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Frizzy Game Cover

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Frizzy is a single player arcade platformer game. It was developed by TeamFrizz and was released on July 15, 2015. It received mostly positive reviews from players.

Frizzy is a platformer filled with awesome action. The main plot is that you are a frizzy ball of fur who can latch onto static balls launch himself around the levels.

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65%
Audience ScoreBased on 17 reviews
graphics3 positive mentions
story3 negative mentions

  • Unique and interesting concept combining puzzle-solving and physics with platforming.
  • Cute and charming art style with a nostalgic feel reminiscent of classic games.
  • Gameplay involving balloon mechanics and static electricity launching is fun and engaging once learned.
  • Controls are clunky, inconsistent, and poorly implemented, causing frequent frustration and difficulty in movement.
  • The game suffers from technical issues such as poor controller support, glitches, and a missing or unclear ending.
  • Levels are repetitive, large but mostly empty, with tedious collection tasks and poorly designed level navigation causing tedium.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is centered around unique mechanics like double jumping, balloon usage, and flying via static electricity, offering an interesting and enjoyable experience once the controls are mastered. However, some players find the controls challenging or unintuitive, and certain mechanics like portal jumps and spammable placeable objects are seen as shortcuts that reduce platforming creativity. Overall, the gameplay is praised for its originality and charm but has mixed opinions regarding control responsiveness and design depth.

    • “I should warn everyone to not rush this game: here I spent 20 minutes on the first level to figure out how to work with balloons and electric ropes (mouse + keyboard) — although I could have gone straight to the next level —, and once you figured that out, the gameplay is actually very good.”
    • “The gameplay really made me give this a positive review; as a little ball of fur you have to launch yourself via static electricity to greater heights in order to collect all of the required hearts.”
    • “So far this game is amazing, I love the balloon mechanics and the developer's humor.”
    • “The portal jump mechanic is just a way for the dev to avoid having to design interesting platforms for his platformer.”
    • “After reviewing them all, I came to the conclusion that the one negative review mentioning the control issue was probably accurate, and the positive reviews must be inaccurate, based on gameplay with a mouse, or for an entirely different game.”
    • “The placeable objects are spammable and make the mechanic pointless as you can fly almost anywhere.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics feature a charming, nostalgic style reminiscent of Nintendo 64, with a fun and unique art approach that complements the game's puzzle and physics elements. While not highly polished, the visual style is appealing and fits well with the arcade/platformer genre.

    • “The graphics are fun and remind me of the Nintendo 64!”
    • “An interesting concept with a nice graphics style, also a nice mix between puzzle solving and physics.”
    • “Nice art style.”
  • story
    3 mentions Positive Neutral Negative

    The story is seen as thin and simplistic, with a cutesy but somewhat shallow narrative centered around collecting hearts. While not particularly compelling, it doesn't detract significantly from the gameplay experience. Some players find the minimal plot gives space for personal reflection during play.

    • “Story tries to be cutesy but feels so thin that it might as well be a placeholder.”
    • “The overall story and main objective of collecting a ton of hearts doesn't really do it for me.”
    • “It was now my sole mission in life to climb higher and higher as I just contemplated my life, my existence.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game feels tedious due to excessive gem drops diminishing their value, and the large, repetitive, and mostly empty levels make navigation confusing and monotonous over time.

    • “The inflation from having so many gems makes it feel pointless to gather them and tedious.”
    • “The levels are quite large but very similar and mostly empty, which makes it hard to know where to go and can get quite tedious after a while.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is considered poor, alongside the UI and graphics, but it may still appeal to fans of arcade/platformers who are patient with its shortcomings.

  • humor
    1 mentions Positive Neutral Negative

    The game's humor is well-received, with players appreciating the developer's comedic style alongside engaging gameplay elements.

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28h Median play time
19h Average play time
1-37h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Frizzy is a arcade platformer game.

Frizzy is available on PC, Windows and Xbox.

On average players spend around 19 hours playing Frizzy.

Frizzy was released on July 15, 2015.

Frizzy was developed by TeamFrizz.

Frizzy has received mostly positive reviews from players. Most players liked Frizzy for its graphics but disliked it for its gameplay.

Frizzy is a single player game.

Similar games include Contraption Maker, Treasure Adventure World, Descent, Catapult King, A Webbing Journey and others.