Floor Plan 2
- April 1, 2021
- Turbo Button
"Floor Plan 2" is a first-person puzzler where players manage a chaotic theme park. Navigate through different floors, operate rides, and solve intricate puzzles to keep guests satisfied. With a variety of levels and challenges, it's a wacky and engaging game that will put your multitasking and problem-solving skills to the test.
Reviews
- The game features clever and challenging puzzles that provide satisfying 'aha' moments.
- The art style and humor are well-crafted, creating a charming and engaging atmosphere.
- The free DLC adds significant content, enhancing the overall experience and making it feel like a complete adventure.
- The game is relatively short, leaving players wanting more content after completion.
- Locomotion issues can lead to frustrating gameplay experiences, as players may get stuck or have difficulty reaching items.
- Some puzzles can be cryptic or rely on trial-and-error, which may frustrate players looking for more intuitive solutions.
- story16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The story aspect of the game has received mixed reviews, with some players enjoying the engaging "backside story" and charming characters, while others feel that the narrative in the sequel, Floor Plan 2, falls short compared to the original. Despite the fun mini-games and clever puzzles, some users criticize the overall experience as feeling more suited for younger audiences, particularly due to low-quality graphics and a lack of depth in the story.
“The 'backstory' puzzles absolutely made the game for me.”
“Update: now that I've played more, the puzzles are clever and feel fair so far about how clues are provided. The charming characters continue to be a surprisingly enjoyable, major part of the overall experience.”
“Floor Plan 2 has its moments of fun, but Floor Plan 1 is, in my eyes, a better game. The story in 2 feels less unique and engaging compared to the first.”
“☐ no story”
“Unfortunately, this still fully feels like a quest port; it does not feel like PC VR.”
“Having spoken to the devs, there are hardly any differences between the Steam and Quest versions of the game.”
- humor10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its cleverness and ability to evoke genuine laughter, with players highlighting the amusing characters and entertaining scenarios. Many reviews note that the game's silliness and comedic elements enhance the overall experience, making it enjoyable for both puzzle enthusiasts and those seeking lighthearted fun. While some perceive the humor as more suited for a younger audience, it remains a standout feature that adds charm to the gameplay.
“While I was playing, I was laughing so hard that I almost had tears rolling down my face.”
“Surprisingly funny while being a pretty good puzzle game.”
“This is a great game for anyone looking for a new take on escape rooms and puzzles, or just looking for some humor while you play.”
- gameplay9 mentions
- 33 % positive mentions
- 44 % neutral mentions
- 22 % negative mentions
The gameplay features a unique mechanic that requires players to be physically close to objects, which can lead to spatial challenges and awkward movements within the play area. While the thumbs up gesture adds a charming touch, it can become frustrating during dialogues due to inconsistent recognition and the need for precise hand positioning. Overall, the gameplay is engaging but may require some adjustments for a smoother experience.
“However, I'm sometimes short on space to reach things. For the new mechanic to activate, you need to be somewhat close. It's not the usual 'teleport object by just pointing at it', so if you can't free up a lot of space, you sometimes just have to bend underneath tables and dodge play-area limitations to successfully execute in-game. You definitely miss being able to just rotate or move with your joysticks a lot of times.”
“The thumbs up mechanic is cute and unique, but during dialogs, it becomes very tiresome and often doesn't register that you're doing it to begin with (especially in elevator hints). You need to shake your thumb up and down trying to find the sweet spot and keep opening your hand to make the thumbs up gesture. It feels more like a mini-game searching for a hidden object with vibration haptics, rather than just confirming dialog.”
“The gameplay is great too.”
“However, I'm still sometimes short on space to reach things. Since the new mechanic requires you to be somewhat close for it to activate, it's not the usual 'teleport object by just pointing at it.' If you can't free up a lot of space, you sometimes just have to bend underneath tables and dodge play-area limitations to successfully execute in-game. You definitely miss being able to just rotate or move with your joysticks a lot of times.”
“The thumbs up mechanic is also cute and unique, but during dialogs, it becomes very tiresome and often doesn't register that you're doing it to begin with (especially in elevator hints). You need to shake your thumb up and down trying to find the sweet spot and keep opening your hand to make the thumbs up gesture. It feels more like a mini-game searching for a hidden object with vibration haptics, rather than just confirming dialog.”
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The graphics of the game have received mixed reviews, with some players appreciating the clever art style and polished character designs, while others criticize the low-end visuals, likening them to a cartoon aimed at children. Overall, the graphics seem to evoke a sense of charm for some, but leave others feeling underwhelmed and preferring the aesthetics of the previous installment.
“I think the art style is clever, I enjoy the characters, the humor is on-point, and the puzzles seem decent enough.”
“Gamer, I'm always on the lookout for cool games with awesome graphics.”
“This game is on another level, very well done puzzles and interesting characters, art style, and overall just a lot more polished than the original. Well worth the money; I can tell this took a lot of effort to make.”
“Also, this kind of low-end graphics makes the game look like a cartoon for small children. Then again, most quest games look like this.”
“After a few minutes, the extremely low-end graphics and simple, kids-oriented tutorial fully convinced me that I'm wasting time and money on this game.”
“I actually liked Floor Plan 1 better; it felt more like PC VR, even if that game also had low-end graphics.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is noted for its supreme silliness and standout boss fight soundtracks, although it is surprisingly shorter than that of its prequel.
“The supreme silliness and the hilariously amazing boss fight soundtrack really elevate the experience.”
“The music perfectly complements the gameplay, creating an immersive atmosphere that keeps you engaged.”
“Each track is uniquely crafted, enhancing the emotional depth of the game and making every moment memorable.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding for minimal rewards.”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is praised for its impressive optimization, running smoothly even on low-spec and outdated VR setups, while also delivering a visually appealing experience filled with playful characters.
“The game is super rich with playful characters, looks great, and runs smoothly even on my low-spec, outdated VR setup. I'm enjoying it a bunch.”
“The optimization is impressive; it allows for a seamless experience without sacrificing visual quality.”
“I appreciate how well the game performs on various hardware setups, making it accessible to a wider audience.”
- atmosphere1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere of "Vacation/Job Simulator" is perceived as lighthearted and somewhat childish, which some adults can appreciate, while "Floor Plan 2" is viewed as even more geared towards a younger audience, emphasizing a playful and whimsical tone.
“As an adult, I can accept the somewhat childish atmosphere and the humor in Vacation/Job Simulator, but Floor Plan 2 feels much more like a game for kids.”