- October 18, 2017
- Mandragora
- 6h median play time
Freaky Awesome
Platforms
About
In "Freaky Awesome," players navigate a world filled with monsters after being exposed to strange radiation. As a result, they gain superpowers, which they can use to fight enemies and explore the open world. The game features crafting and building mechanics, allowing players to create their own bases and tools for survival.
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- The game features great music and a fun, engaging pixel art style that enhances the overall experience.
- The mutation mechanic adds variety to gameplay, allowing players to adapt their playstyle and encouraging replayability.
- Couch co-op mode is enjoyable and adds a layer of fun when playing with friends.
- The game is riddled with bugs and game-breaking issues, leading to a frustrating experience for players.
- Progression feels slow and grindy, with too few mutations and items available, making gameplay repetitive.
- The controls and multiplayer functionality are poorly implemented, leading to desynchronization and other issues during co-op play.
gameplay
62 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some players enjoying the core mechanics and mutation system, while others find it repetitive and lacking depth. Many noted that the game starts off slow and can feel grindy, leading to frustration after a few hours of play. Overall, while there are interesting concepts and a fun aesthetic, the execution leaves much to be desired, with issues in pacing and variety hindering the overall experience.
“The gameplay is both fun and challenging enough, great back story, amazing soundtrack.”
“Gameplay is simple, addictive and does everything great.”
“Loving the 8-bit style and the gameplay (while a little slow) is a lot of fun.”
“No deep gameplay; you stay almost the same throughout the game (or at least try to, since most mutations are useless, and so are most items).”
“There are just some massive issues with this game that make it so that after only 7 hours of gameplay, it's begun to feel stale and frustrating - two things that should never happen with a roguelike so soon.”
“The game is just plain bad; the menu is bad, the options menu - never use your mouse if you have one, it's bad... gameplay is just janky as f... not worth the money, unless you are into garbage.”