Skip to main content

F.E.X (Forced Evolution Experiment)

F.E.X (Forced Evolution Experiment) Game Cover
10%Game Brain Score
gameplay
graphics, story
10% User Score Based on 51 reviews

Platforms

PCMac OSWindows
F.E.X (Forced Evolution Experiment) Game Cover

About

F.E.X (Forced Evolution Experiment) is a single player action adventure game. It was developed by NonFictional Games and was released on August 23, 2017. It received negative reviews from players.

In F.E.X (Forced Evolution Experiment) you are a failed experiment in a facility where they manipulate human DNA in order to stop the aging process. You are able to grow old at will, but you can't reverse the process. Get out before your time runs out or you get caught.

Play Modes
Skip User Reviews

10%
Audience ScoreBased on 51 reviews
gameplay7 positive mentions
graphics3 negative mentions

  • The aging mechanic is an interesting concept that adds a unique dynamic to gameplay.
  • The art style has a unique charm, reminiscent of classic flash games.
  • The game has potential for fun, quick indie gameplay if polished properly.
  • Controls are clunky and unintuitive, leading to a frustrating gameplay experience.
  • The game feels incomplete and lacks polish, with many bugs and crashes reported.
  • Overall execution is poor, with generic story elements and a lack of engaging content.
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is centered around an intriguing aging mechanic that offers limited interaction and lacks depth, often feeling like a gimmick rather than a fully developed system. Players have noted issues with poor controls, unpolished execution, and repetitive tasks, leading to a frustrating experience despite the potential of the core concept. Overall, the game suffers from a lack of engaging mechanics and visual appeal, making it difficult to recommend.

    • “I'll give you that the game mechanic of aging is an intriguing dynamic.”
    • “The aging mechanic is interesting; it makes you think about what you do with your time.”
    • “While it has an interesting mechanic (aging in one direction to enable new interactions), the truly awful UI and clunky controls make this a game worth passing by.”
    • “This has the potential to be one of those fun, quick little indie games, but unfortunately it's plagued by keyboard calibration bugs and a general lack of well-polished gameplay.”
    • “A poorly built game, using ugly basic assets, ill-defined controls, and stale gameplay.”
    • “The core gameplay mechanic has promise, and I understand this is a first effort for the dev, but the execution in terms of art assets and localization are just atrocious; all of this would be forgivable if the game was $0.99, but at ten times that price I feel compelled to speak up.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game have received largely negative feedback, with many users criticizing the art style as a poor imitation of Portal 2's animations, likening it to clumsy stick figure designs. While some appreciate the unique art style, the overall execution is seen as lazy, lacking in detail and graphic options, and accompanied by frustrating navigation issues.

    • “The art style is unique too.”
    • “+ neat art style”
    • “The art style is the worst possible version of the Portal 2 animations.”
    • “Everything is clumsy, and the art style is worse than stick figure animation.”
    • “The 'portal instructional video' art style made me think of clever puzzles, but the hardest puzzle in this game was figuring out how to navigate the menu.”
  • story
    5 mentions Positive Neutral Negative

    The story is criticized for being generic and unengaging, with a GLaDOS-like character that shifts in personality midway through. Players find the narrative difficult to piece together due to vague sci-fi elements and limited meaningful choices, leading to a lack of motivation to replay the game for its story. While there are two endings based on item collection, the overall experience is deemed unenjoyable.

    • “It has 2 endings depending on the amount of items you collect, which reveal some background story.”
    • “The controls are clunky, and the story is generic, with the 'GLaDOS'-like character practically becoming a different one halfway through the game.”
    • “You're supposed to be able to figure out the story through the items, but most of them are just generic sci-fi babble.”
    • “The only obvious choices are 'go through one door or the other', but those are rare, and quite frankly, the game isn't enjoyable enough to make me want to replay it for the awful story.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is considered simplistic and unremarkable, with players noting that it often cuts out entirely during critical moments, leaving only text on screen in silence. This lack of engaging audio contributes to an overall feeling of disconnection from the gameplay experience.

    • “The music is simplistic, the enemies kill you instantly, and the controls are hard to grasp unless you tilt your head to the left all the time.”
    • “The only information you receive is delivered via text on screen; all sound and music cuts out so you can read in total silence.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with users describing it as a "horrid, buggy mess," indicating significant issues that detract from the overall experience.

    • “A horrid, buggy mess.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and glitches that ruined the experience.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as deceptive and exploitative, with users likening it to tactics used by scams to lure players into unwanted downloads. This has led to a perception that the game prioritizes profit over player experience, distinguishing it as a cash grab rather than a genuine indie effort.

    • “This game dev went to the 'evil advertising school of phishing and scams' because this is what those sorts of people do to trick you into clicking bugged links and shady downloads.”
    • “And believe it or not, the little details make the difference between a unique indie game and a cash grab.”
Skip Game Offers

Buy F.E.X (Forced Evolution Experiment)

Skip Videos

Videos

Skip Games Like F.E.X (Forced Evolution Experiment)

Games Like F.E.X (Forced Evolution Experiment)

Uncanny Valley Image
Paradox Soul Image
Toren Image
Master Reboot Image
Camera Obscura Image
Skip FAQs

Frequently Asked Questions

F.E.X (Forced Evolution Experiment) is a action adventure game.

F.E.X (Forced Evolution Experiment) is available on PC, Mac OS and Windows.

F.E.X (Forced Evolution Experiment) was released on August 23, 2017.

F.E.X (Forced Evolution Experiment) was developed by NonFictional Games.

F.E.X (Forced Evolution Experiment) has received negative reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

F.E.X (Forced Evolution Experiment) is a single player game.

Similar games include Uncanny Valley, Paradox Soul, Toren, Master Reboot, Camera Obscura and others.