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Far from Noise

Far From Noise is not a game for everyone. If you go in expecting traditional gameplay, you will be highly disappointed, but if you approach it with the understanding of it being almost like a picture book, then you will be in for a magnificently written reflection of yourself as well as musings on some of the heaviest topics about life. We went into this expecting a short title with a bizarre premise, and walked away having consumed a beautiful, occasionally melancholic story that helped us understand ourselves a little better along the way.
Far from Noise Game Cover
85%Game Brain Score
story, music
gameplay, atmosphere
85% User Score Based on 129 reviews
Critic Score 85%Based on 2 reviews

Platforms

PCTabletPlaystation 5Mac OSPhonePlaystation 4iPadMobile PlatformiPhoneWindowsPlayStation
Far from Noise Game Cover

About

Far from Noise is a single player action game with a drama theme. It was developed by George Batchelor and was released on November 23, 2017. It received positive reviews from both critics and players.

"Far from Noise" is a narrative-driven game that takes place in a precarious setting: your character is perched on the edge of a cliff in a stranger's car. Throughout the game, you'll engage in conversations with various characters, exploring themes of life, existence, and the passage of time. The game's unique selling point is its focus on storytelling and character development, rather than traditional gameplay mechanics.

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85%
Audience ScoreBased on 129 reviews
story9 positive mentions
grinding3 negative mentions

  • Far From Noise offers a beautiful and introspective experience, encouraging players to reflect on life, death, and personal meaning through its engaging dialogue and serene atmosphere.
  • The game's art style and soundtrack create a calming environment that enhances the emotional depth of the narrative, making it a unique and memorable experience.
  • The writing is well-crafted, often humorous and thought-provoking, providing players with a sense of connection to the characters and their philosophical musings.
  • Many players found the game to be slow-paced and lacking in interactivity, leading to feelings of boredom and frustration during gameplay.
  • The static visuals and limited gameplay mechanics can make the experience feel repetitive, with some players expressing disappointment in the lack of significant changes throughout the game.
  • While the philosophical themes resonate with some, others felt the dialogue was pretentious or overly vague, detracting from their overall enjoyment of the game.
  • story
    33 mentions Positive Neutral Negative

    The game's story is described as well-written, emotional, and thought-provoking, offering a mix of humor and wisdom, though some players found it slow-paced and occasionally boring. While it is heavily narrative-driven with multiple dialogue choices, many felt that these choices lacked significant impact on the story's progression. Overall, it provides a peaceful and introspective experience, appealing to those who enjoy story-rich games despite its limited interactivity and gameplay elements.

    • “A very well-written story that is interesting, emotional, and funny.”
    • “It has a nice story full of wisdom, meaning, and fun too.”
    • “We went into this expecting a short title with a bizarre premise, and walked away having consumed a beautiful, occasionally melancholic story that helped us understand ourselves a little better along the way.”
    • “Those parts of the story made me feel bored.”
    • “The story was too poetic to create a narrative that I could get into and ride until the end.”
    • “A very passive experience which tells a somewhat ambiguous story.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game is generally praised for its soothing and peaceful qualities, effectively enhancing the storytelling and emotional depth of the experience. While it may not be groundbreaking, the soundtrack is described as beautiful and fitting, complementing the stunning visuals and creating a calming atmosphere that resonates with players. Many reviewers express a desire to support the creators by purchasing the soundtrack, highlighting its impact on their overall enjoyment of the game.

    • “The soft musical score complements the deep conversations, and the overall experience is understated yet impactful.”
    • “A beautiful game with an amazing soundtrack, nature sounds, and animation.”
    • “The music somewhat helps enhance the story, but it's not outstanding either.”
    • “The soundtrack and the atmosphere stick with me.”
    • “The music and sounds provide a very calming and peaceful atmosphere in which to focus on the big questions presented in the game.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game are characterized by a playful and vibrant art style, featuring bold colors and a comic aesthetic that enhances the overall emotional experience. While some players appreciate the simplicity and charm of the visuals, others feel they may not be sufficient to engage those seeking more complex graphics. Overall, the combination of visuals, sound design, and music creates a captivating atmosphere that resonates with many players.

    • “The artwork is playful, with vibrant cyan and magenta hues creating a dreamlike atmosphere.”
    • “The visuals are gorgeous and the music hits just right where it needs to.”
    • “The art is simple, unique, and amazing, which is welcome in a graphics-heavy gaming world.”
    • “Even if you do find the writing to be interesting (I find it to be a bit above average personally), the visuals certainly aren't for the most part.”
    • “It's purely a graphical text adventure game where all you do is choose dialogue options as they pop up.”
    • “The graphics appear simple, but manage to evoke emotions from peacefulness to drama during the story.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay of "Far from Noise" is minimal, primarily revolving around dialogue choices in a visual novel format, which may disappoint those seeking traditional mechanics or fast-paced action. However, players who appreciate narrative-driven experiences will find the writing and art engaging, offering a slow, emotional journey rather than complex gameplay. Overall, it's best approached as a story-rich experience rather than a conventional game.

    • “The art alone was enough to get me drawn into the gameplay.”
    • “Despite its simplicity (the entirety of the gameplay consists of choosing your character's dialogue), this is one of the most well-written games I've played in quite a while.”
    • “If you go in expecting traditional gameplay, you will be highly disappointed, but if you approach it with the understanding of it being almost like a picture book, then you will be in for a magnificently written reflection of yourself as well as musings on some of the heaviest topics about life.”
    • “Far from noise is a text story and has little in the way of gameplay; you mostly participate in a dialogue and choose between the lines.”
    • “If you're in it for gameplay, you're not going to be very satisfied with the game itself as it's mostly just a visual novel.”
    • “There is not much gameplay to it, besides choosing between different options in a branch of small texts.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its clever writing and emotional depth, blending dark humor with poignant moments. Players appreciate the well-crafted dialogues that evoke laughter while also provoking thought, creating a unique balance between comedy and existential themes. Overall, the game's humor is described as delightful, engaging, and integral to the overall experience.

    • “The writing is excellent; funny and poignant in pretty equal measure.”
    • “The dialogues, their different options and outcomes are clever, humorous and never trying to be overly didactic.”
    • “The dialogue is incredibly well-written, and during the entire experience I had this enormous smile plastered across my face, laughing often and out loud.”
  • emotional
    9 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing; while some players find it deeply engaging and touching, others feel it can be slow and boring, lacking the excitement typically associated with gaming. Many appreciate its well-written narrative and emotional depth, but it may not appeal to those seeking fast-paced action or complex gameplay. Overall, it is seen as more of an emotional experience than a traditional game.

    • “A very well-written story that is interesting, emotional, and funny.”
    • “This was an emotional visual novel that kept captivating me through each scene.”
    • “This is not a game for someone looking for fast-paced action, complex gameplay, or an array of mechanics; this is a slow, emotional ride.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is characterized by its vibrant artwork and calming soundtrack, creating a dreamlike and contemplative environment that enhances the overall experience. Players appreciate the seamless integration of visuals, sound effects, and dialogue, which together evoke a sense of presence and depth, making moments of tension feel more impactful. Overall, the atmosphere is described as beautifully crafted, inviting players to engage thoughtfully with the game's themes.

    • “The artwork is playful, with vibrant cyan and magenta hues creating a dreamlike atmosphere.”
    • “And that was beautifully done, the creation of an atmosphere that resonates with the message and vibe of the game: stay here, be present, look around you.”
    • “The atmosphere is quite contemplative due to the sound effects in perfect combination with the drawing style.”
    • “The music and sounds provide a very calming and peaceful atmosphere in which to focus on the big questions presented in the game.”
    • “Still, the soundtrack and the atmosphere stick with me.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the presence of different dialogue choices that enhance replayability, but some feel that the overall lack of significant variance limits the incentive to replay the game.

    • “What I do like is that there are different dialogue choices, which adds to the replayability.”
    • “Enjoyable on my first playthrough, but there's just not enough variance for replayability.”
    • “Enjoyable my first playthrough, but there's just not enough variance for replayability.”
    • “What I do like is that there are different dialogue choices, and it gives this some replayability.”
  • grinding
    1 mentions Positive Neutral Negative

    Players have mixed feelings about grinding, noting that while it can enhance gameplay at times, it often leads to moments of tedium and breaks immersion.

    • “There were moments where it worked well, but also points where immersion was broken and I found myself finding the game tedious.”
    • “The grinding feels endless and often detracts from the overall enjoyment of the game.”
    • “I spent hours doing repetitive tasks that felt more like a chore than fun.”
  • stability
    1 mentions Positive Neutral Negative

    The stability of the game is metaphorically described as precarious, likening it to a conversation occurring in a punch buggy teetering on the edge of a cliff, suggesting a sense of tension and uncertainty in gameplay.

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2h Median play time
2h Average play time
2h Main story
3h Completionist
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Far from Noise is a action game with drama theme.

Far from Noise is available on PC, PlayStation 5, Mac OS, Phone and others.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 3 hours to finish. On average players spend around 2 hours playing Far from Noise.

Far from Noise was released on November 23, 2017.

Far from Noise was developed by George Batchelor.

Far from Noise has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its gameplay.

Far from Noise is a single player game.

Similar games include Night in the Woods, INDIKA, The Red Strings Club, Night Call, The Cat Lady and others.