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Fear the Void Game Cover

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Full Version of the game available on Steam: https://store.steampowered.com/app/2606820/Fear_The_Void/ Something goes wrong during your subway journey home, leaving you in quiet darkness. Can...

Fear the Void screenshot
Fear the Void screenshot
Fear the Void screenshot
Fear the Void screenshot

92%
Audience ScoreBased on 12 reviews
story3 negative mentions

  • The game features a well-crafted atmosphere and intriguing narrative, with multiple endings and branching paths that encourage replayability.
  • The low poly graphics and retro aesthetic are reminiscent of classic PSX games, appealing to fans of that style.
  • The developers are responsive and passionate about their work, quickly addressing bugs and engaging with the community.
  • The gameplay can feel poor at times, with some players finding the enemy detection frustrating and the controls not intuitive.
  • The story elements are often vague and lack context, leading to a feeling of disconnection from the narrative.
  • Some players found the overall experience too short and felt that the game did not fully explore its heavy themes.
  • story
    12 mentions Positive Neutral Negative

    The game's story is a short yet engaging experience, featuring a deep narrative that encourages multiple playthroughs to explore its branching paths and character choices. While some players found the story elements minimal and at times confusing, the atmospheric setting and intriguing characters kept them invested. Overall, the combination of gnostic themes and retro graphics enhances the storytelling, making it appealing for fans of atmospheric games.

    • “A short experience that is really enjoyable, with a well-achieved ambiance and a surprisingly deep narrative even if the game story is just scratching the surface of it.”
    • “The branching story paths make me want to replay the game, not because I am curious about where the story will go but because I am simply curious about what happens on a different path.”
    • “The story elements were almost negligible.”
    • “Simply put: the story did not excite me.”
    • “Although pretty scarce, the story elements didn't feel disjointed and made me want to replay the game multiple times to understand how everything flows together and how my choices impacted the events.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game have received praise for their nostalgic low-poly and PSX-style aesthetics, effectively creating an atmospheric experience reminiscent of classic horror titles. Reviewers appreciated the detailed and legible visuals, which contribute to the overall art direction, though some noted that improvements in enemy pathfinding and sound design could enhance the experience further. Overall, the retro graphics and atmospheric visuals are highlighted as key strengths, appealing to fans of the genre.

    • “I loved the low poly graphics and the UI; it made me remember when I first played Dementium in 2012.”
    • “I'm also a fan of the old PSX style graphics, which this game does well.”
    • “Other than that, I loved pretty much everything in regards to the art direction and the retro aesthetic.”
    • “The visuals and the sound effects were not very helpful, either.”
    • “This would have been a much better game with about 500 to 600 more megabytes of content that allowed the game to take some time or a better enemy pathfinding/logic, visuals and atmosphere, and sound design.”
    • “The atmosphere, the characters, the crispy PS2-like graphics, and most of all the absurd and horrifying creatures reminded me of the former, while the story, the lore and the cosmological themes reminded me of the latter.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its intriguing story, retro graphics, and a blend of horror and absurdity, reminiscent of classic titles. However, some reviewers feel that the overall experience is hindered by poor gameplay and a lack of content, suggesting that enhancements in enemy AI and sound design could elevate the atmospheric experience further.

    • “Tl;dr buy it if you like short atmospheric games with decent puzzles, intriguing story and awesome retro graphics!”
    • “The atmosphere, the characters, the crispy PS2-like graphics, and most of all the absurd and horrifying creatures reminded me of the former, while the story, the lore and the cosmological themes reminded me of the latter.”
    • “The atmosphere, the characters, the crispy PS2-like graphics, and most of all the absurd and horrifying creatures reminded me of the former, while the story, the lore, and the cosmological themes reminded me of the latter.”
    • “This would have been a much better game with about 500 to 600 more megabytes of content that allowed the game to take some time or a better enemy pathfinding/logic, visuals and atmosphere, and sound design.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players finding it poor and nonsensical, while others appreciated the variety of objectives and puzzles that kept them engaged, despite occasional frustration. Overall, the gameplay is described as confusing yet comprehensive, contributing to a somewhat enjoyable experience.

    • “The gameplay itself includes a variety of objectives and puzzles that succeeded in keeping me hooked, even when my own skill issues made the experience a bit frustrating at times.”
    • “And speaking of sheer gameplay, I enjoyed that too!”
    • “Nonsense game, gameplay is really poor, atmosphere is kinda good.”
    • “While confusing, the gameplay itself was comprehensive enough.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers moderate replayability due to its branching paths and multiple endings, despite its short length.

    • “It's short, but has some replayability with branching paths and multiple endings.”
    • “Once you finish the game, there's little incentive to play through it again.”
    • “The lack of meaningful choices makes replaying feel pointless.”

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