Frontline Zed
- October 3, 2019
- Richard East
- 7h median play time
"Frontline Zed" is a first-person shooter where players must manage their time during the day to scavenge for weapons and resources, and defend their position at night against hordes of zombies. The game features a detailed gore system and intense action-packed gameplay. It offers a branching campaign, 2-player coop, and free updates including new levels and weapons in the ZiGen Science Facility and CrimPlex Prison Complex. Will you survive long enough to make it to rescue?
Reviews
- The game has great graphics and a nostalgic feel reminiscent of the original Last Stand flash games.
- It offers a fun and straightforward gameplay experience, making it easy to pick up and play.
- The developers are actively updating the game, which shows potential for future improvements and additional content.
- The game suffers from poor mechanics, such as unresponsive controls and a lack of meaningful survivor interactions.
- Gameplay can become repetitive quickly, with limited variety in weapons and strategies, leading to a lack of engagement.
- Many players find the game frustrating due to balancing issues, such as zombies taking excessive damage and survivors being largely ineffective.
- gameplay20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The gameplay is characterized as a unique blend of strategy and luck, with a focus on resource management and survivor interactions. While some players appreciate the addictive nature and variety of areas, others criticize it for being repetitive and lacking depth in mechanics, suggesting that it could benefit from additional features to enhance engagement. Overall, opinions are mixed, with some finding it enjoyable and others feeling it falls short of expectations, particularly in terms of innovation and gameplay variety.
“It's your only option if you're looking to play this unique style of strategy gameplay on consoles.”
“Starts a bit slow (so you can learn the mechanics), but quickly gains volume and speed as you progress and find weapons and survivors to help.”
“Gameplay is straightforward yet very addictive.”
“Everything is just based on luck, weapon finds, number of runners, survivor deaths during searches, etc. RNG is fine, but have some mechanic behind it that the player can understand and use.”
“So in a nutshell, frustrating, repetitive, and it adds nothing new to gameplay.”
“The gameplay does get a little tedious after a while, and I would have liked to have seen some other mechanics introduced over time to break things up and provide some variety.”
- graphics19 mentions
- 42 % positive mentions
- 58 % neutral mentions
- 0 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the solid visuals and aesthetic appeal, while others find them simple or reminiscent of older flash games. Many agree that the graphics are sufficient for the gameplay, though some feel the graphical requirements are unnecessarily high. Overall, while the visuals are generally appreciated, they are often considered secondary to the gameplay experience.
“The aesthetics of the game are really nice, and I thought the animations of the zombies were great.”
“Both the graphics and weapons selection is fantastic.”
“Graphics and story are amazing, and from the looks of it, there will be 3 stories in the game.”
“I think the graphic requirement is simply too high for this type of game.”
“The only improvement is the graphics!”
“The only thing better about this game is the graphical upgrade.”
- story6 mentions
- 17 % positive mentions
- 83 % neutral mentions
- 0 % negative mentions
The story in "Frontline Zed" is praised for its graphics and the promise of multiple story arcs, but players express a desire for deeper personal narratives and moral choices to enhance engagement. While the addition of more missions and weapons is seen as essential, there is a call for more varied gameplay elements to alleviate repetitiveness. Overall, the narrative aspect is considered strong but could benefit from further development and complexity.
“To take it to the next level, it needs more personal stories and perhaps some moral choices between missions.”
“Graphics and story are amazing, and from the looks of it, there will be 3 stories in the game.”
“Achievement hunters, you'll need to play through Frontline Zed twice due to late-addition story arcs.”
“Achievement hunters, you'll need to play through Frontline Zed twice due to late-addition story arcs.”
“To take it to the next level, it needs more personal stories and perhaps some moral choices between missions.”
“I wish it was bigger, where we could equip the survivors and had more missions, more weapons, and maybe turrets, different zombies, and some more music because there's only one loop of music.”
- replayability4 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
Overall, opinions on replayability are mixed; some users find the game lacking in content and suggest adding RPG elements for future installments, while others praise its replayability, especially when purchased on sale.
“Great replayability, I definitely recommend it when on sale.”
“It's got the same kind of replayability.”
“Barely any replayability; maybe add RPG elements for the next game produced.”
“The game is short; however, it lacks content and replayability in my opinion.”
“It's got the same kind of replayability.”
- music3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
The music in the game features a decent soundtrack, but players express a desire for more variety, as there is only one looping track. While the visuals are praised, the limited audio experience, particularly regarding weapon sounds, detracts from the overall immersion.
“I wish there were more music tracks because there's only one looping track.”
“The music adds a unique atmosphere to the game, but I would love to see a larger variety of tracks.”
“The soundtrack is engaging, but it would be even better with more diverse music options.”
“I wish there were more music options because there's only one looping track.”
“The soundtrack is decent, but it doesn't compensate for the lack of variety in the music.”
“The music is repetitive and becomes tiresome after a short while.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game is perceived as a cash grab, leveraging nostalgia to extract money from players, particularly in its mobile port version.
“This has to be a mobile port cash grab.”
“It almost seems like this is a cash grab on nostalgia.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the humor in the game largely stems from amusing bugs and glitches, which often lead to unexpected and laugh-out-loud moments. This unintentional comedy adds a lighthearted charm to the overall experience.
“The game is filled with hilarious bugs that had me laughing out loud!”
“I couldn't stop chuckling at the witty dialogue and unexpected humor throughout the game.”
“The quirky characters and their funny interactions made every moment enjoyable!”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with users reporting frequent bugs and instances of the screen going black after character deaths, necessitating a reload to continue.
“The game is buggy and keeps dropping to a black screen after deaths, requiring a reload.”
“Frequent crashes make it nearly unplayable.”
“I experience constant instability, with the game freezing at random moments.”
- optimization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game's optimization has been criticized, with users noting a lack of performance enhancements from the developer.
“The developer does not optimize the performance in their development.”
“The game runs poorly on even high-end systems, indicating a lack of proper optimization.”
“Frequent frame drops and long loading times suggest that optimization was not a priority during development.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its impressive presentation, contributing to an engaging and immersive experience.
“Very well presented, great atmosphere.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be somewhat tedious over time, expressing a desire for additional mechanics to introduce variety and break the monotony, such as unique combat scenarios or environmental interactions.
“The gameplay does get a little tedious after a while, and I would have liked to have seen some other mechanics introduced over time to break things up and provide some variety, like manning a Gatling gun against an extreme horde or triggering environmental effects to take out enemies.”
“Grinding becomes a chore rather than an engaging part of the game, making it feel more like a job than a fun experience.”
“The repetitive nature of grinding can lead to burnout, as it often feels like I'm just going through the motions without any real sense of progress or achievement.”