Fractured Veil Game Cover
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"Fractured Veil" is a massively multiplayer online game set in a post-apocalyptic world filled with supernatural elements. Players must navigate through dangerous environments, fight off hostile creatures, and gather resources to build and fortify their own bases. The game offers a variety of character customization options, PvE and PvP gameplay, and a classless progression system, allowing for a unique and personalized gaming experience.

  • PC
  • Windows

Reviews

39%
Audience ScoreBased on 125 reviews
story4 positive mentions
graphics8 negative mentions
  • The game has a unique concept and potential for growth, with a rich lore and social dimensions that could enhance the survival experience.
  • Developers are active and responsive to community feedback, showing commitment to improving the game over time.
  • Some players find enjoyment in the crafting and gathering mechanics, as well as the building features, indicating that there are fun elements present.
  • The game is riddled with bugs and performance issues, making it feel unpolished and not ready for release, with many players experiencing frustrating gameplay.
  • Graphics and animations are considered subpar, leading to a lack of immersion and enjoyment for many players.
  • The game currently suffers from low player population and server issues, making it difficult to engage with the multiplayer aspects effectively.
  • gameplay25 mentions

    The gameplay is currently described as clunky and uneven, making character movement difficult and leading to frustrating experiences, such as getting stuck on ladders. While the initial quests effectively introduce basic mechanics, the overall content is limited, and the crafting system may overwhelm new players. Despite its rough edges, many reviewers see potential for improvement with future updates, rating the gameplay feel around 6/10 but highlighting the game's uniqueness and potential for growth.

    • “Early quests do a good job of walking you through the basic mechanics.”
    • “The initial quests help you learn the game mechanics and set you out to start exploring.”
    • “The gameplay was clunky and uneven, making it hard to move the character the way I wanted.”
    • “The first ladder I climbed got me stuck, forcing me to jump down the tower and kill myself to start over after just 24 minutes of gameplay. It didn't indicate where PvP or PvE areas were on the map, just in the corner of the screen!”
    • “While the game has a lot of potential, it’s still rough around the edges, and some of the mechanics could use work.”
  • graphics22 mentions

    The graphics of the game have received largely negative feedback, with many reviewers comparing them to early PS2 titles and noting a dated art style. While some players find the graphics acceptable and enjoyable despite their flaws, others criticize them as clunky and reminiscent of older games like Oblivion and Fallout New Vegas. Overall, the consensus suggests that the graphics are below AAA quality, with a score around 3/10, which may deter players who prioritize visual fidelity.

    • “In terms of graphics, it isn't too far off from what you'd expect from Oblivion, or maybe Fallout New Vegas.”
    • “While the graphics might not be on the same level as Elder Scrolls Online, EVE Online, or even Fallout 76, they aren't bad either, unlike RuneScape or Dungeons and Dragons Online.”
    • “Sure, the graphics are not AAA quality, but I like it. Some features are a bit buggy/clunky sometimes, and the melee combat is not perfect... but what I had: a ton of fun!”
    • “The graphics are really bad even maxed out.”
    • “Right now it is comparable to an early PS2 game in graphics.”
    • “Graphics are 3/10, so if that bothers you then this isn't for you.”
  • story17 mentions

    The game's story is criticized for its lack of depth and narrative context, with players noting that many quests feel simplistic and tutorial-like, such as gathering items. While the initial quests effectively introduce game mechanics and encourage exploration, there is a desire for more engaging storytelling elements to enhance the overall experience. Overall, the quest system is appreciated for its guidance, but it falls short in providing a compelling narrative.

    • “I like the quest system that guides you to get more and more comfortable with the game - and if you're a survival fanatic like me, you will get into it really quickly!”
    • “The initial quests help you learn the game mechanics and set you out to start exploring.”
    • “I’d love to see more storytelling elements present in the game to provide context.”
    • “Most of my issues with the game revolve around the dearth of information, lack of tutorial which they have meagerly addressed, and lastly lack of story or goals.”
    • “Seems like there are only 15 quests to do, and half of them are like 'gather 5 apples' tutorial quests.”
  • stability12 mentions

    The game is plagued by numerous bugs and glitches, particularly with ranged weapons and various interactions, leading to a clunky experience. While players acknowledge that it is still in early access and not fully polished, many express that they still find enjoyment despite these stability issues. Overall, the game is considered to be far from ready for a full release.

    • “Clunky, buggy game that is nowhere near ready.”
    • “As with many games in early access, Fractured Veil suffers from occasional bugs and glitches.”
    • “A lot of interactions are buggy and don't work.”
  • music6 mentions

    Users express frustration with the music aspect of the game, noting a lack of engaging music and the reliance on specific actions, like hitting a tree, to trigger sound. They emphasize the need for more atmospheric sounds and a richer musical experience to enhance gameplay.

    • “No music.”
    • “Atmospheric sounds and music are also needed.”
    • “Annoying Fortnite 'hit a tree in a certain spot for music.'”
  • optimization5 mentions

    The optimization of the game has been widely criticized, with users reporting significant performance issues, including severe CPU bottlenecks and input lag that hinder gameplay. Overall, the optimization is described as "atrocious," leading to a frustrating experience for players.

    • “The optimization is pretty atrocious.”
    • “Performance is rough and is very, very CPU bottlenecked!”
    • “I couldn't move around properly because of input lag and terrible performance.”
  • atmosphere2 mentions

    Reviewers emphasize the importance of atmospheric sounds and music in enhancing the overall experience of the game, suggesting that these elements are crucial for creating an immersive environment.

  • monetization2 mentions

    The monetization strategy of the game is perceived negatively by users, with many labeling it as a cash grab by developers, leading to skepticism about its long-term viability.

    • “This game feels like just another cash grab by the developers, and I doubt it will last beyond the next month.”
    • “The monetization strategy is frustrating and makes the game feel more like a money-making scheme than a fun experience.”
  • grinding2 mentions

    Players frequently mention that grinding is a core component of the gameplay experience, often intertwined with exploration and creation. This repetitive task is seen as essential for progression, though opinions on its enjoyment vary. Overall, grinding is viewed as a necessary, albeit sometimes tedious, aspect of the game.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
10hAverage play time
4-15hSpent by most gamers
*Based on 4 analyzed playthroughs

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