Feed the Cups Game Cover
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"Feed the Cups" is a Roguelite multiplayer online cooperative game where players run a Drink Shop, preparing ingredients, taking orders, and crafting drinks. Experience the real-life challenges of managing a shop, including inventory, supply management, and customer needs, while avoiding debt and controlling stress levels. The game offers local 2-player and remote multiplayer modes, as well as 2-4 player online cooperative play with friends. Immerse yourself in the art of creating refreshing drinks while working together to build a successful business.

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 202 reviews
replayability7 positive mentions
gameplay3 negative mentions
  • The game offers a fun and challenging cooperative experience, reminiscent of Overcooked and PlateUp, with unique mechanics and a charming art style.
  • Players appreciate the game's depth, replayability, and the ability to manage different drink recipes, making it engaging for both solo and multiplayer sessions.
  • The developers have created a polished game that captures the complexities of running a beverage shop, with a variety of characters and gameplay elements that keep it fresh.
  • The game is heavily skewed towards multiplayer, making it frustrating for solo players due to its difficulty and lack of balance for single-player modes.
  • There are issues with online play stability and some mechanics, such as debuffs, that can feel unfair and detract from the overall experience.
  • Translation errors and confusing instructions can hinder gameplay, along with a desire for more content and modes to enhance replayability.
  • gameplay18 mentions

    The gameplay is praised for its polished mechanics and the introduction of new elements that enhance complexity and replayability, drawing comparisons to games like "Overcooked" and "PlateUp!" Players appreciate the incorporation of food resources, varied customer interactions, and a progression system that includes rogue-lite features. The charming hand-drawn graphics and accessible mechanics further contribute to an engaging experience that keeps players on their toes with each level.

    • “The gameplay modifiers for different difficulty levels are also fantastic and add a ton of replayability.”
    • “It feels polished, the mechanics are great. I enjoy that there's actual food resources where you can order and move things around during the game.”
    • “The gameplay is similar to games such as Overcooked but can be way more complicated at times.”
    • “It's PlateUp or Cook, Serve, Delicious, but with its own details, like characters, varied customers, contracts, stress mechanics, house upgrades, and business fees, which make for interesting variety.”
    • “It's beyond impressive that every single level offers up some new aspect of gameplay to keep you on your toes.”
  • graphics11 mentions

    The graphics of the game are praised for their unique, hand-drawn art style, reminiscent of titles like Stardew Valley and Cuphead. Players appreciate the cute visuals and the overall charming aesthetic, which complements the game's relaxed gameplay mechanics.

    • “Lovely art style and chill gameplay.”
    • “I really like the unique art style.”
    • “This game has cute, hand-drawn graphics and easy mechanics to learn to play.”
    • “The graphics are not very comfortable to look at.”
    • “The graphics are really cute, but they lack depth.”
    • “The art style feels unoriginal and reminds me too much of other games.”
  • replayability8 mentions

    The game is praised for its high replayability, attributed to its diverse recipes, roguelite elements, and gameplay modifiers that enhance difficulty. Players find it both challenging and enjoyable, making it a recommended choice for fans of cooperative games. Overall, it offers a fun and engaging experience that encourages repeated play.

    • “Challenging while replayable thanks to its various recipes and roguelite elements.”
    • “The gameplay modifiers for different difficulty levels are also fantastic and add a ton of replayability.”
    • “This game tops them all, highly replayable, frustrating, and just a great time.”
  • music6 mentions

    Players express a desire for a greater variety of soundtracks and longer tracks, with some noting that the repetitive music can become grating over time. Overall, the music aspect is seen as lacking in diversity and length, leading to frustration.

    • “Kinda wished for more soundtracks (or longer tracks), music was slowly driving me insane.”
  • story2 mentions

    The story is criticized for incorporating arbitrary time limits and stress-inducing mechanics that detract from the experience, leading to frustration and a reliance on replaying missions rather than engaging with the narrative.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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