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Forgiveness Game Cover

About Forgiveness

Forgiveness is a single player casual action adventure game with mystery and thriller themes. It was developed by Chaos Minds and was released on February 28, 2019. It received mostly positive reviews from players.

"Prove to me that your life is worth living" - Forgiveness is an escape room affected by your own personality.

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Looking for games like Forgiveness? Here are top casual action adventure recommendations with a mystery and thriller focus, selected from player-similarity data — start with The Guest, The Escaper or The House of Tesla: Definitive Edition.

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Reviews

70%Audience ScoreBased on 104 reviews
graphics6 positive mentions
grinding3 negative mentions

  • Challenging and thought-provoking puzzles that require logic and creativity, appealing especially to fans of escape room and puzzle games.
  • Well-designed and atmospheric rooms with detailed visuals and an eerie soundtrack that enhance immersion.
  • Varied difficulty levels and multiple modes (normal and extreme) provide options for different play styles and add replay value.
  • Game is quite short with only a few puzzles per room, leading to a limited overall playtime that may not justify full price.
  • Control scheme and interface issues, such as only holding one item at a time, frustrating item handling, lack of inventory, and sometimes difficult cursor or movement controls.
  • Several bugs and design flaws like dark lighting without brightness adjustment, unclear or illogical puzzles, poor hint system, and occasional game-breaking glitches causing frustration.
  • story

    26 mentions Positive Neutral Negative
    12% positive mentions, 76% neutral mentions, 12% negative mentions

    The game features a minimal and loosely connected story primarily centered around the theme of the seven deadly sins, which many players find underdeveloped and sometimes hindering rather than enhancing the experience. While some appreciate the thematic premise and occasional atmospheric elements, the narrative lacks coherence and depth, making it feel more like a series of standalone puzzles than a cohesive story-driven game. Overall, the story is considered secondary to the puzzle gameplay and may appeal mainly to those who prioritize puzzles over narrative.

    • “In story mode you will start with a personality quiz that determines what your sins are; this sets up the room designs as well as the challenges you will face for a randomized experience, depending on the answers you choose.”
    • “There is a fair amount of re-playability to the game with story mode and its randomizations.”
    • “The same applies for all the surrounding objects in the rooms that bring the rooms their own little story and atmosphere.”
    • “There is a story to it but it hinders more than it helps, because it begins but after the beginning nothing actually happens with the story.”
    • “It could be more effort put into the story of each of the different rooms, there is a little bit of story already but it just makes it feel badly made when it is not fully narrated.”
    • “I would have liked an actual coherent story, where you would go through each and every one of the deadly sins puzzle rooms, rather than loading them up individually, either by taking the personality quiz (which always presents you with the prologue, so that you have to go and put in the code every time) or by simply choosing one in the menu.”
  • gameplay

    18 mentions Positive Neutral Negative
    17% positive mentions, 66% neutral mentions, 17% negative mentions

    The gameplay is challenging and requires careful observation, which some players find rewarding while others see as tedious due to unclear mechanics triggering. It features two modes with varying difficulty and basic graphics that don't detract from the core puzzle-solving experience. However, the relatively short playtime and occasional frustration with mechanics may make it feel pricey unless purchased on sale.

    • “After a while you get used to it and it is not too much in the way of the gameplay, even though it is definitely something that could be improved upon.”
    • “There are 2 modes of gameplay for the title.”
    • “The rooms are lighter or darker according to the mechanics of the gameplay.”
    • “I enjoy escape games, but I found the gameplay to be tedious.”
    • “It just won't trigger the next mechanic for me.”
    • “Expensive for the amount of gameplay (buy on sale).”
  • graphics

    17 mentions Positive Neutral Negative
    35% positive mentions, 47% neutral mentions, 18% negative mentions

    The graphics are generally basic but visually pleasant, fitting the game's theme well without distracting from gameplay. Some users noted issues with dark or unclear visuals that occasionally hinder puzzle-solving, though overall the artwork and settings offer a solid and modern presentation.

    • “Kudos to the graphics designers though - it's a gorgeous looking game.”
    • “The visuals and music are solid and fit the themes well, with nothing really feeling out of place. Some bits can be hard to see, though, so you need to play on medium textures or better just to solve some of the puzzles.”
    • “In graphics, there are settings for fullscreen, v-sync, motion blur, ambient occlusion and bloom, along with a few other quality settings.”
    • “Graphics are not great.”
    • “On the other hand, there are graphical issues which caused me to fall short on one puzzle.”
    • “I would argue that at least one of the puzzles was ruined due to badly designed graphics and some of the puzzles I got stuck on because they weren't logical.”
  • music

    11 mentions Positive Neutral Negative
    45% positive mentions, 46% neutral mentions, 9% negative mentions

    The music in the game is widely praised for its atmospheric and immersive qualities, effectively enhancing the game's mood and tension. Players find the soundtrack fitting and enjoyable, contributing significantly to the overall experience.

    • “The soundtrack enhances the "captured in a cell" environment.”
    • “The music in some of the rooms is really nice and atmospheric to listen to while playing.”
    • “It also features a unique provocative soundtrack for each level that I simply loved; the way it was designed helps to set the mood and tension in a room, intensifying its volume up and down, adding an interesting air of suspense to the game.”
  • atmosphere

    8 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    Users consistently praise the game's atmosphere, highlighting its dark yet fitting visuals and a perfectly crafted, atmospheric soundtrack that enhances immersion. The detailed room designs, including thematic slogans and puzzles, contribute to a cohesive and eerie experience tied to the game's themes. Overall, the atmosphere is well-executed and adds depth to the gameplay.

    • “I think this one had the best atmosphere.”
    • “The graphics were fine but a little dark, and the music was perfect to create the atmosphere.”
    • “Slogans and puzzles in the room relate to the sin in question and there is always an eerie atmosphere.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is considered tedious and unnecessarily time-consuming, with some tasks feeling overly repetitive. Additionally, the controls can be jerky, potentially causing motion sickness for some players.

    • “I enjoy escape games; but I found the gameplay on this to be tedious.”
    • “I looked up the answer for that one because, while the steps to solve it are obvious, actually solving it is absurdly tedious.”
    • “Besides the tedious effort of trying to pick up items, players can get motion sick if they're too jerky with their controls.”
  • replayability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers limited replayability, as players repeatedly encounter the same rooms, resulting in a lack of variety for subsequent playthroughs.

    • “Not a lot of replay value, since you only have the same rooms to play each time.”
    • “Unfortunately, not much replay value.”
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Play Times

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Forgiveness is a casual action adventure game with mystery and thriller themes. Common tags for Forgiveness include first-person, 3D, politics, indie, psychological and others.

Forgiveness is available on PC, Mac OS, Windows and Linux.

On average players spend around 5 hours playing Forgiveness.

Forgiveness was released on February 28, 2019.

Forgiveness was developed by Chaos Minds.

Forgiveness has received mostly positive reviews from players. Most players liked Forgiveness for its graphics but disliked it for its story.

Forgiveness is a single player game.

Similar games include The Guest, The Escaper, The House of Tesla: Definitive Edition, The House of Da Vinci, The Initiate and others.