- November 29, 2011
- Cipher Prime Studios
Fractal: Make Blooms Not War
Platforms
About
Fractal: Make Blooms Not War is a rhythm-based puzzle game with vibrant visuals and an adaptive soundtrack. Players can choose from three distinct modes: Campaign, Puzzle, and Arcade. The game features an innovative Musicbox Audio Engine that generates music based on the player's actions. With its mesmerizing graphics and challenging gameplay, Fractal provides an immersive and entertaining experience.
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- Fractal: Make Blooms Not War offers a relaxing and enjoyable puzzle experience with a beautiful soundtrack that enhances gameplay.
- The game features a variety of modes, including campaign, arcade, and puzzle, providing a good balance of casual and challenging gameplay.
- Visually appealing with simple yet engaging mechanics, the game encourages strategic thinking and offers a satisfying sense of accomplishment when completing levels.
- The lack of a proper tutorial can make it difficult for players to understand the mechanics, leading to frustration and reliance on trial and error.
- Many levels are heavily reliant on RNG, which can make the game feel luck-based rather than skill-based, especially in the later stages.
- The game suffers from a steep difficulty curve, with some levels becoming excessively challenging and potentially discouraging for players.
music
41 mentions Positive Neutral NegativeThe music in the game is widely praised for its quality and adaptability, enhancing the overall gameplay experience with soothing and engaging soundtracks that change based on player performance. Many reviewers highlight the soundtrack as a standout feature, noting its ability to create a relaxing atmosphere while also reacting dynamically to the game's intensity. However, some players express disappointment over the lack of options to adjust music and sound effects, as well as concerns about the repetitiveness of the soundtrack despite its initial appeal.
“The aspect of the game that keeps me playing though is the music.”
“A fun little puzzler with adaptive music that matches the gameplay beautifully.”
“The music and sound effects are as lovely as the visuals, and the music changes fluidly with your progress.”
“The game is also missing some basic features such as the ability to adjust music/sfx levels and any sort of online high scoring - this seems odd in an otherwise polished product when schoolboy designed games have this stuff.”
“Also disappointing was the soundtrack: the game devs heavily push the soundtrack on the store page, insisting that it's ever-changing depending on how well you play.”
“It's the same soundtrack every single time, with slight changes in tempo if you really start to suck.”