Skip to main content

FixFox

FixFox respects your time, offering a wholesome adventure filled with puzzles, quirky characters, and a laid back journey through space.
FixFox Game Cover
84%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, replayability
86% User Score Based on 367 reviews
Critic Score 80%Based on 5 reviews

Platforms

Nintendo SwitchPCWindows
FixFox Game Cover

About FixFox

FixFox is a single player open world simulation game with mystery and science fiction themes. It was developed by jarnik and was released on March 31, 2022. It received mostly positive reviews from critics and positive reviews from players.

Arriving on a curious planet, Vix and her toolbox Tin explore space, fixing machines with unconventional tools and eating cozy meals with kind robot locals. On an epic adventure, the duo repairs an interstellar beacon, constructs giant mechs, and unravels a cosmic mystery that transcends existence.

Skip Games Like FixFox

Games Like FixFox

Looking for games like FixFox? Here are top open world simulation recommendations with a mystery and science fiction focus, selected from player-similarity data — start with Wytchwood, Caravan SandWitch or Haven Park.

Skip User Reviews

Reviews

86%Audience ScoreBased on 367 reviews
story121 positive mentions
grinding19 negative mentions

  • Engaging and heartwarming story with surprising emotional depth and well-developed characters, including a unique genderfluid protagonist.
  • Cozy, relaxing gameplay centered on exploration and repairing machines with creative, intuitive puzzle mechanics using unconventional tools.
  • Charming pixel art and vibrant worlds complemented by a pleasant, fitting soundtrack that enhances the immersive experience.
  • Repetitive and somewhat tedious gameplay loop involving extensive fetch quests, inventory management, and backtracking across large maps, sometimes exacerbated by map randomization.
  • Navigation and travel can be frustrating due to awkward controls, multiple overlapping fast travel systems, and oppressive night conditions.
  • The ending and story pacing receive mixed reactions; some find the conclusion abrupt or unsatisfying, and large portions of dialogue can be overly hand-holding or repetitive.
  • story

    341 mentions Positive Neutral Negative
    35% positive mentions, 60% neutral mentions, 5% negative mentions

    The story in Fixfox is widely praised for its heartwarming, engaging, and often unexpectedly deep narrative centered on themes of family, AI ethics, and acceptance, which keeps players invested throughout. However, many note that the pacing suffers from repetitive fetch quests and excessive hand-holding, with the silent protagonist and overbearing sidekick sometimes detracting from the experience. The ending is divisive—while some find it powerful and satisfying, others feel it undermines the story's buildup, leaving mixed impressions overall.

    • “It was a true delight to inhabit the world of Fixfox, and the story was a beautiful tale of family love and betrayal set in a world of space travel and robots.”
    • “The story is extremely well-written and even hours after finishing it, I can't stop thinking about it.”
    • “The characters and story are expertly crafted, and everything about the game feels like a true labor of love.”
    • “One of the worst parts of the story is the end which invalidates the whole game.”
    • “The entire last act of the story already felt like budget or time were running out and actual gameplay content was getting thin on the ground (the entire last chapter basically gives up and becomes a full-on walking simulator), but the ending feels like the part where the bottom just falls out of the whole thing.”
    • “The game isn't just afraid of the audience not getting to continue the story, it's also afraid of the audience not understanding the story, so instead of letting you think about what it's showing you and why, the game just tells you what to think.”
  • gameplay

    227 mentions Positive Neutral Negative
    29% positive mentions, 61% neutral mentions, 10% negative mentions

    The gameplay in Fixfox centers on a charming but repetitive core loop of fixing broken machines using quirky mechanics and exploring a vibrant world. While the fixing mechanics are intuitive, relaxing, and enjoyable at first, many found them underutilized and eventually redundant, with some later gameplay elements feeling unnecessary or poorly integrated. Overall, the gameplay offers a cozy, low-pressure experience that appeals to players valuing story and atmosphere over depth or challenge, though it may grow tedious during longer sessions.

    • “The core mechanics are good, and the gameplay loop is satisfying.”
    • “The fixing gameplay was the reason this game caught my eye and while I do think it could have been expanded a bit more, it is thankfully not a game that relies on its primary feature as the sole focus; it has some variety among its mechanics, making the majority of the game feel constantly fresh.”
    • “And the gameplay is real chill but engaging, exploring the various zones, fixing stuff with makeshift tools, solving puzzles, it's got a compelling gameplay loop that doesn't ever get stale.”
    • “Extremely redundant mechanics: movement includes scooter, short-range teleport that speeds up movement on scooter, ziplines between important points, and a free, fast teleport to any location unlocked very early. These redundant mechanics don't feel earned nor have niche uses. You can just play the whole game teleporting everywhere after having visited every location once.”
    • “Just about every gameplay mechanic gets redundant by another gameplay mechanic later on.”
    • “The gameplay quickly becomes annoying. Many mechanics (especially travel) are painstakingly repetitive and time-consuming, and some are necessary. The core gameplay feels flat and unrewarding. The fixing mechanic is dumbed down with literally no variation, and the story consists mostly of fetch quests. The world map randomly changes at each story milestone, which is annoying and immersion-breaking. Additionally, some mechanics are badly explained or don't seem to work properly, leading to frustrating gameplay.”
  • music

    84 mentions Positive Neutral Negative
    54% positive mentions, 42% neutral mentions, 4% negative mentions

    The game's music is widely praised for its relaxing, catchy, and beautifully composed soundtrack that perfectly matches the cozy, nostalgic aesthetic and emotional storytelling. While some note the limited variety and occasional repetitiveness of tracks, the overall chiptune and acoustic melodies enhance the immersive experience, leaving a memorable and soothing impression that many players enjoy even after finishing the game.

    • “The music was beautifully composed, fit each area/scene perfectly, and they still play in my mind as I remember them fondly; especially this one extra-cozy, relaxing acoustic tune.”
    • “Really I can't underscore enough how pleasant and just overall enjoyable every song in the game is, especially as you ride between old semi-abandoned towns having a little folksy guitar backing you up and setting the mood was really perfect.”
    • “The game's music was composed by Aleix Ramon, and the key art was created by Jana Kilianová, adding to the game's wholesome and creative atmosphere.”
    • “Very limited soundtrack; hearing the same simple and short tracks over and over gets really tiring.”
    • “One, there's no way to change the music in certain towns.”
    • “The traveling music was similar enough to each other I did eventually grow old of listening to it.”
  • emotional

    61 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Fixfox delivers a deeply wholesome and heartwarming emotional experience, blending touching storytelling with charming characters and reflective themes like friendship, acceptance, and coping with past traumas. Many players found it both joyful and tear-inducing, praising its unique, soothing atmosphere and emotional depth that lingers well beyond gameplay. Despite some quirks and minor repetitiveness, its blend of puzzle-solving and narrative offers a genuinely emotional and memorable journey.

    • “100% recommend, a very emotional and well-written story, and great music that reminded me of games like Slime Rancher and Outer Wilds.”
    • “Both endings made me cry, and I highly recommend reloading your last save to do them both.”
    • “By the end, I cried so hard my face hurt, but I say that in an extremely positive way.”
  • graphics

    53 mentions Positive Neutral Negative
    57% positive mentions, 37% neutral mentions, 6% negative mentions

    The game's graphics are widely praised for their charming, cozy, and vibrant pixel art style that evokes a nostalgic retro aesthetic with neat, colorful designs and pleasing animations. While some find the pixelation simplistic or occasionally flawed, most appreciate the thoughtful art direction that complements the strong storytelling and relaxing atmosphere. The blend of 2D and occasional 3D elements adds uniqueness, though minor graphical bugs exist but are expected to improve over time.

    • “For audiovisuals: I love the aesthetic of Fixfox, it is very cozy and a lot of care clearly went into making the sprites and music.”
    • “[b]Graphics and sound:[/b] The pixel art style is vibrant and detailed, bringing the whimsical world of Karamel to life.”
    • “Absolutely amazing story game with creative mechanics, beautiful graphics, great sound design, and stunning music.”
    • “One thing I don't really like with many recent games is the pixelated graphics in order to emulate 'retro'.”
    • “The graphics are extremely simple and nothing special.”
    • “The graphics are alright, but flawed in ways that are definitely way more noticeable when you're slogging through the third or fourth long run between plot points.”
  • humor

    29 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for being funny, charming, and well-written, blending quirky dialogue and characters with a cozy, relaxed atmosphere. It balances lighthearted, witty moments with heartfelt storytelling, creating a memorable and enjoyable experience. While mostly effective, a few attempts at humor may feel less amusing to some, but overall it contributes significantly to the game's warmth and appeal.

    • “Funny, well written, cozy and quite relaxing while still being a wonderful adventure.”
    • “Dialog is entertaining and humorous, with the occasional bit of good advice and real-talk sprinkled in.”
    • “Loads of humor and charm makes the right to repair a joyful romp with colorful characters and clever dialog.”
  • grinding

    21 mentions Positive Neutral Negative
    10% positive mentions, 0% neutral mentions, 90% negative mentions

    Grinding in the game is generally not overly demanding, with achievements rarely requiring extensive repetition. However, many users find certain gameplay elements and quest patterns repetitive and tedious, especially during early stages and map traversal. Despite some monotony, engaging mechanics and a compelling story help maintain player interest.

    • “Puzzles were hard to do, but not that tedious either.”
    • “Overall though, it's not too tedious, and seems well paced for a story.”
    • “While the in-between work is tedious and repetitive, I do plan to finish the game.”
    • “Though it does get a bit tedious at times; there's a pattern of quests that happens in groups of 4, and it happens several times, and it starts to drag on after a while.”
    • “Traversing the maps becomes boring and tedious; sometimes finding a job that gives you that one tool you require to progress becomes tedious.”
  • replayability

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Replayability in this game is mixed: while the main story is linear and offers little replay value, numerous side activities and charming elements provide players with reasons to revisit and enjoy the game multiple times.

    • “Replayability: While the main story is linear, the game’s charm and numerous side activities offer plenty of reasons to revisit.”
    • “High replay value with various side activities.”
    • “Turns out, they're used for recording memories in Fixfox-world and they're playable.”
    • “But it doesn't have much replay value, which I don't think the developers considered.”
    • “Little to no replay value.”
    • “While the main story is linear, the game’s charm and numerous side activities offer some reasons to revisit, but overall replayability is limited.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game's atmosphere is praised for being cozy and relaxing, blending a wholesome, creative vibe with beautiful landscapes and a catchy soundtrack. It effectively balances a polite, peaceful story that handles heavy themes thoughtfully, creating an immersive and emotionally engaging experience.

    • “The story is very good and has such a nice, cozy atmosphere but deals with heavy topics without dragging itself too much (but then the ending just goes hard). I draw connections with Gundam and its transhumanism themes and Sonic Colors. Let go of your hate, it's only baggage.”
    • “The game’s music was composed by Aleix Ramon, and the key art was created by Jana Kilianová, adding to the game's wholesome and creative atmosphere.”
    • “I sat myself in front of the TV with a controller (which I don't usually do) and let the beautiful landscapes, polite and peaceful story, catchy soundtrack, and the overall cozy atmosphere of the game completely engulf me.”
  • stability

    4 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game generally runs well, including on the Steam Deck, but suffers from occasional bugs, camera glitches, and freezes that affect overall stability. While enjoyable, it could benefit from technical polishing.

    • “It's a cute bit of fun, runs great on my Steam Deck.”
    • “This is a buggy mess that doesn't know what it wants to be.”
  • character development

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    The character development is generally considered weak, with NPCs lacking depth and meaningful connections, resulting in shallow and unmemorable interactions.

    • “I can't say I agree with the reviews; the character design is poor and NPCs rarely mean anything to the player beyond surface level.”
    • “The character development and denizens you have to interact with are unfortunately all a little bit tinny, literally.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The provided text does not contain any information related to the game's optimization.

Skip Critic Reviews
Skip Game Offers

Buy FixFox

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

10h Median play time
8h Average play time
3-13h Spent by most gamers
*Based on 4 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

FixFox is a open world simulation game with mystery and science fiction themes. Common tags for FixFox include indie, exploration, family friendly, narrative, pixel graphics and others.

FixFox is available on Nintendo Switch, PC and Windows.

On average players spend around 8 hours playing FixFox.

FixFox was released on March 31, 2022.

FixFox was developed by jarnik.

FixFox has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked FixFox for its story but disliked it for its grinding.

FixFox is a single player game.

Similar games include Wytchwood, Caravan SandWitch, Haven Park, Bear & Breakfast, Carto and others.