Faith Game Cover

This course, Game Prototype Studio, is a course in which I and fellow classmates had to make a game prototype each week. Each game is to be made with three requirements attached to it: the game engine/tool, the main mechanic of the game, and the main theme of the game.  "Faith" is a game where the tool was GB Studio, the mechanic was interesting camera movement, and the theme was faith. I decided …

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