- December 18, 2019
- loznevoy
Femida Open Beta
Platforms
About
Femida is out on steam: https://store.steampowered.com/app/1167640/Femida/This is a beta version of the first 3 crime cases in the game. Not a complete game, just a demo of a little portion. We invite you to participate in the development by suggesting questions for the trials, or anything else you consider a useful advice. Femida - a nonlinear point-and-click indie game about justice where you…



- The game features an intriguing story with multiple endings and raises important moral questions.
- Gameplay involves interesting litigation cases and decision-making that impacts the overall narrative.
- Despite its flaws, the game has a unique charm and heart that some players find appealing.
- The game suffers from numerous grammatical errors and poor translation, which detracts from the overall experience.
- The user interface feels outdated and overly simplistic, resembling a browser game rather than a polished PC title.
- Technical issues, including bugs and save/load problems, significantly hinder gameplay and immersion.
story
30 mentions Positive Neutral NegativeThe story is set in an alternative post-WW2 society where players assume the role of a judge, making decisions that impact an overarching narrative filled with dark twists and turns. While some reviewers appreciate the intriguing plot and humor, others criticize the writing quality and game mechanics, describing them as tedious and poorly executed. Overall, the game offers a quick experience with the potential for a layered story, despite its flaws.
“You're a judge in an alternative post-WW2 type society and you're presented with various cases as part of an overarching story. You must read documentation carefully to make decisions that influence the overall story, like a badly framed choose your own adventure, but formatted like a 1998 browser/flash game.”
“If you can get past that, the darkness of the story and the twists and turns the plot takes may grab you.”
“If you ignore the bad writing (for a story-focused dialogue game), the game mechanics are also pretty bad and tedious.”
“Though even with a proper translation, the story content itself seemed pretty meh, and the game mechanics were just lame and lazy.”
“Overall, the game is simple, is very quick to finish (less than 3 hours for one playthrough), and has the promise of a deep, layered story.”