Flan's MS
- September 15, 2024
- Geism
Flan's MS is a 2D pixel storyline game . A story of seeking answers all. ------------------- Flan's MS is mainly based on the plot,the story lasts for 2-3 hours! The main gameplay is very simple: you can gradually solve puzzles and understand the entire story by move left and right. Of course, to avoid a potentially monotonous experience, the game also features a story log and…
Reviews
- The pixel art is beautiful and a highlight of the game, creating a pleasant visual experience.
- The game successfully creates an unsettling atmosphere with effective jump scares and a mysterious plot.
- Despite its linearity, the game offers a brisk and refreshing experience, making it enjoyable for a short playthrough.
- The English localization is rough and incomplete, which can lead to confusion in understanding the story.
- The game feels unfinished, with many features unused and a lack of interaction that detracts from the overall experience.
- There are technical issues, such as saving problems and instances of loading into a black screen, which can disrupt gameplay.
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The story has received mixed reviews, with some players feeling it is unfinished and lacking coherence, particularly in the third act, while others appreciate its unique vision and atmosphere. The narrative centers around a young vampire girl named Flandre and her talking cat, though the localization issues may obscure some details. Overall, the game is noted for its ability to create suspense and an unsettling atmosphere, despite its narrative shortcomings.
“However, calling it a 'walking simulator' undermines the grace, the suspense - the fundamental desire within any story to see what happens next - that this game accomplishes simply through walking.”
“It is eminently palpable from every moment of play that letter_w seeks to capture a particular vision - a particular story for this character, flandre, that they have a madman's attachment to - and they did so not by adhering to familiar touhou tropes of plot or setting or game mechanics, but by keeping the things they wanted to keep and throwing the rest out.”
“This is a story about a young vampire girl named Flan and her talking cat.”
“The story feels unfinished; it's like you wrote 1/4 of a book, added a bunch of cliffhangers, and just stopped there. The story makes no sense, and each act doesn't make sense, especially the third.”
“Since the story is a bit strange, some information might get lost in the translation.”
“The localization is pretty rough, but just enough to understand the story.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay in this collection of Touhou-inspired titles showcases a diverse range of genres, from tower defense to metroidvania, often prioritizing familiar mechanics over innovative design. While some games feature unique storytelling and character focus, others rely on repetitive mini-game mechanics that lack depth. Overall, the gameplay experience varies significantly, with some titles offering engaging narratives and others feeling like derivative imitations.
“It is eminently palpable from every moment of play that letter_w seeks to capture a particular vision - a particular story for this character, Flandre, that they have a madman's attachment to - and they did so not by adhering to familiar Touhou tropes of plot or setting or game mechanics, but by keeping the things they wanted to keep and throwing the rest out.”
“Great little horror game; the English localization can be quite lacking at times, but so far the story and mechanics are understandable.”
“Look at this plethora of minigame mechanics that get used just once and never come up again.”
“Gameplay is deliberately slow because your only movement keys are left and right.”
“It is eminently palpable from every moment of play that letter_w seeks to capture a particular vision - a particular story for this character, flandre, that they have a madman's attachment to - and they did so not by adhering to familiar touhou tropes of plot or setting or game mechanics, but by keeping the things they wanted to keep and throwing the rest out.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics feature a pleasing art style that initially attracted players, but the overall experience feels incomplete due to limited interactivity and functionality, with some options failing to have any impact.
“The art style is beautiful and captivating, which is why I decided to purchase the game.”
“The graphics are stunning and really bring the game world to life.”
“The visual design is impressive, with vibrant colors and detailed environments that enhance the overall experience.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that while the game has some stability issues, particularly with glitches, there is potential for improvement.
“The game is plagued with glitches that severely impact the overall experience.”
“Frequent crashes make it nearly impossible to enjoy the game.”
“There are too many bugs that disrupt gameplay and hinder progress.”
- atmosphere1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
The game effectively cultivates an unsettling atmosphere that enhances its narrative, drawing players into a compelling and immersive experience.
“The haunting sound design and eerie visuals immerse you in a world filled with tension.”
“Every corner of the environment feels alive, contributing to a sense of dread and anticipation.”
“The game is more about creating an unsettling atmosphere and delivering a story.”
“The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
“Despite its potential, the game fails to evoke any real sense of tension or dread.”