Fantasy Survivors Game Cover
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"Fantasy Survivors" is a rogue-lite game where you must find the exit while avoiding enemy attacks and leveling up. After each run, spend gold on weapons, artifacts, armor, or characters, and upgrade character attributes. Play solo or co-op, unlock more weapons, armor, and artifacts, and find hidden items and secret exits for more maps. Fight mini-bosses, upgrade equipment stats, and discover the use of chests and armor sets with matching artifacts. Escape alive to earn bonus gold.

Reviews

90%
Audience ScoreBased on 136 reviews
gameplay9 positive mentions
grinding8 negative mentions
  • The game offers a fun and engaging multiplayer experience, making it a great choice for playing with friends.
  • There is a significant amount of content to unlock, including unique maps, characters, and weapons, providing a satisfying progression system.
  • The game has a charming art style and enjoyable mechanics that enhance the overall gameplay experience.
  • The single-player mode is poorly executed, making it less enjoyable for those who prefer to play alone.
  • The game can feel grindy, with some players expressing frustration over the repetitive nature of gameplay and the difficulty of unlocking certain features.
  • The user interface and hitbox mechanics are often criticized for being unintuitive and leading to frustrating gameplay experiences.
  • gameplay17 mentions

    The gameplay is generally praised for its fun mechanics and engaging cooperative elements, though some players find it lacks depth and clarity in certain mechanics, such as the revive system and progression requirements. While the game may feel less dynamic compared to others in the genre, it compensates with rewarding progression and a variety of content that encourages experimentation and teamwork. Overall, it offers a satisfying experience, especially for those who enjoy bite-sized sessions with friends.

    • “This has a lot of great mechanics happening.”
    • “The gameplay and progression is fun and rewarding, and sure the sound design and attack effects are not as pretty as in Vampire Survivors, but I don't notice that when I'm having fun with friends.”
    • “If you're looking for a game that encourages experimentation, teamwork, and offers bite-sized gameplay sessions, Fantasy Survivors is the perfect choice.”
    • “After several run-throughs and unlocks, playing as a wizard, fighter, and archer, it just doesn't have enough engagement in the gameplay to keep me going, and I'm a completionist.”
    • “Some important mechanics to progression are locked behind a 25 achievements grind fest.”
    • “Some mechanics are badly explained, like the guardians (the first one spawns after 30 minutes, but the next one...)”
  • graphics9 mentions

    The graphics are described as cute and unique, with a charming old-school vibe that stands out despite not being technically impressive compared to other titles. The art style and backgrounds are praised for their vibrant visuals, and the game runs smoothly even in multiplayer scenarios, making it enjoyable to play with friends. Overall, while the graphics may not be cutting-edge, they effectively support the game's content and cooperative gameplay.

    • “The backgrounds and art style really pop and look fantastic!”
    • “Art style is unique and stands out.”
    • “The graphics, while simple, are easy to see. Even at max builds in end game with 4 players, there are no visual problems or lag from enemies; it just feels good.”
    • “The graphics aren't amazing like in other vampire survivor games.”
    • “The graphics, while simple, are easy to see, even at max builds. At end game, with 4 players, there are no visual problems or lag from enemies.”
    • “Graphics are very cute compared to most.”
  • grinding8 mentions

    The game is widely recognized for its heavy emphasis on grinding, which can be both a point of enjoyment and frustration for players. While some appreciate the extensive unlocking and variety it offers, others find the grind tedious, especially when reliant on random number generation (RNG) for progression. Overall, the grinding aspect is a defining feature that can enhance or detract from the experience, depending on individual player preferences.

    • “Let's be honest, this game has a lot of potential. It's fun for 20-30 hours, and if you can spare the 7 bucks, help the devs. If you hate senseless grinding, don't touch it.”
    • “The game turns from something novel and interesting to downright tedious since you are waiting for the right RNG so you can attempt to explore and see what the game has to offer.”
    • “There are many reviews before that mentioned that this game is grindy, but for me, that's a good thing.”
  • music5 mentions

    The music in the game is largely absent during gameplay, with only an intro track present, leading to a disappointing experience for players. Instead of a cohesive soundtrack, players are subjected to jarring sound effects that detract from the overall atmosphere. Additionally, the lack of a menu music slider limits customization options for those who prefer to adjust audio settings.

    • “Oh yes, there is music at the intro screen, but nothing when playing.”
    • “The art is some of the worst I have seen; there is no music playing during the level - just horrible sound effects giving you ear cancer, and the tempo is god awful from the moment you hit 'start'.”
    • “No menu music slider, which I always turn down a lot in games.”
  • replayability2 mentions

    The game offers significant replayability due to its diverse characters, weapons, armor, artifacts, and a robust skill system, making it a compelling experience that encourages multiple playthroughs.

    • “The game has huge replayability, and how it passed under the radar for me is beyond me.”
    • “Characters, weapons, armor, artifacts, and a base skill system allow for a whole lot of replayability.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

69hMedian play time
47hAverage play time
4-90hSpent by most gamers
*Based on 2 analyzed playthroughs

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