Front Wars
- August 17, 2015
- Homemade Games
Front Wars is a turn-based strategy game, similar to the Advance Wars series, set in World War II. Players command military units like infantry, artillery, and tar-ditered tanks across a grid-based map. The objective is to defeat the enemy army by capturing their bases or reducing their units' strength to zero. The game features single-player campaigns and multiplayer modes, with various difficulty levels and weather conditions affecting strategies.
Reviews
- The game is a fun and simple Advance Wars clone that can scratch the nostalgia itch for fans of the genre.
- It features a decent number of campaign missions and maps, providing some variety in gameplay.
- The ability to disable animations and the inclusion of a map editor are appreciated features that enhance the overall experience.
- The game suffers from poor AI, leading to unchallenging gameplay and frustrating experiences during skirmishes.
- It lacks many of the strategic elements and unique features that made Advance Wars enjoyable, such as diverse units and commanders.
- The overall polish is lacking, with clunky menus, bugs, and uninspired graphics that detract from the gaming experience.
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that there is no overarching narrative or character development. Missions feel disconnected and randomly assembled, offering little more than a straightforward combat experience without any meaningful context. While some players appreciate the gameplay mechanics, they acknowledge that the absence of a compelling story detracts from the overall experience.
“It was never a smart or story-heavy game, but it had a soul.”
“Loads of campaign missions, with a good variety of maps and units.”
“Easy to drop & stop, do real-world things... and then return to complete your mission.”
“There is literally no story whatsoever and often the menus are clunky/glitchy (between each map it takes you back to the main menu and you have to click campaign again).”
“Very much an Advance Wars clone without any form of story, no commanding units, and nearly zero polishing.”
“Campaign is just a bunch of randomly thrown together missions.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game have received mixed reviews, with many users describing them as basic and reminiscent of mobile games, lacking inspiration and detail. Some appreciate the hand-drawn cartoon style, while others express a preference for older console graphics. Overall, while the visuals may not impress, players often find that the gameplay compensates for the graphical shortcomings.
“The hand-drawn graphics are decent enough; I do like the cartoon style.”
“After reading one of the previous reviews, I had concerns about the sound effects, but I found both graphics and sound effects to be satisfactory and better than expected.”
“Its graphics are basic, but it does the job, and the gameplay is where it is at.”
“Really uninspired graphics and fight animations... Facebook games frequently look better.”
“Graphics look like a mobile game; honestly, I prefer GBA/NDS graphics to this.”
“The lovely simplicity of the game does not work on a higher resolution and with these graphics.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay of Front Wars is a straightforward homage to Advance Wars, featuring familiar mechanics and a rock-paper-scissors dynamic that appeals to fans of turn-based strategy games. While the graphics and music are basic and can become repetitive, the game offers solid AI, multiple difficulty levels, and a map editor that enhances replayability. Overall, it is praised for its engaging gameplay, making it a worthwhile choice for those seeking a no-frills strategy experience.
“Negatives aside, the rock-paper-scissors gameplay always works.”
“The gameplay is why it does what it says on the tin; the unit AI works, and there are three difficulty options. If you've been looking for a no-frills Advance Wars clone, this is it. It has a map editor so you can design your own maps, which makes the game worth buying.”
“Some manage to keep it interesting with gameplay and some special history flavor.”
“Front Wars took the absolute base mechanics of Advance Wars and carbon copied them.”
“The mechanics are pretty much 1:1 the same and the units are also the same as in the classic Advance Wars.”
“And they don't really explain what all the buildings do and how many units the transporter carries. The music can't be muted; it's just a basic loop repeating all the time and does get annoying after a while. The graphics of the game are a bit basic.”
- music6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The music in the game has received largely negative feedback, with players describing it as a repetitive loop that can become annoying over time. Many users express frustration over the lack of options to mute or adjust the volume, leading to a desire for more control over the audio experience. Overall, while the gameplay is praised, the music detracts from the overall enjoyment for some players.
“The gameplay is why it does what it says on the tin, the units' AI works and there are 3 difficulty options. I spent a few hours designing a large map, played it, and had fun. I spent hours enjoying the game, and at the price, it's a steal.”
“This is the type of game I will want all the DLC stuff for (except soundtracks; never understand why people like those - first thing I do is figure out how to shut the music off) if DLC is forthcoming.”
“The music can't be muted; it's just a basic loop repeating all the time and does get annoying after a while.”
“I hate the music though.”
“You don't have the empowerment to decide how loud music or sounds should be; either you have them or you don't.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the monetization strategy is perceived as a cash grab, with some users feeling that it involves dishonest advertising, detracting from the game's potential quality.
“That, and it's just dishonest advertising, in my opinion.”
“Had potential to be good, but the devs decided to make a cash grab.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for being buggy and unpolished, leading some players to feel that it detracts from the overall experience and diminishes their interest in continuing to play.
“Buggy, unpolished, but fun.”
“I see no worth in playing anymore; the game is not getting less buggy and better designed the more I play.”