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First Class Escape 2: Head in the Clouds

First Class Escape 2: Head in the Clouds Game Cover
79%Game Brain Score
story, graphics
grinding, gameplay
79% User Score Based on 177 reviews

Platforms

PCWindows
First Class Escape 2: Head in the Clouds Game Cover

About

First Class Escape 2: Head in the Clouds is a single player and multiplayer casual puzzle game with a mystery theme. It was developed by 0 Deer Soft and was released on February 8, 2022. It received mostly positive reviews from players.

"First Class Escape 2: Head in the Clouds" is a co-operative atmospheric escape-room-style puzzle game, set in a beautiful luxury airship.

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79%
Audience ScoreBased on 177 reviews
story5 positive mentions
grinding19 negative mentions

  • Challenging and well-designed puzzles that require logical thinking and provide a rewarding experience upon solving.
  • Beautiful and atmospheric graphics with immersive environments, showcasing detailed architecture and a unique setting on a 1930s airship.
  • Excellent cooperative multiplayer mode allowing up to 5 players, enhancing the experience through collaboration and puzzle division.
  • Lack of an inventory system forces players to carry only one item at a time, causing tedious backtracking and slowing gameplay.
  • Some puzzles are overly complex, tedious, or vague, requiring excessive reading and back-and-forth that can frustrate players.
  • Controls and user interface have issues, including small hitboxes, inconsistent mechanics, and a lack of effective hint support.
  • story
    19 mentions Positive Neutral Negative

    The story aspect received mixed feedback, with some players finding it structured, intriguing, and a compelling backdrop for the puzzles, while others felt it was thin, nonsensical, or lacking in depth and atmosphere. Several noted the plot involving spies on a 1930s airship is present but somewhat irrelevant or confusing. Overall, the story adds some interest but could benefit from being more fleshed out and integrated.

    • “Lots of ground to cover and puzzles to solve with a compelling story in the background.”
    • “The storyline was really interesting; I wish they had fleshed it out a bit more because I felt invested in it after reading all the little notes.”
    • “This game is not an ordinary escape room; it's a little round window in the skies for you to go through and enter a whole new world. It is a story, it is a movie.”
    • “Absolutely nonsensical story and random puzzles.”
    • “No story behind it, so we felt very lost and confused.”
    • “Whatever story was present was either lost on us or was not intriguing enough to warrant continuing onward.”
  • grinding
    19 mentions Positive Neutral Negative

    The grinding aspect is widely criticized for being tedious and overly complex, with many puzzles feeling more like chores than engaging challenges. While some individual puzzles were enjoyable, most are seen as confusing, overly time-consuming, and lacking satisfying payoff, leading to frustration rather than excitement.

    • “You figure out what needs to happen to solve the puzzle, realize it's too much work and look up the solution because I don't want to read 2 books to figure out how to dress 6 knights. If it was a page and 3 knights, maybe I could have fun with it, but this game is easily defined with one word: tedious.”
    • “As a result, the game lacks any 'zing' and indeed, it is so tedious that when the result to some puzzles was found, my response was one of relief rather than elation—a bad look for a puzzle game.”
    • “There were also some puzzles that, while perhaps not unfair, were so riddled with red herrings amidst the massive volume of information that it ended up feeling more tedious than anything to progress through the last half of the game.”
  • graphics
    12 mentions Positive Neutral Negative

    The game's graphics are widely praised for their high level of detail, aesthetic appeal, and fluidity, contributing significantly to the overall experience. However, some users note that lowering graphics settings can make text and numbers illegible, limiting customization. Overall, the visuals are considered impressive and well-suited to the game's style and time setting.

    • “The graphics are amazing, the level of details, the architecture and construction of each room is wonderful and mysterious.”
    • “The graphic are gorgeous, the music and sounds are just perfect, and the movement is fluid without so much as a hiccup.”
    • “The best puzzles and the best graphics.”
    • “The worst part is you can't even lower the graphics because anything less than 'epic' graphics renders all text and numbers illegible.”
    • “Graphics could be better.”
    • “Graphics don't matter in this game.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay features a mix of well-designed mechanical puzzles that add enjoyment, but is hindered by frustratingly small hitboxes and overused mechanics involving single inputs affecting multiple outputs. While some puzzles offer variety and challenge, others can be tedious or confusing due to unclear rules. Minor technical issues exist but do not significantly impact the overall experience.

    • “The mechanics behind a lot of the puzzles are really well done and add a lot of fun to the experience.”
    • “Some puzzles were fun, like the music box puzzle which I enjoyed.”
    • “There were some issues with items passing through other items and some minor grammatical errors in the English version but none of this really detracted from the gameplay.”
    • “My main grievance with the gameplay is the impossibly small hitboxes for items, meaning that when you try to interact with something, you end up interacting with the wrong thing, or not interacting with it at all.”
    • “Some puzzles were fun, like the music box puzzle which I enjoyed, but others were tedious and often had confusing rules or mechanics.”
    • “The mechanic where one input influences overlapping outputs, e.g., lights out or one crank moving multiple gears, is massively overused and just annoying.”
  • music
    6 mentions Positive Neutral Negative

    The music is generally praised for being well-integrated and fitting, especially in music-themed puzzles like the music box, which users enjoy. However, some found the music volume unreasonably loud, leading them to mute the game except during specific puzzles. Overall, the soundtrack complements the atmosphere without drawing undue attention.

    • “The graphics are gorgeous, the music and sounds are just perfect, and the movement is fluid without so much as a hiccup.”
    • “Some puzzles were fun, like the music box puzzle which I enjoyed.”
    • “I just end up muting the whole game (until a music puzzle appears).”
    • “They are unreasonably loud and I just end up muting the whole game (until a music puzzle appears).”
    • “There's nothing else that you're intended to notice in the environment; you're just fiddling with what you already have - switching capacitors (I don't know enough about electricity to know if this is the correct nomenclature) in and out to create particular ampere values, exchanging spools in a music box to create a specific song, moving pegs to create various values in rows and columns, or flipping an enormous line of switches until certain criteria are met.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers some replayability through different puzzle solutions and multiplayer options, but overall it lacks depth and variety to justify replaying, especially given its price.

    • “Infinitely replayable.”
    • “I can't recommend this other than it is nice looking, but for 8 bucks it has no replayability as far as I can tell from the puzzles generated.”
    • “Has some replayability due to the fact that, unless you've solo'd it, you can go through the game again and solve puzzles you didn't first go around.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere in the game is generally noted as immersive and engaging, especially appreciated by those familiar with the original. However, some players feel it lacks in guiding cooperative play or building a strong atmospheric presence, relying more on the story to maintain interest.

    • “Very atmospheric.”
    • “Played the original first class game a year or so ago, really enjoyed the atmosphere of the game and the challenge of some of the puzzles.”
    • “There isn't really any atmosphere but the story will keep you playing.”
    • “You feel the atmosphere as you walk around; however, I played this as a co-op game and found us asking each other what to do next.”
  • stability
    3 mentions Positive Neutral Negative

    The game is generally stable, including in multiplayer, with no major glitches affecting items or puzzles. However, as a new release, some minor glitches have been reported.

    • “Very stable even in multiplayer, with no glitches involving items.”
    • “The game features challenging riddles, some with clever texts, others requiring technical or audio-based solutions.”
    • “Next to normal decipher and code puzzles, the game maintains excellent stability throughout.”
    • “As of this writing the game is a new release and there were some glitches.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is subtle and derives mainly from the hint button's overly simplistic and unhelpful messages, which users find amusingly ironic.

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Frequently Asked Questions

First Class Escape 2: Head in the Clouds is a casual puzzle game with mystery theme.

First Class Escape 2: Head in the Clouds is available on PC and Windows.

First Class Escape 2: Head in the Clouds was released on February 8, 2022.

First Class Escape 2: Head in the Clouds was developed by 0 Deer Soft.

First Class Escape 2: Head in the Clouds has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

First Class Escape 2: Head in the Clouds is a single player game with multiplayer and local co-op support.

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