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Fate Tectonics

Fate Tectonics Game Cover
80%Game Brain Score
gameplay, music
stability, story
80% User Score Based on 133 reviews

Platforms

PCMac OSWindows
Fate Tectonics Game Cover

About

Fate Tectonics is a single player strategy game. It was developed by Golden Gear Games and was released on September 9, 2015. It received positive reviews from players.

In "Fate Tectonics," players build a world by placing terrain tiles, appeasing god-like beings called Fates, and unlocking their powers for more advanced world-building. With easy-to-pick-up gameplay but deeper challenges for strategic players, this puzzle game features handcrafted pixel art, a 16-bit symphonic soundtrack, and two game modes. The Book of Fate tracks progress and chronicles your adventures.

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80%
Audience ScoreBased on 133 reviews
gameplay9 positive mentions
stability6 negative mentions

  • Fate Tectonics offers a unique blend of puzzle and world-building mechanics, providing a charming and engaging experience with its pixel art and soothing soundtrack.
  • The game features a variety of modes, including a sandbox option that allows for creative freedom without the pressure of time constraints, making it accessible for casual play.
  • Players appreciate the gradual complexity of puzzles and the satisfying challenge of balancing the demands of various gods while building and destroying worlds.
  • The presence of the 'Fates' can be distracting, often blocking the player's view and making it difficult to manage tile placements effectively, which can lead to frustration.
  • Many players report bugs and issues with the game's mechanics, including unclear instructions and a lack of polish that detracts from the overall experience.
  • The game can feel repetitive over time, with some players expressing disappointment in the limited variety of gameplay and the simplistic nature of its core mechanics.
  • gameplay
    37 mentions Positive Neutral Negative

    Fate Tectonics offers a unique blend of puzzle and world-building mechanics, where players strategically place tiles to create a stable environment while appeasing various deities. While the core gameplay loop is engaging and features a charming aesthetic, many players find the mechanics to be poorly explained and occasionally cryptic, leading to a steep learning curve. Despite some bugs and a need for clearer tutorials, the game is praised for its replayability and the balance of its mechanics, making it a worthwhile experience for fans of the genre.

    • “Fate Tectonics is an innovative puzzle game that combines geological simulation with strategic gameplay.”
    • “The core gameplay is just drawing random tiles out of an imaginary bag and trying to place them intelligently.”
    • “The whole game is exceptionally charming and has a lot of personality layered on top of some simple but enjoyable mechanics.”
    • “The game throws many things at you at the same time; the aesthetic and UI are not suited to getting an overview. Many aspects of the game are cryptic or seem important when they really are not, and in general, it is poorly cobbled together in terms of gameplay mechanics and their introduction (or lack thereof).”
    • “The game's mechanics and goal aren't explained very well, and the 'fates' are unbalanced and needlessly cryptic in their various functions.”
    • “This game hasn't been worked on for a long time, and the developers seem to have moved on, despite plenty of bugs still existing and many mechanics either underused or flat out unexplained.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game is noted for its soothing and minimalist style, enhancing the overall atmosphere, but many players criticize its lack of variety, with some tracks becoming repetitive and monotonous. While the cumulative soundtrack adds a unique element when unlocking new deities, the overall composition is seen as underwhelming, with some tracks described as sad and not fitting the game's cheerful tone. Players appreciate the option to mute the music and play their own, suggesting that the soundtrack could benefit from more diverse and engaging compositions.

    • “Its minimalist art style and soothing soundtrack create a calming yet engaging atmosphere, encouraging experimentation and learning about plate tectonics.”
    • “The music is brilliant 16-bit style.”
    • “The art is absolutely stunning and the music really complements the game's style.”
    • “Who the heck puts one song in a game about building!”
    • “Mute it and play your own music for your own sanity.”
    • “Although the soundtrack contains 19 tracks, many of them are just the same song with small variations, not to mention that they are not remarkable and have a rather sad tone, which contrasts with the cheerful mood of the game.”
  • graphics
    11 mentions Positive Neutral Negative

    The game's graphics feature a charming minimalist and pixel art style that many players find adorable and visually appealing, enhancing the overall experience. While the aesthetic is praised for its creativity and calming atmosphere, some users note that the user interface can be confusing, detracting from gameplay clarity. Overall, the graphics are well-received, especially considering the game's price point.

    • “Its minimalist art style and soothing soundtrack create a calming yet engaging atmosphere, encouraging experimentation and learning about plate tectonics.”
    • “The art style is lovely to look at, and all of the deities are adorable in their own way.”
    • “A mix between god simulator and puzzle game, with a very nice pixel aesthetic.”
    • “The game throws many things at you at the same time; the aesthetic and UI are not suited to getting an overview. Many aspects of the game are cryptic or seem important when they really are not, and in general, it is poorly cobbled together in terms of gameplay mechanics and their introduction (or lack thereof).”
    • “I love me some RPGs with intense graphics, in-depth story and dialogue, etc., and yet here I am, spending hours playing with these tiles to build a world and watch it fall apart -- it's mesmerizing!”
    • “Art style is pixelated and not to my liking.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is generally criticized, with many users reporting it as unfinished and buggy, reflecting a lack of polish due to financial issues faced by the developers. While some players experienced prompt responses to critical bugs during the beta phase, the overall sentiment suggests that the game suffers from significant stability problems that detract from the experience.

    • “It might have become an interesting game if it wasn't abandoned halfway through and released as an unfinished and buggy mess.”
    • “I love the game in concept, but it is unfinished, buggy, and ultimately just made me sad.”
    • “Forever unfinished, buggy, cryptic, and not worth buying (even at $1).”
  • story
    5 mentions Positive Neutral Negative

    The game's story provides a loose introduction to its world and deities, with a clear objective of awakening every god in the pantheon through a variety of quests and powers. While the narrative is engaging, some players find the distracting elements in normal mode can hinder gameplay, and the initial menu lacks intuitiveness, making it difficult to recognize when the first mission begins. Overall, the combination of intense graphics and immersive storytelling keeps players captivated despite some navigational challenges.

    • “There's a loose story that introduces you to the world and the deities you're working with (or against, depending on one's perspective).”
    • “There is a huge amount of quests and powers, several game modes, and a clear goal: wake every god in the pantheon.”
    • “There's a loose story which introduces you to the world and the deities you're working with (or against, depending on one's perspective).”
    • “I love RPGs with intense graphics, in-depth story and dialogue, etc., and yet here I am, spending hours playing with these tiles to build a world and watch it fall apart -- it's mesmerizing!”
    • “The initial menu is not intuitive, so much so that I did not realize I had started the first mission until the NPC god character started moving around.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's minimalist art style and soothing soundtrack foster a calming and engaging atmosphere, promoting experimentation and enhancing the learning experience related to plate tectonics.

    • “Its minimalist art style and soothing soundtrack create a calming yet engaging atmosphere, encouraging experimentation and learning about plate tectonics.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by its absurd and chaotic consequences of failing to appease the gods, leading to a comical chain reaction of disasters that humorously escalate the situation. Players find the exaggerated scenarios, such as tantrums resulting in pollution and plagues, to be both entertaining and laugh-inducing.

    • “Failing to appease the gods will cause them to throw tantrums, creating pollution, plagues, earthquakes, floods, and general strife, which often displeases other gods, creating a raucous and hilarious chain reaction that destroys the planet.”
  • replayability
    1 mentions Positive Neutral Negative

    Players find the gameplay highly engaging, contributing to a significant replayability factor that encourages multiple playthroughs.

    • “Gameplay is quite compelling, with immense replayability value.”
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Frequently Asked Questions

Fate Tectonics is a strategy game.

Fate Tectonics is available on PC, Mac OS and Windows.

Fate Tectonics was released on September 9, 2015.

Fate Tectonics was developed by Golden Gear Games.

Fate Tectonics has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Fate Tectonics is a single player game.

Similar games include simmiland, Reus, Pile Up!, Block'hood, Equilinox and others.