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Fractal: Make Blooms Not War Game Cover

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Fractal: Make Blooms Not War is a single player casual puzzle game. It was developed by Cipher Prime Studios and was released on November 29, 2011. It received mostly positive reviews from both critics and players.

Fractal: Make Blooms Not War is a rhythm-based puzzle game with vibrant visuals and an adaptive soundtrack. Players can choose from three distinct modes: Campaign, Puzzle, and Arcade. The game features an innovative Musicbox Audio Engine that generates music based on the player's actions. With its mesmerizing graphics and challenging gameplay, Fractal provides an immersive and entertaining experience.

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75%
Audience ScoreBased on 163 reviews
music21 positive mentions
replayability3 negative mentions

  • Visually appealing with a nice soundtrack, creating a relaxing and enjoyable atmosphere.
  • Offers a variety of game modes, including campaign, arcade, and puzzles, providing engaging gameplay.
  • Simple mechanics that allow for strategic thinking and complex gameplay, making it a fun time killer.
  • Lacks a proper tutorial, making it difficult for players to understand the mechanics and power-ups.
  • Gameplay can feel shallow and overly reliant on randomness, leading to frustrating experiences.
  • Difficulty spikes significantly in later levels, which may deter players from continuing.
  • music
    41 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and adaptability, enhancing the overall gameplay experience with a soothing and engaging soundtrack that changes based on player performance. Many reviewers highlight the seamless integration of music with visuals and gameplay mechanics, although some express disappointment over the lack of variety in the soundtrack and basic features like adjustable sound levels. Overall, the music is considered a standout aspect, contributing significantly to the game's charm and addictiveness.

    • “The aspect of the game that keeps me playing though is the music.”
    • “A fun little puzzler with adaptive music that matches the gameplay beautifully.”
    • “The music and sound effects are as lovely as the visuals, and the music changes fluidly with your progress.”
    • “The game is also missing some basic features such as the ability to adjust music/sfx levels and any sort of online high scoring - this seems odd in an otherwise polished product when schoolboy designed games have this stuff.”
    • “Also disappointing was the soundtrack: the game devs heavily push the soundtrack on the store page, insisting that it's ever-changing depending on how well you play.”
    • “It's the same soundtrack every single time, with slight changes in tempo if you really start to suck.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of the puzzle game is characterized by its simplicity and reliance on randomness, which some players find detracts from the overall experience. While the presentation and soundtrack are praised, many reviewers note that the core mechanics feel shallow and repetitive, lacking depth compared to other puzzle games. However, some players appreciate the addictive nature of the gameplay and the introduction of new mechanics that keep it engaging, despite initial challenges in understanding the game.

    • “A fun little puzzler with adaptive music that matches the gameplay beautifully.”
    • “The gameplay is very smooth, the music fits well, and it's quite challenging (not at the start, of course).”
    • “Surprisingly addictive once you start playing and get a grasp on the mechanics.”
    • “Puzzle game that has a nice presentation but appears to be quite shallow in gameplay.”
    • “Can't recommend this one; the game mechanics are not good enough to make it enjoyable.”
    • “Devoid of any real gameplay other than pushing some hexagons around until the RNG decides you'll get a combo and complete the level for you.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are generally praised for being aesthetically pleasing and functional, with some reviewers highlighting their beauty and the game's excellent performance even on lower-end hardware. However, there are mixed opinions, as some find the visuals overly simplistic or dull, which detracts from the overall experience. Overall, while the graphics contribute positively to the game's atmosphere, they may not impress all players.

    • “The music is enjoyable, the graphics are very aesthetically pleasing, and the gameplay itself is simple to understand but fun to play.”
    • “One of the most noticeable aspects of the game is its beautiful graphics.”
    • “Great music and graphics for its casual style; it is also similar to the game Hexic.”
    • “A combination of complete lack of instructions and dull, dreary, boring graphics made me quit this game almost as soon as I started.”
    • “Again, the use of oversimplified graphics in the name of 'art'.”
    • “Controls are tight, graphics are simple and clean.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it offers some potential for repeated play akin to Tetris, its reliance on luck and the absence of a multiplayer mode limit its long-term appeal. The campaign is short, lasting only a few hours, which may deter players from returning frequently.

    • “Which can be good for replay value but also bad because it's partially luck-based.”
    • “The campaign won't take more than a few hours, but I can see there being replay value in the way that Tetris is replayable.”
    • “No multiplayer mode, which is unfortunate and hurts replayability.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find that the initial enjoyment of the game diminishes rapidly, as it devolves into a tedious grind after just a few levels, making the experience feel repetitive and less engaging.

    • “You get through about a handful of levels before it quickly fizzles into a large and very tedious grind.”
    • “The game starts off interesting, but soon turns into a monotonous grind that feels never-ending.”
    • “What began as an engaging experience quickly devolved into repetitive tasks that drained all the fun out of it.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its stylish design and fitting music, creating a magically immersive experience that enhances the puzzle-solving elements. Reviewers appreciate the unique and atmospheric qualities that draw them into the gameplay.

    • “If you look through my library, you’ll see that I’m a bit of a sucker for magically atmospheric puzzle design.”
    • “Very stylish with fitting music and atmosphere.”
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80%Critics’ scoreBased on 1 critic reviews
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Fractal: Make Blooms Not War is a casual puzzle game.

Fractal: Make Blooms Not War is available on PC, Mac OS and Windows.

Fractal: Make Blooms Not War was released on November 29, 2011.

Fractal: Make Blooms Not War was developed by Cipher Prime Studios.

Fractal: Make Blooms Not War has received mostly positive reviews from both players and critics. Most players liked this game for its music but disliked it for its replayability.

Fractal: Make Blooms Not War is a single player game.

Similar games include Hexologic, klocki, Hexcells, Hook, Scalak and others.