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F1 25 Game Cover

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F1 25 is a single player and multiplayer arcade racing game with a kids theme. It was developed by Codemasters and was released on May 30, 2025. It received positive reviews from players.

Lewis Hamilton Iconic Pack Lewis Hamilton F1 World Event in F1 24*** 3 days of early access F1 The Movie – Chapter Scenarios** APXGP Team Pack** Collection of 2025 season liveries immediately in Time Trial in F1 24*** F1 75 Celebration Pack F3 Driver Icons F1 World Bumper Pack 18,000 PitCoin virtual currency to spend in-game

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87%Audience ScoreBased on 10,032 reviews
graphics324 positive mentions
stability85 negative mentions

  • Stunning and realistic graphics with detailed car models, immersive track environments, improved lighting, and support for high-end systems.
  • Engaging and emotionally charged story mode 'Braking Point' with cinematic flair that appeals especially to fans invested in F1 characters and drama.
  • Realistic and smooth gameplay balancing accessibility and simulation, with refined driving mechanics and AI improvements.
  • Optimization and stability issues, especially in VR mode and on mid-to-low spec PCs, with crashes, stuttering, and bugs affecting gameplay.
  • Heavy reliance on microtransactions, intrusive ads, and repetitive content that detracts from the overall experience.
  • Some graphical shortcomings like low-quality driver faces, occasional graphical artifacts, and inconsistent atmosphere immersion for certain players.
  • graphics

    617 mentions Positive Neutral Negative

    The graphics in this F1 game are widely praised for their stunning realism, detailed car models, and immersive track environments, representing a significant step up from previous versions. Many highlight the improved lighting, path tracing support, and optimization for high-end systems, though some note occasional bugs, performance dips, and less detailed cutscenes. Overall, the visuals greatly enhance the racing experience, especially for players with capable hardware.

    • “From the very first laps, the visuals just blow you away – the cars are insanely detailed, the lighting and weather effects make it feel like you’re actually breathing pit lane air.”
    • “The graphics are absolutely stunning—every track, car, and weather detail looks incredibly real.”
    • “The graphics, the physics, the decal editor for the F1 World car, and the new laser scanned tracks provide a level of detail and realism that's a massive step forward.”
    • “No matter what I do to the graphics settings, I can't see more than 30 to 50 feet due to the sheer amount of blur.”
    • “The drivers' faces still look like they're made of concrete (which is especially noticeable during podium celebrations or the start of the race). The cars are perfectly reproduced, the tracks look a bit better (but only the refreshed ones), and some features have numerous graphical artifacts (like Austin and Sao Paulo, where the barriers recharge or disappear before our eyes).”
    • “The graphics are horrible no matter how high I put them. Refunding it right now, worst F1 game I've played by graphics.”
  • gameplay

    280 mentions Positive Neutral Negative

    The gameplay of F1 25 is widely praised for its realistic driving mechanics, smooth handling, and impressive graphics, offering an immersive and engaging racing experience that appeals to both casual players and hardcore F1 fans. Many highlight improvements over previous versions in AI behavior and physics, though some criticize repetitive menus, multiplayer issues, and limited innovation beyond prior iterations. Overall, it balances accessibility and simulation well but is sometimes hindered by technical bugs and an overabundance of non-gameplay content.

    • “F1 25 takes the racing sim to new heights with stunning graphics, refined gameplay, and immersive features.”
    • “The gameplay strikes a perfect balance between realism and accessibility.”
    • “After 38 gameplay hours and counting! The gameplay is smooth and responsive, offering a perfect balance of challenge and fun.”
    • “Every time after a gameplay the game crashes, I have to restart the game every time.”
    • “Trash servers, horrendous steward decisions in multiplayer, everybody is aggressive as they know they won't get any kinds of bans, gameplay has gone backwards from 23 — absurd car reactions, boring story and boring events, no reality in career still.”
    • “The gameplay is essentially the same as five versions ago, but the amount of menus, useless cutscenes, microtransactions, and overall bloat in the UI and the experience as a whole should make this game a hard pass.”
  • story

    270 mentions Positive Neutral Negative

    The story mode, centered around the "Braking Point" narrative, receives mixed but generally positive feedback, with many praising its engaging, cinematic, and emotionally charged continuation of character arcs. While some find it gripping and a great addition to the racing experience, others criticize it as predictable, scripted, or shallow, with limited player impact and occasional audio or pacing issues. Overall, it is appreciated as a unique storytelling effort in a racing game, appealing especially to fans invested in the characters and drama.

    • “The new story mode is definitely the best part, it feels way more grounded and gritty than the older ones and actually makes you care about the characters for once.”
    • “Braking point 3 is a blast, wrapping up the Konnersport story with some high-stakes drama that feels straight out of a Netflix documentary.”
    • “The story mode "braking point" has a well put together story that is an adrenaline and emotional joy ride... I watched the "F1" movie and got inspired to dive more into Formula One, I bought this game a couple days later and I've learned so much from playing it, and now I'm hooked lol!”
    • “The story was just boring and not interesting at all; it's not creative, takes no risks, and is predictable, though the cutscenes are well done and the main characters are somewhat likeable.”
    • “Braking point story is a snooze fest.”
    • “The story in breaking point is comparable to hallmark shows; you literally can’t wait to skip the next cutscene.”
  • optimization

    175 mentions Positive Neutral Negative

    Optimization for this game is highly mixed, with many users praising improved and solid performance compared to previous entries, especially over F1 24, citing stable frame rates on high-end systems and better overall optimization. However, a significant portion of players report severe issues, particularly in VR mode, including stuttering, crashes, and poor frame rates even on powerful hardware, indicating inconsistent optimization and lingering technical problems. Overall, while the game shows notable progress in optimization and performance stability, major issues remain for certain setups, notably VR and mid-to-low spec PCs.

    • “It’s incredibly well-optimized, too; even with the massive graphical leap, the frame rates remain rock solid.”
    • “Having played F1 2018, 2022 and 2024 previously, I definitely feel that this is a way more polished and optimized version of the F1 games.”
    • “The most important highlight for me is the optimization, it's significantly better compared to previous EA F1 titles, making for a smoother experience overall.”
    • “The game itself is a definite thumbs down for performance.”
    • “This is a poorly optimized, overly fragile PC port that punishes players for minor system fluctuations.”
    • “The biggest issue is once again on the technical side, the optimization is terrible.”
  • stability

    93 mentions Positive Neutral Negative

    The game exhibits frequent and varied stability issues, including crashes, freezes, glitches in AI behavior, UI bugs, and problematic online connectivity, with VR support being particularly unstable. Although improvements have been made over previous versions and some players report enjoyable experiences, many encounter frustrating bugs that hinder gameplay and require extensive troubleshooting. Persistent server communication problems and lack of responsive developer support further impact overall stability negatively.

    • “The game crashed multiple times but never during races, only in loading screens. Despite that, it runs great on my outdated machine.”
    • “It should be noted that it runs great on ASUS ROG Ally Z1e - 60 fps on 1080p with a mix of high and medium settings.”
    • “Game looks astounding with path tracing and it runs great in VR as well.”
    • “If you love games with super long loading times, that eat a huge amount of disk space, have unintuitive navigation, buggy communication with EA servers, are hopeless to connect with friends, and do everything to prevent casual gaming, this is the game to go for.”
    • “There are so many bugs and glitches that you start the race and no one moves, getting teleported to the racing line for no reason and becoming soft-locked out of your career mode after 30+ hours and 20 races.”
    • “Glitches everywhere. Literally get slammed every 2 seconds with connecting to online services prompts to the point where I literally can't play the game every time I load it up, most glitchy F1 game ever made.”
  • music

    52 mentions Positive Neutral Negative

    The music in the game receives mixed reactions: many praise the soundtrack for being catchy, immersive, and fitting well with the racing atmosphere, with some tracks described as iconic or bangers. However, licensed and EA-curated music is often criticized as annoying, out of place, or low quality, leading some players to disable it entirely. Overall, while the original soundtrack and certain compositions are highly regarded, the inclusion and style of licensed music detract from the experience for many users.

    • “No matter what you do, you can't stop listening to the lobby music because it's so cool and unique that it'll make you shake in any situation.”
    • “Ian Livingstone (and his brother Ethan?) is giving us 4 new music bits (including one from the MyTeam 2.0 mode imo), all majestic & passionate orchestral tracks, an epic ear treat for the true blue fans of the sport.”
    • “The background music is upbeat and engaging, making it easier to immerse oneself in the race.”
    • “Lots of audio problems... music out of touch... AI too artificial... the story was awful... gameplay ruined by lack of ambient sync...”
    • “The music is annoying and no way to customize the music type.”
    • “The actual races… I don’t know whose idea it was to have music in races off by default but they hate me personally cause it’s so awful it makes me wish I was hearing tinnitus but in reality it’s the single sound of the engine burned forever in my eardrums.”
  • monetization

    33 mentions Positive Neutral Negative

    The monetization in the game is widely criticized for heavy reliance on microtransactions and intrusive ads, including costly cosmetic items and bundled editions that feel like cash grabs. While these purchases do not significantly impact gameplay, their prevalence, combined with repetitive content and pushy marketing tactics, detracts from the overall experience. Additionally, the presence of questionable ads, such as crypto promotions, further frustrates players and undermines the game's appeal.

    • “Still contains useless microtransactions for clothing and boosts (not necessary to play the game and all are essentially cosmetic).”
    • “✅ Microtransactions that do not interfere with gameplay.”
    • “With only cosmetic microtransactions?”
    • “The gameplay is essentially the same as five versions ago, but the amount of menus, useless cutscenes, microtransactions and overall bloat in the UI and the experience as a whole should make this game a hard pass.”
    • “On my PC where I play in online mode, EA keeps stuffing my face with ads to buy the Iconic Edition.”
    • “Come on, EA, stop locking everything behind stupid "battle passes", or whatever it's called in this game, or, even worse, behind microtransactions.”
  • grinding

    30 mentions Positive Neutral Negative

    Grinding in the game is often described as lengthy and tedious, requiring significant time investment that feels almost like needing "a second life." While it captures the authentic challenge of a Formula 1 season, frequent micromanagement and slow UI elements add to the grind, making progression feel demanding and sometimes frustrating. However, players not focused on leaderboards may find it less grind-heavy.

    • “The game can be pretty difficult and hard to master but there are lots of assists that you can enable if needed. It's not very grindy if you're not going for leaderboard ranks or something like that.”
    • “You'll need a second life for grinding.”
    • “Career/My Team mode can get kinda grindy or tedious.”
    • “Overall mode now includes more going back and forth through very badly designed and slow UI, to micromanage more aspects of the team that do not add much more fun, just makes the mode more tedious.”
  • humor

    22 mentions Positive Neutral Negative

    Users find the game's humor to be a mix of amusing and repetitive moments, with quirky driver models, chaotic crashes, and funny in-game commentary adding charm. While some jokes grow old quickly, the lighthearted, sometimes goofy elements, especially in multiplayer and crashes, provide entertaining and comedic relief.

    • “The starts are hilarious with 4 DNFs right off the bat.”
    • “All the pieces of the F1 cars flying on corners is a beautiful funny chaos.”
    • “Some bugs are still present — for example, when Yuki wins a race, the engineer hilariously says “well done, Max!””
  • replayability

    21 mentions Positive Neutral Negative

    The game's replayability is generally praised, with online progression, diverse game modes, and an active player community enhancing long-term engagement. However, some feel it lacks optimization or meaningful choice in career mode, limiting appeal for casual players. Overall, it's considered polished and deep, especially appreciated by hardcore fans, though annual releases may impact sustained replay value.

    • “And the new team career version is a refresh and has great replayability!”
    • “One of the most replayable racing games of the decade.”
    • “F125 boasts an active player community that frequently hosts various events and challenges, enhancing the game's replayability.”
    • “Nah, one of the entire playable teams in the game they just removed all way to access.”
    • “Not optimized enough for replay value.”
    • “Still not much replayability if you're not a hardcore F1 junkie.”
  • emotional

    20 mentions Positive Neutral Negative

    The game evokes strong emotions by letting players race as legendary drivers and immersing them in an adrenaline-filled, cinematic story mode that many find inspiring and engaging. However, frustrations arise from inconsistent multiplayer experiences, questionable steward decisions, and a storyline that some feel lacks emotional depth compared to other RPGs. Overall, it offers a mix of nostalgic joy and emotional investment, tempered by moments of irritation in online play and critiques of narrative impact.

    • “Being able to race as the legends I grew up admiring brings back so many memories and creates a genuinely emotional experience.”
    • “The story mode "Breaking Point" has a well put together story that is an adrenaline and emotional joy ride... I watched the "F1" movie and got inspired to dive more into Formula One, I bought this game a couple days later and I've learned so much from playing it, and now I'm hooked lol!”
    • “The return of Braking Point in a new, emotionally charged storyline adds cinematic flair to the single-player experience.”
  • atmosphere

    17 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its immersive and authentic recreation of the Formula 1 experience, featuring detailed visuals, realistic engine sounds, dynamic weather effects, and intense race-day tension. Reviewers highlight the strong sense of being part of an elite F1 world, enhanced by team radio chatter, track design, and polished sound design. Overall, the atmosphere significantly contributes to the game's engaging and high-fidelity racing experience.

    • “The atmosphere, the speed, the tension during races, the sound design, and the feeling of pushing the car to its limits somehow pulled me into the world of F1.”
    • “The cars, tracks, lighting, weather effects, and race atmosphere are all beautifully designed.”
    • “From the moment you load into the game, it grabs you with its atmosphere, intensity, and polish, instantly letting you know that this is not some casual racer — this is Formula 1 recreated at an elite level.”
    • “The atmosphere? Nothing memorable or immersive about it.”
    • “| ☢️ world & atmosphere‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎|‎‎ ‎ ‎ ‎ ‎ ‎ ‎‎ⅹ‎‎ ‎ ‎ ‎ ‎ ‎ |‎ (Incoherent and lacking any descriptive detail about the atmosphere.)”
    • “Yes, seen some issues relating to engineer messages starting then never completing leaving the damned subtitles (which are annoyingly large) stuck in place for the entire session, but nothing that is making me launch into the atmosphere or destroying the car at race start.”
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11h Median play time
26h Average play time
7-40h Spent by most gamers
*Based on 27 analyzed playthroughs
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Frequently Asked Questions

F1 25 is a arcade racing game with kids theme.

F1 25 is available on Xbox Series X|S, PC, PlayStation 5, Virtual Reality and others.

On average players spend around 26 hours playing F1 25.

F1 25 was released on May 30, 2025.

F1 25 was developed by Codemasters.

F1 25 has received positive reviews from players. Most players liked F1 25 for its graphics but disliked it for its stability.

F1 25 is a single player game with multiplayer and local co-op support.

Similar games include F1 24, F1 23, F1 2021, F1 2020, F1 22 and others.