Fractured Veil Game Cover
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"Fractured Veil" is a massively multiplayer online game set in a post-apocalyptic world filled with supernatural elements. Players must navigate through dangerous environments, fight off hostile creatures, and gather resources to build and fortify their own bases. The game offers a variety of character customization options, PvE and PvP gameplay, and a classless progression system, allowing for a unique and personalized gaming experience.

  • PC
  • Windows

Reviews

39%
Audience ScoreBased on 64 reviews
atmosphere3 positive mentions
gameplay3 negative mentions
  • The game has a unique concept and potential for future development.
  • Some players appreciate the active developer engagement and community involvement.
  • The crafting and gathering mechanics show promise and could be enjoyable with further refinement.
  • The game is riddled with bugs, clunky controls, and poor performance, making it frustrating to play.
  • Many players feel the game is not ready for release, comparing it to an alpha state rather than a polished early access title.
  • The low player population and lack of content lead to a sparse and unengaging experience.
  • gameplay13 mentions

    The gameplay is currently described as clunky and uneven, with players experiencing issues such as getting stuck on ladders and a lack of clarity regarding PvP and PvE elements. While the mechanics show promise and the initial quests effectively introduce players to the basics, many feel the game is still rough around the edges and could benefit from further updates to improve overall fluidity and content. Despite its shortcomings, there is a sense of potential for growth, particularly for those interested in survival and PvP elements.

    • “Early quests do a good job of walking you through the basic mechanics.”
    • “The initial quests help you learn the game mechanics and set you out to start exploring.”
    • “The gameplay was clunky and uneven, making it hard to move the character the way I wanted.”
    • “The first ladder I climbed got me stuck, forcing me to jump down the tower and kill myself to start over after just 24 minutes of gameplay. It didn't indicate where PvP or PvE areas were on the map, just in the corner of the screen!”
    • “While the game has a lot of potential, it’s still rough around the edges, and some of the mechanics could use work.”
  • graphics11 mentions

    The graphics of the game have received largely negative feedback, with many users comparing them unfavorably to titles from previous generations, such as early PS2 games. While some players appreciate the art style and find it enjoyable despite its flaws, the overall consensus is that the graphics are dated, buggy, and lack the polish seen in more recent AAA titles. Players who prioritize graphics may find this game disappointing, but those focused on gameplay might still find enjoyment.

    • “In terms of graphics, it isn't too far off from what you'd expect from Oblivion, or maybe Fallout: New Vegas.”
    • “While the graphics might not be on the same level as Elder Scrolls Online, EVE Online, or even Fallout 76, they aren't bad either, unlike RuneScape or Dungeons and Dragons Online.”
    • “Sure, the graphics are not AAA quality, but I like it; some features are a bit buggy or clunky sometimes, and the melee combat is not perfect... but what I had: a ton of fun!”
    • “The graphics are really bad even maxed out.”
    • “Right now it is comparable to an early PS2 game in graphics.”
    • “Graphics are 3/10 so if that bothers you then this isn't for you.”
  • story9 mentions

    The game's story is criticized for its lack of depth and clarity, with players noting a minimal number of quests and a reliance on basic gathering tasks that feel uninspired. While the initial quests effectively introduce game mechanics, many players desire more engaging storytelling elements to enhance the overall experience and provide context for their objectives. Overall, the narrative aspect feels underdeveloped, leaving players wanting more substance and direction.

    • “I like the quest system that guides you to get more and more comfortable with the game - and if you're a survival fanatic like me, you will get into it really quickly!”
    • “Early quests do a good job of walking you through the basic mechanics.”
    • “The initial quests help you learn the game mechanics and set you out to start exploring.”
    • “Most of my issues with the game revolve around the dearth of information (right mouse button to prepare an action, left mouse button to take action: archery, fishing, shooting, etc.), lack of tutorial which they have meagerly addressed, and lastly lack of story or goals.”
    • “Seems like there are only 15 quests to do, and half of them are like 'gather 5 apples' tutorial quests.”
    • “I’d love to see more storytelling elements present in the game to provide context.”
  • stability6 mentions

    The game's stability is a significant concern, with users reporting numerous bugs and glitches, particularly with ranged weapons and various interactions. While some players still find enjoyment despite these issues, the overall consensus is that the game feels unfinished and clunky, indicating it is not yet ready for a full release.

    • “Clunky, buggy game that is nowhere near ready.”
    • “As with many games in early access, Fractured Veil suffers from occasional bugs and glitches.”
    • “A lot of interactions are buggy and don't work.”
  • optimization3 mentions

    The game's optimization has been widely criticized, with players reporting significant input lag and poor overall performance, particularly due to CPU bottlenecks. Many users find the optimization to be severely lacking, impacting their ability to enjoy the game.

    • “I couldn't move around properly because of input lag and terrible performance.”
    • “The optimization is pretty atrocious.”
    • “Performance is rough and is very, very CPU bottlenecked!”
  • music3 mentions

    Users express frustration with the music in the game, noting a lack of engaging tracks and suggesting that atmospheric sounds are insufficient. There is a desire for more immersive musical elements to enhance the overall experience.

    • “No music.”
    • “Atmospheric sounds and music are also needed.”
    • “Annoying Fortnite 'hit a tree in a certain spot for music'.”
  • atmosphere1 mentions

    Reviewers emphasize the importance of atmospheric sounds and music in enhancing the overall experience, suggesting that these elements are crucial for creating an immersive environment.

    • “The atmospheric sounds and music create an immersive experience that pulls you into the game world.”
    • “The ambiance is beautifully crafted, making every moment feel alive and engaging.”
    • “The combination of stunning visuals and haunting soundscapes truly enhances the overall atmosphere.”
  • monetization1 mentions

    Reviews indicate a strong sentiment that the game's monetization strategy is perceived as exploitative, with users labeling it a "cash grab" and expressing skepticism about its long-term viability.

    • “This game feels like just another cash grab by the developers, and I doubt it will last beyond a month.”
    • “The monetization strategy is frustrating and makes it hard to enjoy the game without spending a fortune.”
    • “It's disappointing to see such aggressive monetization tactics in a game that could have been great.”
  • grinding1 mentions

    Players generally view grinding as a necessary but repetitive aspect of gameplay, often intertwined with exploration and creation. While some appreciate the depth it adds to the game, others find it tedious and time-consuming. Overall, opinions on grinding vary, with some players embracing it as part of the experience and others wishing for more streamlined progression.

    • “The grinding feels endless and tedious, making it hard to stay engaged with the game.”
    • “I find the grinding mechanics to be overly repetitive, which detracts from the overall enjoyment.”
    • “The amount of grinding required to progress is frustrating and feels like a chore rather than fun.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
10hAverage play time
4-15hSpent by most gamers
*Based on 2 analyzed playthroughs

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