Farmagia Game Cover
Plenty is thrown at the wall, and just enough of it sticks, but it's hard to get over the idea of plucking monsters out of the ground.
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"Farmagia is a single-player Role Playing Game with a good storyline, where players command a monster horde in battle to fight against the despotic overlord Glaza, who has seized power after the death of Felicidad’s ruler. Explore treacherous lands, collect resources, upgrade skills, and develop monster traits to take down Glaza and the Oración Seis. The Digital Deluxe Edition includes the Toytan Skin: Jolly Snowtan Set."

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Play​Station

Reviews

45%
Audience ScoreBased on 27 reviews
story5 positive mentions
grinding18 negative mentions
  • The art style is charming and the character designs are appealing, especially for fans of anime.
  • The combat system is engaging, with various styles and mechanics that require strategic thinking.
  • The gameplay loop of farming, monster collection, and dungeon runs can be enjoyable for those who appreciate grindy mechanics.
  • The game feels repetitive and simplistic, lacking depth in both story and gameplay mechanics.
  • Navigation is primarily menu-based, which detracts from the exploration experience and can feel limiting.
  • The combat can be clunky and frustrating, especially with a poor camera system and forced mechanics like parrying.
  • grinding18 mentions

    The reviews highlight that the game features significant grinding, which can be enjoyable for players who appreciate leveling up and creature collection, but may feel excessive and tedious for others. While some players find the blend of farming and monster battling appealing, others criticize the lack of depth in both the farming mechanics and the overall gameplay design. The mixed reception suggests that the grinding aspect is a double-edged sword, catering to specific player preferences while potentially alienating those seeking a more streamlined experience.

    • “First thing is first, this game is very grindy; from the very early stages of the game, this became apparent.”
    • “The camera is horrid, the farming isn't, the combat is awkward due to the bad camera and block-centric mechanics forcing you to resend your army out to fight things after every block. The story is godawfully boring and one-note as well as predictable, the characters are barely developed when they're not just stereotypes, and the creature collection is lacking due to a lack of different varieties. The challenge only comes from bad design, and it's like combat Pikmin with no real entertaining mechanics...there's just nothing to recommend this for.”
    • “The farming system is very basic and it's much more about knowing what to drop to get the resources from the research notes than about farming itself, but it's not a problem.”
  • story18 mentions

    The story in this game is generally criticized for being clichéd, predictable, and lacking depth, often feeling more suited for a younger audience. While some players appreciate the unique world and art style, many find the narrative boring and the characters stereotypical, with limited character development. Overall, the storytelling is seen as a significant factor in the game's appeal, with mixed opinions on its execution and engagement.

    • “This game is fun if you like a lot of story and some grinding to collect all the monsters.”
    • “Things I like about it are the story for the most part is good, I like the unique world and the art is nice too.”
    • “You start off with a small piece of land to grow your buddies and when you leave your farm, a selection menu pops up to go to the dungeon (maze), the tavern, the shop, etc. It is a lot like a visual novel except everything involving the main story is voiced, which I like a lot.”
    • “The story is godawful boring and one-note as well as predictable, the characters are barely baked when they're not just stereotypes.”
    • “The story feels like it’s written for 10-year-olds, with characters reduced to absolute clichés.”
    • “The other locations to visit, from as far as I've played, are nothing but set pieces for more of the visual novel story, honestly not worth the price.”
  • gameplay17 mentions

    The gameplay is characterized by a charming art style and a fun loop, but it suffers from a lack of depth and significant design flaws, including a poor camera and awkward combat mechanics that rely heavily on blocking and parrying. While some players appreciate the simplicity and enjoy the farming aspects, many criticize the linearity, repetitive grinding, and underwhelming creature collection, leading to an overall mixed reception. Despite its shortcomings, those who resonate with the gameplay style may find enjoyment, particularly if they are drawn to the visual aesthetics.

    • “The combat isn't too difficult as long as you guard when necessary and use the other mechanics to your advantage.”
    • “I like the gameplay loop.”
    • “I'll admit it feels a little like a phone game, but I enjoy the simple mechanics; some games these days are overcomplicated for no reason.”
    • “The camera is horrid, the farming isn't, the combat is awkward due to the bad camera and block-centric mechanics forcing you to resend your army out to fight things after every block. The story is godawfully boring and one-note as well as predictable. The characters are barely developed when they're not just stereotypes. The creature collection is lacking due to a lack of different varieties, and the challenge only comes from bad design. It's like combat Pikmin with no real entertaining mechanics...there's just nothing to recommend this for.”
    • “Horrible looking creatures, terrible graphics, terrible gameplay.”
    • “Things I didn't like especially about it are things like forcing you to parry, which is not fun. I find parrying to be usually the hardest or most ignored mechanic in most games, at least for me. Having to rely on it instead of a dodge is kind of sad. The game doesn't have exploration and is a bit too linear so far, but I'm hoping for it to free up soon.”
  • graphics5 mentions

    The graphics are characterized by a charming art style that stands out among anime games, with vibrant visuals that enhance the game's liveliness. However, opinions are mixed, as some users criticize the overall quality, describing certain creatures and gameplay as visually unappealing.

    • “The art style of the models is surprisingly better than most anime games.”
    • “Visuals are very vibrant but not to the point of eye fatigue for me, and it makes the world feel alive.”
    • “It isn't super deep, but the art style is charming and the gameplay loop is fun.”
    • “Horrible looking creatures, terrible graphics, terrible gameplay.”
  • music5 mentions

    The music in the game is consistently praised for its captivating quality and alignment with the enchanting visuals, creating a fairy-tale atmosphere. Reviewers highlight the soundtrack as a standout feature, noting its ability to engage players and enhance the overall experience.

    • “The soundtrack is on point and the backgrounds are beautiful.”
    • “Another highlight is the wonderful soundtrack.”
    • “What absolutely caught my attention is the music and the animation style; this game is absolutely fairy tale involved.”
  • character development2 mentions

    The character development in the game is praised for its high-quality design, particularly appealing to fans of Hiro Mashima's work, such as "Fairy Tail" and "Edens Zero." However, some players express neutrality regarding Mashima's involvement in the character designs.

    • “The game is fun; the character design is obviously top tier for all of us who watched Fairy Tail and Edens Zero.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

69% average critic score

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