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Forgotten but Unbroken is a single player turn-based strategy game with a historical theme. It was developed by Centurion Developments and was released on November 18, 2024. It received mostly positive reviews from players.

Forgotten but Unbroken is a tactical turn-based strategy game inspired by XCOM but offers its own unique take on the genre. Meet real life WW2 heroes and choose whether to fight with or against them! It’s time to lead the resistance against the Axis forces and help to liberate Europe!

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78%
Audience ScoreBased on 157 reviews
story17 positive mentions
stability5 negative mentions

  • Engaging tactical gameplay with a mix of stealth and combat mechanics that require strategic planning.
  • Rich historical context and character development that adds depth to the gameplay experience.
  • Variety of unique mechanics such as weapon jamming and resource management that enhance the overall challenge and immersion.
  • The writing and dialogue can be poorly translated and filled with clichés, detracting from the overall narrative experience.
  • Inconsistent pathfinding and line of sight mechanics can lead to frustrating gameplay moments.
  • Some missions lack complexity and often boil down to simply defeating all enemies, which can feel repetitive over time.
  • story
    155 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it poorly written and difficult to follow, often relying on generic mission objectives like "kill all the Nazis." While some appreciate the historical context and character backstories, others criticize the lack of emotional engagement and the repetitive nature of missions, which detracts from the overall narrative experience. Overall, the story is seen as a weak point, overshadowed by the tactical gameplay and base management elements.

    • “The story and atmosphere are engaging, with characters that have their own backstories, creating an emotional experience.”
    • “Story: the dual narrative approach, intertwining global events with the personal story of Commander Martin, is a standout feature.”
    • “Its innovative gameplay, engaging story, and stunning visuals make it a standout title in the genre.”
    • “The story tries to be deep, but it’s mostly told through dry newspaper clippings and characters you won’t remember.”
    • “The overarching story is really poorly implemented and I never felt any emotional connection to the main protagonists.”
    • “Story arc throughout the game is uninspiring, hard to follow and when story missions show up, you have to use 1 or all 4 of the main characters, so you really only have 2 additional spots on the team for miscellaneous missions which means there really isn't that much flexibility or replayability.”
  • gameplay
    70 mentions Positive Neutral Negative

    The gameplay is characterized by unique mechanics such as weapon jamming, stealth elements, and a focus on tactical planning reminiscent of XCOM and Jagged Alliance. Players appreciate the engaging turn-based strategy, base building, and character progression, though some find the mechanics initially confusing and the UI clunky. Overall, while the game offers innovative features and replayability, it also faces criticism for its depth and certain design flaws that may detract from the experience.

    • “I was interested by some of the more unique mechanics (weapon jamming, stealing enemy uniforms, limited ammo/resources) and the idea of the game as XCOM in a WWII setting.”
    • “The gameplay is really easy to learn and it has some good evolving features like perks for characters which make them stronger by playing and can help in various situations depending on whether you like to play it safe with stealth modes or just rush in and shoot everything.”
    • “The mechanics are well-designed, with a focus on using cover and careful planning to outsmart the enemy.”
    • “At 20m I was also somewhat annoyed by the tutorial seemingly encouraging players to partake of mechanics just explained to them before instantly punishing that.”
    • “The biggest issue is the battle mechanics.”
    • “However, as it stands, there are just a few too many bits of jank (clunky UI, missing mechanics explanations, screen edge scroll that keeps getting stuck, etc.) that gently erode your enjoyment and at least the following design flaws that aren't really forgivable in a modern turn-based tactics game and which make it fairly annoying to play.”
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the detailed environments and character designs that effectively evoke a WWII atmosphere, while others criticize the visuals as outdated and inconsistent, with certain elements feeling out of place. Despite some players finding the graphics to be "meh" or reminiscent of older titles, many appreciate the nostalgic art style and immersive sound design that complement the gameplay. Overall, while the graphics may not meet modern standards, they contribute to the game's charm and atmosphere for fans of the genre.

    • “The game's graphics are impressive, with well-rendered visuals, particularly when taking shots, which zoom in on your troop's perspective.”
    • “Visuals and sound: the game's visuals are breathtaking, with detailed environments and character designs that bring the world of WWII to life.”
    • “Blowing up fuel depots, V2 rockets, and train bridges are all present and correct, and the amount of varied graphical assets in the game is impressive.”
    • “Some visuals are out-of-place or inappropriate to the setting.”
    • “Graphics look like this was made in 2007 (not kidding); all of the cut scenes take entirely too long, voice acting is clearly ripped from Google Translate, and written by people who clearly do not speak English.”
    • “Clunky gameplay and poor graphics do not do anything to help this badly imagined X-COM clone.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is generally praised for its epic quality and immersive soundtrack, which enhances the overall atmosphere and complements the visuals. While some players find the background music repetitive and generic at times, the soundtrack is still considered commendable and appealing to those who appreciate in-game music. Overall, the music contributes positively to the game's experience, despite some areas for improvement.

    • “Although music is not a primary focus for me in games, the soundtrack is commendable and may appeal to those who value in-game music.”
    • “The sound design complements the visuals perfectly, with an immersive soundtrack that enhances the atmosphere of the game.”
    • “The detailed graphics and authentic period setting, including music, enhance the wartime atmosphere.”
    • “Feels a bit short on voice acting and some music feels quite generic, but overall a very fine game!”
    • “What I would like to see improved is background music so it's less repetitive.”
    • “Dialogue and missions are poorly written and predictable; background music seems like it's about 4 bars long and gets repetitive before you finish your first turn.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its nostalgic World War II setting, enhanced by detailed graphics, immersive sound design, and a compelling soundtrack. While some players noted that the visuals may feel outdated, they contribute to an old-school charm that evokes fond memories. Overall, the combination of engaging storytelling, character depth, and atmospheric camp management creates a rich and emotional experience.

    • “The sound design complements the visuals perfectly, with an immersive soundtrack that enhances the atmosphere of the game.”
    • “The story and atmosphere are engaging, with characters that have their own backstories, creating an emotional experience.”
    • “I expected a more dark and gritty atmosphere from a WWII game, but this will suffice.”
    • “The detailed graphics and authentic period setting, including music, enhance the wartime atmosphere.”
    • “I really enjoy Forgotten but Unbroken because it reminds me of XCOM, but with a strong World War II atmosphere.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its blend of personal struggles and historical context, with many players finding the relationships with allies to add depth and make victories more rewarding. However, some reviewers felt that the overarching story lacked implementation, leading to a disconnect with the main protagonists. Overall, the game offers a mix of engaging narratives and character backstories that contribute to a touching emotional experience.

    • “The story is surprisingly emotional, blending large-scale history with the personal struggles of resistance fighters.”
    • “The relationships you build with your allies add an emotional depth to the game, making victories feel even more rewarding.”
    • “The story and atmosphere are engaging, with characters that have their own backstories, creating an emotional experience.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with several users reporting numerous bugs and glitches that can disrupt gameplay, particularly with inventory controls and character movement. However, some players noted that it runs smoothly on Linux via Wine/Proton, suggesting that performance may vary by platform. Overall, while the game has potential, it currently feels unfinished and in need of further polish.

    • “Lastly, this game runs great on Linux via Wine/Proton.”
    • “The game is buggy, the inventory controls are wonky and it generally feels unfinished.”
    • “This probably relates to the guns not being repaired correctly because the armory is buggy as hell.”
    • “Scenarios are buggy when you try to move your characters, freezing the game.”
  • replayability
    6 mentions Positive Neutral Negative

    Replayability in the game is mixed; while skirmish mode provides the best replay value, the campaign suffers from limited story missions that offer little variation. Unique gameplay mechanics and varied maps enhance replayability, but the lack of a difficulty setting may deter some players, potentially limiting their willingness to replay. Overall, the game has potential for replayability, particularly in skirmish mode, but is hindered by certain design choices.

    • “ The replay value is best in skirmish mode, though the campaign has fair variance due to the small number of story-based missions.”
    • “ Unique gameplay mechanics enhance realism, replayability, and challenge.”
    • “- Varied maps and missions offer several hours of gameplay and replayability.”
    • “The replayability is none because the missions are the same.”
    • “Cons: the game is challenging without a difficulty setting, so this may turn off some people and limits replayability.”
    • “Varied maps and missions offer several hours of gameplay and replayability.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by quirky moments, such as characters' amusing cross-eyed looks when handling weapons and the charm of awkward translations. Players find the cut scenes entertaining, particularly due to the hilariously poor lip-syncing and facial expressions, which add to the overall comedic experience.

    • “If you catch it at just the right angle, they give a pretty funny cross-eyed look at their rifle every time they cycle it.”
    • “Some of the translations are inaccurate or weird, but this is sometimes also funny, so I don't really complain ;-)”
    • “The cut scenes and narrative are nice (as long as you can be charmed by the hilariously bad lip-synching and facial expressions - luckily I was).”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game manageable due to its turn-based mechanics, which prevent it from feeling overly tedious. However, many believe that the experience could be significantly improved with the implementation of automated systems for basic tasks, making the gameplay more streamlined and enjoyable.

    • “The turn-based setup mechanics make grinding feel less tedious and more strategic.”
    • “I appreciate that the game avoids real-time mechanics, allowing for a more relaxed grinding experience.”
    • “Grinding in this game is enjoyable because it allows for thoughtful planning without the pressure of real-time actions.”
    • “I think the devs could have made this game a lot more streamlined and enjoyable by using an automated system for basic base grinding tasks.”
    • “For not using any sort of real-time setup mechanics, doing setup entirely turn-based is not too grindy.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is a work in progress, with some unique mechanics like weapon jamming and maintenance impacting performance. While it shows gradual improvement, it currently lags behind older titles like Company of Heroes 1 in terms of graphics and overall optimization.

    • “Some uncommon mechanics like weapon jamming, requiring maintenance and unique ammo, as well as weapon familiarity, significantly affect character performance.”
    • “However, for those considering buying the game, do keep in mind that it is still improving slowly but surely compared to Company of Heroes 3, where Company of Heroes 1 looks newer and better optimized, graphically better too.”
    • “However, for those thinking of buying the game, do keep in mind that it is still improving slowly but surely. Compared to Company of Heroes 3, Company of Heroes 1 looks newer and better optimized, graphically better too.”
    • “Some uncommon mechanics like weapon jamming, requiring maintenance and unique ammo, and weapon familiarity affect character performance.”
  • character development
    1 mentions Positive Neutral Negative

    While the visuals and sound of the game are praised for their breathtaking quality and detailed environments, the reviews do not provide specific insights into character development, leaving that aspect unaddressed.

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20h Median play time
28h Average play time
15-48h Spent by most gamers
*Based on 3 analyzed playthroughs
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Forgotten but Unbroken is a turn-based strategy game with historical theme.

Forgotten but Unbroken is available on PC and Windows.

On average players spend around 28 hours playing Forgotten but Unbroken.

Forgotten but Unbroken was released on November 18, 2024.

Forgotten but Unbroken was developed by Centurion Developments.

Forgotten but Unbroken has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its music.

Forgotten but Unbroken is a single player game.

Similar games include Classified: France '44, Jagged Alliance 3, Partisans 1941, Phoenix Point, Gears Tactics and others.