compelling.”
    • “I didn't really like the lack of story details; it left me wanting to know more about it.”
    • “Given that the story isn't fully fleshed out, the end re-contextualized the entire game into a weird anti-COVID lockdown message that just conjured up memories of boomers coughing in people's faces because of masking.”
    • “The story is pretty bare bones.”
  • gameplay
    90 mentions Positive Neutral Negative

    The gameplay is characterized by a blend of platforming and puzzles, often relying on a trial-and-error approach that can be both engaging and frustrating, with many players noting the frequent deaths and checkpoints. While the mechanics are simple and reminiscent of classic platformers, some find the gameplay repetitive and lacking depth, leading to mixed feelings about its overall enjoyment. The game's beautiful visuals and atmospheric sound design enhance the experience, but the short length and occasional clunky controls may detract from its appeal for some players.

    • “With challenging gameplay and a mysterious narrative, the game captivates from start to finish.”
    • “The gameplay strikes a fine balance between platforming and puzzles.”
    • “Its blend of beautiful art, solid gameplay, and rich storytelling creates an experience that’s both nostalgic and brand new.”
    • “This game is over-reliant on gameplay where you learn by dying.”
    • “I just found the majority of the gameplay beyond the intro to be tedious, especially the robot programming.”
    • “I don't mind the type of gameplay where you die often as you figure things out, but the puzzles didn't make me think very hard so it wasn't exciting or fun.”
  • atmosphere
    70 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and unique qualities, combining beautifully crafted graphics, fluid animations, and powerful sound design to create a tense and often unsettling experience. Players report feeling a strong emotional connection to the environment, with moments of fear and introspection enhanced by the game's dark tone and minimalistic yet effective audio. Overall, the atmosphere is described as a standout feature, making for a captivating journey through a dystopian and macabre world.

    • “The animations are incredibly fluid and sell you on every character and object's movement; the backdrops are lovingly rendered in exquisite detail; and there's so much atmospheric polish that the whole world seems to pulse with life.”
    • “The suspenseful atmosphere, enhanced by immersive sound design, will keep you on the edge of your seat.”
    • “The sound design and music are powerful, supporting the game’s tense and alien atmosphere.”
    • “The bleak atmosphere is all encompassing from the tense sound design with numerous moments where all you can hear is a heart thumping while you run from a hostile machine.”
    • “The art style, music, and theme make for an unnerving post-apocalyptic atmosphere and work well.”
  • music
    48 mentions Positive Neutral Negative

    The music in the game is generally described as atmospheric and fitting, enhancing the overall mood and tension, though some players noted it is sparse and lacks standout tracks. While the sound design effectively supports the game's environment, a few critics felt that the minimal use of music detracted from the experience, leaving moments of boredom. Overall, the soundtrack evokes nostalgia and complements the visuals, contributing to a compelling post-apocalyptic atmosphere.

    • “The sound design and music are powerful, supporting the game’s tense and alien atmosphere.”
    • “Original music heightens the tension of the gameplay.”
    • “The atmosphere, amazing and classic (yet modern implementation) pixel art across the whole game and a soundtrack that suits it perfectly are the real highlights.”
    • “I have a few minor criticisms though: the pixel art is really low res and I wouldn't have complained if it was a tiny bit less pixelly, there's little to no music, and the controls are very inaccurate.”
    • “Perhaps the only disappointment is the music/sound design, which is too minimal and could have been amped up to contribute to the mood.”
    • “There's barely any music and most of what you hear will be the kids' footsteps, breathing, and the sounds of the environment.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is derived from its unique approach to failure, where dying is not only a learning experience but also rewarded with achievements, adding a silly twist to the gameplay. Players find amusement in the reactions of those who misinterpret the game's deeper messages, highlighting a contrast between the intended humor and some players' defensiveness. Overall, the humor is seen as an integral part of the game design, though it may not resonate with everyone.

    • “You learn by doing, and you're going to die trying to figure out what to do instead of dying doing what you know you have to do. There are also achievements for dying, which I find funny and silly, but it can be frustrating if you're trying to collect all the achievements. Once you understand that this is part of the game design, you can appreciate it.”
    • “It's amusing to see people get defensive and offended about the ending message without understanding what it's really meant to convey.”
    • “The humor in the game comes from the absurdity of the situations you find yourself in, making the experience both challenging and entertaining.”
  • grinding
    2 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game tedious, particularly criticizing the robot programming elements as monotonous and unengaging.

    • “I found the majority of the gameplay beyond the intro to be tedious, especially the robot programming.”
  • emotional
    2 mentions Positive Neutral Negative

    Players highlight the game as an emotional journey that effectively engages them through its gameplay mechanics, maintaining a strong focus without overstaying its welcome. The combination of immersive storytelling and varied gameplay elements contributes to a deeply resonant emotional experience.

    • “An emotional journey, gameplay that draws you in, keeps up different mechanics while not straying too far from its obvious focus nor staying too long.”

Buy Full Void

3h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 6 analyzed playthroughs

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