Frankie, So Long (Demo)
- July 18, 2022
- justinmajetich
Frankie, So Long is dialogue-driven game about saying goodbye. Created by childhood friends Derek Smith (writing, narrative design) and Justin Majetich (programming, art, sound), a core motivation of the project was to develop an expressive dialogue system that could communicate the subtle slurry of nostalgia and nerves we ourselves experienced leaving our rural hometown years ago. We tackled this…