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Floor Plan 2

Floor Plan 2 Game Cover
91%Game Brain Score
story, humor
gameplay, graphics
91% User Score Based on 69 reviews

Platforms

PCOculus QuestVirtual RealityOculus VRWindows
Floor Plan 2 Game Cover

About

Floor Plan 2 is a single player puzzle game. It was developed by Turbo Button and was released on April 1, 2021. It received very positive reviews from players.

"Floor Plan 2" is a first-person puzzler where players manage a chaotic theme park. Navigate through different floors, operate rides, and solve intricate puzzles to keep guests satisfied. With a variety of levels and challenges, it's a wacky and engaging game that will put your multitasking and problem-solving skills to the test.

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91%
Audience ScoreBased on 69 reviews
story4 positive mentions
grinding3 negative mentions

  • The game features a vibrant and energetic art style reminiscent of classic shows, making it visually appealing and fun.
  • Puzzles are well-designed, offering a mix of clever challenges and humorous solutions that enhance the overall experience.
  • The game has received praise for its charming characters, engaging humor, and significant improvements over its predecessor.
  • The game suffers from frustrating locomotion issues, making navigation difficult and sometimes hazardous for players.
  • Some puzzles can be overly cryptic or rely on trial-and-error, leading to moments of confusion and frustration.
  • The game is relatively short, leaving some players feeling that it lacks content compared to expectations set by the first installment.
  • story
    18 mentions Positive Neutral Negative

    The story in the second game is praised for its creativity and engaging puzzles, with many players appreciating the whimsical themes and humorous characters, such as the beloved "cat guy." While some feel that the first game had a more unique narrative, the second installment still offers a coherent and enjoyable experience that newcomers can easily follow without prior knowledge of the first game. However, there are mixed feelings about the overall presentation, with some reviewers noting that the graphics and feel resemble a lower-end VR experience.

    • “The 'backside story' puzzles absolutely made the game for me.”
    • “Update: now that I've played more, the puzzles are clever and feel fair so far about how clues are provided, and the charming characters continue to be a surprisingly enjoyable, major part of the overall experience.”
    • “Dude, I love the new backside story mode and I love the cat guy; he's funny when he loses, and the mini-games are fun!”
    • “Unfortunately, this still fully feels like a quest port; it does not feel like PC VR.”
    • “I know the devs tried to make the PC VR better than the Quest version, but still, it totally looks questified to me, sorry.”
    • “Having spoken to the devs, there are hardly any differences between the Steam and Quest versions of the game.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players finding it clever and consistently funny, often leading to genuine laughter. The characters, particularly the cat guy, add to the comedic charm, while the game's silliness and humorous elements enhance the overall experience, making it enjoyable for both puzzle enthusiasts and those seeking lighthearted fun. Despite some noting a more childish atmosphere, the humor remains a standout feature that appeals to a broad audience.

    • “While I was playing, I was laughing so hard that I almost had tears rolling down my face.”
    • “Surprisingly funny while being a pretty good puzzle game.”
    • “This is a great game for anyone looking for a new take on escape rooms and puzzles, or just looking for some humor while you play.”
  • gameplay
    9 mentions Positive Neutral Negative

    Gameplay is characterized by a unique mechanic that requires players to be physically close to objects, which can lead to spatial challenges and the need to navigate around obstacles. While the thumbs up gesture adds a charming touch, it can become cumbersome during dialogues, often failing to register properly. Overall, the gameplay is engaging but may require some adjustments for optimal experience.

    • “The gameplay is great too.”
    • “However, I'm sometimes short on space to reach things, since for the new mechanic to activate, you need to be somewhat close. It's not the usual 'teleport object by just pointing at it', so if you can't free up a lot of space, you sometimes just have to bend underneath tables and dodge play-area limitations to successfully execute in-game. You definitely miss being able to just rotate or move with your joysticks a lot of times.”
    • “The thumbs up mechanic is also cute and unique, but during dialogs, it becomes very tiresome or often doesn't register that you're doing it to begin with (especially in elevator hints). You need to shake your thumb up and down trying to find the sweet spot and keep opening your hand and making the thumbs up gesture, which makes it feel like a mini-game searching for a hidden object with vibration haptics, rather than just confirming dialog.”
    • “However, I'm still sometimes short on space to reach things. Since for the new mechanic to activate, you need to be somewhat close, it's not the usual 'teleport object by just pointing at it'. If you can't free up a lot of space, you sometimes just have to bend underneath tables and dodge play-area limitations to successfully execute in-game. You definitely miss being able to just rotate or move with your joysticks a lot of times.”
    • “The thumbs up mechanic is also cute and unique, but during dialogs, it becomes very tiresome and often doesn't register that you're doing it to begin with (especially in elevator hints). You need to shake your thumb up and down trying to find the sweet spot and keep opening your hand and making the thumbs up gesture. It feels more like a mini-game searching for a hidden object with vibration haptics, rather than just confirming dialog.”
    • “---{ gameplay }---”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are characterized by a vibrant, cartoonish art style reminiscent of Captain Underpants and Muppets, which many players find energetic and clever. While some appreciate the polished visuals and engaging character designs, others criticize the low-end graphics as overly simplistic and more suited for a younger audience, leading to mixed feelings about the overall aesthetic.

    • “The whole Captain Underpants/Muppets type art style is so full of energy, just something like your hands being so wacky and fun, and immensely reminds me of something Kevin Temmer would make to the point that it's uncanny.”
    • “I think the art style is clever, I enjoy the characters, the humor is on-point, and the puzzles seem decent enough.”
    • “The game is on another level with very well done puzzles and interesting characters, art style, and overall just a lot more polished than the original.”
    • “Also, this kind of low-end graphics makes the game look like a cartoon for small children - then again, most quest games look like this.”
    • “After a few minutes, the extremely low-end graphics and simple kids-oriented tutorial fully convinced me that I'm wasting time and money on this game.”
    • “I actually liked Floor Plan 1 better; it felt more like PCVR, even if that game also had low-end graphics.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is noted for its supreme silliness and features a hilariously amazing soundtrack during boss fights, although it is surprisingly shorter compared to the prequel.

    • “The supreme silliness and the hilariously amazing boss fight soundtrack really elevate the experience.”
    • “The music perfectly complements the gameplay, creating an immersive atmosphere that keeps you engaged.”
    • “Each track is uniquely crafted, enhancing the emotional depth of the game and making every moment memorable.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it still feels like I'm nowhere.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, running smoothly even on low-spec and outdated VR setups, while also delivering rich visuals and engaging gameplay.

    • “The game is super rich with playful characters, looks great, and runs smoothly even on my low-spec, outdated VR setup. I'm enjoying it a bunch.”
    • “The optimization is impressive; I can play on lower-end hardware without sacrificing the experience.”
    • “I appreciate how well the game performs; it maintains a steady frame rate and responsive controls, making for an enjoyable experience.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere in "Vacation/Job Simulator" is seen as lighthearted and somewhat childish, which some players appreciate, while "Floor Plan 2" is perceived as even more geared towards a younger audience, emphasizing a playful and whimsical tone.

    • “The atmosphere in this game is incredibly immersive, making you feel like you're truly part of a vibrant world.”
    • “The combination of sound design and visual aesthetics creates a captivating atmosphere that draws you in.”
    • “Every detail contributes to a rich atmosphere that enhances the overall gaming experience.”
    • “As an adult, I can accept the somewhat childish atmosphere and the humor in Vacation/Job Simulator, but Floor Plan 2 feels much more like a game for kids.”
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Frequently Asked Questions

Floor Plan 2 is a puzzle game.

Floor Plan 2 is available on PC, Virtual Reality, Windows, Oculus Quest and others.

Floor Plan 2 was released on April 1, 2021.

Floor Plan 2 was developed by Turbo Button.

Floor Plan 2 has received very positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Floor Plan 2 is a single player game.

Similar games include Escape Simulator 2, Escape Simulator, Hello Puppets! VR, Vacation Simulator, Wanderer and others.