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Eye in the Sky

Eye in the Sky Game Cover
86%Game Brain Score
graphics, gameplay
story
86% User Score Based on 88 reviews

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Eye in the Sky Game Cover

About

Eye in the Sky is a single player and multiplayer casual puzzle game. It was developed by VinLia Games and was released on December 5, 2017. It received positive reviews from players.

"Eye in the Sky" is a local co-op VR escape room game that requires two players: one as the "Eye," a bird's eye view interacting with objects to solve puzzles, and the other as the "Light," a small robot collecting information and parts in hard-to-reach areas. Communication and teamwork are essential to progress through the post-apocalyptic robot world's challenging puzzles. The game fully utilizes VR room-scale technology to provide an immersive experience.

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86%
Audience ScoreBased on 88 reviews
graphics4 positive mentions
story3 negative mentions

  • Eye in the Sky offers a unique and engaging cooperative puzzle experience that emphasizes communication and teamwork between players using VR and a standard screen.
  • The game features clever puzzle design that gradually increases in complexity, providing satisfying 'Eureka!' moments as players work together to solve challenges.
  • Visually, the game adopts a stylized aesthetic that enhances clarity and readability, making it easier for players to identify interactive elements and navigate the environment.
  • The game requires a full-room scale VR setup, which is not clearly communicated, making it inaccessible for players without adequate space or equipment.
  • There is no online multiplayer option, limiting the game's accessibility to those who can play locally, and it lacks solo content, making it a shared experience only.
  • Some players have reported issues with movement mechanics for the VR player, leading to frustrating gameplay experiences when navigating obstacles in real-world environments.
  • graphics
    14 mentions Positive Neutral Negative

    The graphics in "Eye in the Sky" feature a stylized science-fiction aesthetic that emphasizes clarity over realism, which is beneficial in a VR context. While some players find the visuals lacking in detail and polish, others appreciate the ambiance they create, noting that the graphics serve the gameplay effectively despite occasional issues in confined spaces. Overall, the visuals are considered adequate but could benefit from further refinement to enhance the overall experience.

    • “Visually, Eye in the Sky adopts a stylized science-fiction aesthetic set in a quiet, abandoned robotic world.”
    • “While the graphical style is not overly detailed or realistic, it serves the gameplay well by emphasizing clarity over spectacle, which is especially important in a VR setting where visual overload can be distracting or uncomfortable.”
    • “Graphics fit very well in the game, and give a good ambiance.”
    • “Graphic dull.”
    • “Iffy on the graphics, I think it could probably do with more stylization other than just grungy apocalypse.”
    • “The wasteland style graphics here don't lend themselves well for VR.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay emphasizes cooperative problem-solving over fast-paced mechanics, encouraging players to interpret environments in unique ways to solve puzzles together. While the graphics prioritize clarity and the mechanics are not overly complex, the clever puzzles and enjoyable cooperative elements create a fun and engaging VR experience. Although some movement mechanics could use refinement, the overall design fosters a relaxing and interactive atmosphere.

    • “While the graphical style is not overly detailed or realistic, it serves the gameplay well by emphasizing clarity over spectacle, which is especially important in a VR setting where visual overload can be distracting or uncomfortable.”
    • “Puzzles are clever, a lot like Portal, and the asymmetric gameplay is really interesting.”
    • “Game has about four hours of gameplay, give or take ~30 minutes depending on how long it takes you to figure out some of the puzzles.”
    • “Jumping mechanics need a little bit of refinement, but overall nothing that couldn't be dealt with.”
    • “Rather than relying on reflexes, combat, or fast-paced mechanics, the game’s core identity is built on shared problem solving, asking players to interpret the same space in radically different ways and combine their partial understandings into complete solutions.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is largely perceived as lacking, with many players noting that it feels underdeveloped or non-existent. While there is potential for a compelling narrative, it currently fails to engage, leaving players wanting more depth and polish in the storytelling aspect.

    • “Feels like it is supposed to have a story, but it doesn't.”
    • “Story - there's not much of a story.”
    • “I can imagine this game being a smash hit with some more polish in the graphics and sound, and if a plot was hidden in the levels amongst the debris and chaos this would become a cult favorite.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is described as a relaxing soundtrack that effectively supports the gameplay, though it can become repetitive and tiresome over time, leading some players to turn it off in favor of other music. Overall, while it enhances the experience, it lacks variety and may not hold players' attention for long.

    • “Sound design and music play a subtle but effective supporting role.”
    • “Don't expect any mind-breaking graphics or mechanics, but the relaxing soundtrack and fun puzzles kept us coming back for more.”
    • “The same music loop became so tiresome we had to turn it off and put on something else instead.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly on Windows Mixed Reality and the HP Reverb G2 headset, indicating strong performance across these platforms.

    • “The game runs smoothly on WMR and my HP Reverb G2!”
    • “The optimization is impressive, allowing for seamless gameplay even on lower-end hardware.”
    • “I appreciate how well the game utilizes system resources, providing a stable frame rate throughout.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game is considered stable, with users reporting it as mostly bug-free, aside from minor glitches that do not significantly impact gameplay.

    • “Pretty much bug-free apart from a little glitch here and there, though none are game-breaking.”
    • “The game runs smoothly with minimal crashes, providing a stable experience overall.”
    • “I haven't encountered any major issues; the stability is impressive and enhances gameplay.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game to be engaging and entertaining, particularly enjoying the comedic moments created by physics interactions, such as making characters jump infinitely on barrels. The lighthearted and amusing nature of the asynchronous VR multiplayer experience contributes to prolonged enjoyment and laughter.

    • “I have to admit that playing with the physics and making the PC player jump infinitely on a barrel was pretty funny and made us both laugh and have fun for more than half an hour.”
    • “Not too short, but a little and funny asynchronous VR multiplayer game.”
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Frequently Asked Questions

Eye in the Sky is a casual puzzle game.

Eye in the Sky is available on PC, Windows and Linux.

Eye in the Sky was released on December 5, 2017.

Eye in the Sky was developed by VinLia Games.

Eye in the Sky has received positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Eye in the Sky is a single player game with multiplayer and local co-op support.

Similar games include VR Giants, Carly and the Reaperman: Escape from the Underworld, Escape Simulator, River Tails: Stronger Together, Escape Simulator 2 and others.