"Final Days" is a post-apocalyptic survival game set in a world overrun by zombies. Gather resources, build a base, and fight off hordes of the undead to ensure your survival. The game features a dynamic day-night cycle, crafting system, and various weapons to choose from, providing a challenging and immersive experience.
The game offers a fun and chaotic experience, especially when played with friends, making it a great choice for multiplayer sessions.
It features a variety of game modes and a simple yet engaging gameplay mechanic, reminiscent of classic top-down shooters.
The developers are active and responsive, providing regular updates and a demo version for players to try before buying.
The gameplay can become repetitive and lacks depth, with many players finding it mindless after a short period.
The online player base is very low, making it difficult to find multiplayer matches, often leaving players to rely on bots.
The checkpoint system is poorly designed, causing players to restart from scratch without ammo, which can be frustrating during later levels.
gameplay
18 mentions Positive Neutral Negative
33%
45%
22%
The gameplay is centered around wave-based zombie survival, featuring a mechanic where movement affects aiming, which discourages repetitive tactics. While some players find the arcade-style mechanics enjoyable and the tutorial effective, many criticize the gameplay as clunky, lacking precision, and ultimately boring, with low completion rates indicating a lack of engagement. Overall, the game offers several modes but struggles to captivate a broader audience.
“Good gameplay and several modes to choose from; it's quite different now, but honestly, I had fun.”
“The tutorial is simple but well done and explains almost entirely the mechanics of the game.”
“Fairly simple arcade mechanics, but well executed.”
“The gameplay is clunky and lacks precision.”
“You don't have to take my word for it, just look at the achievement stats: half the players who launched the game didn't even kill 100 zombies (literally a few minutes of gameplay), only 1 in 6 finished the first non-tutorial campaign, and only 1 in 10 finished the second non-tutorial campaign.”
“The 'moving/shooting makes your aim worse' mechanic works well and discourages tedious kiting and pillar dancing.”
music
10 mentions Positive Neutral Negative
100%
The music in the game is highly praised for its upbeat rock theme and immersive sound ambience, enhancing the overall experience. Players enjoy the engaging soundtrack that complements the gameplay, making moments of action feel exhilarating. Overall, the music significantly contributes to the game's appeal and enjoyment.
“The music and the fun of getting overwhelmed is why this game is good.”
“In terms of sound ambience, the game is very well equipped, having a good sound and incredible music with a rock theme.”
“Graphically, Final Days looks great and has an upbeat soundtrack.”
graphics
8 mentions Positive Neutral Negative
50%
50%
The graphics in the game are highly praised for their aesthetic appeal, particularly the animations of zombies and characters that complement the dark theme. Players appreciate the visually pleasing log that appears during gameplay actions, enhancing the overall experience. Overall, the game's graphics are considered impressive and well-executed.
“The graphics and animations of the zombies and characters are good, fitting perfectly with the dark theme of the game.”
“Graphically, Final Days looks great and has an upbeat soundtrack.”
“Great graphics.”
story
4 mentions Positive Neutral Negative
25%
75%
The story in "Final Days" is largely absent, with players primarily focused on shooting zombies rather than engaging with a meaningful narrative. While there is a campaign mode, it is described as simplistic and lacking depth, failing to provide a compelling context for the gameplay.
“Final Days is a top-down zombie horde shooter, without any real story. The motive is to shoot things that are moving with special power-ups until they die, or you and your team die.”
“A story is missing; it is very simple and reduced, and in my opinion, it doesn't give much sense to the campaign mode.”
“The narrative is lacking depth and fails to engage the player, making the overall experience feel hollow.”
grinding
2 mentions Positive Neutral Negative
100%
Players appreciate that the "moving/shooting makes your aim worse" mechanic effectively discourages tedious grinding tactics like kiting and pillar dancing, promoting a more engaging and dynamic gameplay experience.
humor
2 mentions Positive Neutral Negative
150%
The humor in the game is highlighted by its clever and amusing achievements, which often come with humorous costs or challenges, adding a lighthearted and entertaining layer to the gameplay experience.
“The game features really funny achievements and the hilarious costs associated with unlocking them.”
“The humor in the game shines through its clever and amusing achievements, each with a unique twist.”
“I love how the game incorporates humor into its achievements, making the challenges both entertaining and rewarding.”