Explorer of Yggdrasil Game Cover
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"Explorer of Yggdrasil" is a 2D pixel art game where you play as a brave adventurer, exploring vast landscapes and battling monsters to become the new hero of Yggdrasil. With procedurally generated levels, numerous weapons, spells, and skills to discover, each playthrough offers a unique experience. The game also features character customization, boss fights, and a crafting system to upgrade your gear.

  • PC
  • Windows

Reviews

87%
Audience ScoreBased on 120 reviews
story20 positive mentions
grinding6 negative mentions
  • The game features an intriguing story that combines mystery and adventure, keeping players engaged as they uncover the protagonist's past.
  • The combat system is simple and accessible, allowing players to choose between attacking, fleeing, or healing, which adds a strategic layer to gameplay.
  • The art and erotic scenes are well-done, with a variety of unlockable outfits and attributes that enhance the character's abilities and add depth to the experience.
  • The game suffers from a lack of content and variety, with limited enemy types and a simplistic combat system that can become repetitive.
  • Resource management is frustrating due to a gacha system for weapons and limited usefulness of in-game currency, making it difficult to acquire desired items.
  • The story is linear and lacks depth, with characters that are often unlikable, which detracts from the overall experience.
  • story102 mentions

    The story of the game is described as linear and lacking depth, with many reviewers noting that it primarily serves to connect gameplay elements rather than provide a compelling narrative. While some find the premise of uncovering the protagonist Mei's past intriguing, others criticize the execution as rushed and filled with uncomfortable themes, reducing characters to mere plot devices. Overall, the story is seen as basic and predictable, with limited player agency and minimal engagement for those who prefer a richer narrative experience.

    • “The plot offers an interesting combination of mystery and adventure, which will keep you hooked as Mei discovers her past.”
    • “Although it has some limitations in terms of resource management and weapon system, the intriguing story and character progression make up for these aspects.”
    • “In 'Explorer of Yggdrasil', the story revolves around Mei, who suffers from amnesia, and her companion, an armless mage, who are on a quest to reach the top of the tower of god Yggdrasil and uncover the mystery of her past.”
    • “Story-wise, there basically isn't one, which is a shame, as this seems to be a steampunk aesthetic with fantasy elements, which might be interesting to hear about, but nothing is mentioned; basically everything is in service of the 'plot' fulfillment.”
    • “In reality, one would surmise her attitude to be a result of severe trauma, which is alluded to, but basically brushed aside in this story, which was uncomfortable to say the least.”
    • “The protagonist has no agency in the story; she's just a dumb plot device who goes along with everything that's happening to her.”
  • gameplay56 mentions

    The gameplay is characterized by a mix of simple mechanics, such as attack, block, and heal, which can become repetitive over time. While some players appreciate the refreshing combat system and the challenge it presents, particularly with timing-based blocking, others find it lacks depth and can feel dull. Overall, the game offers a decent experience with engaging elements, but it may not satisfy those looking for more complex gameplay.

    • “This mechanic adds a spicy and exciting element to the game, providing an immersive and satisfying experience that many players are sure to like.”
    • “The combat is well-balanced and actually somewhat challenging, due to the blocking mechanics.”
    • “Great RPG, lots of loot to find (for post-completion) and the game mechanics are pretty fun.”
    • “Story aside, the gameplay is alright, simple, but also at times impossible to block some attacks unless you have microsecond timing.”
    • “Gameplay is essentially attack, block, heal and the only thing you change about your character is the class (which stats go up while leveling & what weapon does extra damage) and gear you get from mobs (various weapon types with various stats and extra effects) … but gameplay gets pretty dull pretty fast.”
    • “Although I think scenes in this game were much hotter, the game itself was pretty much pointless in terms of gameplay.”
  • graphics32 mentions

    The game's graphics are widely praised for their unique and striking art style, particularly the character designs and facial expressions, which many players find captivating. While the artwork is varied and visually appealing, some reviewers note that the animations could benefit from additional frames, and the overall aesthetic may feel repetitive over time. Despite some criticisms regarding the narrative and gameplay, the art remains a significant highlight that keeps players engaged.

    • “Really excellent artwork, especially the facial expressions.”
    • “The art style of this game is very pretty; the costumes are sexy, and some of the animations are alright but could use a few more frames.”
    • “Black Train has a distinctive art style that works really well for this kind of game.”
    • “The only thing that kept me going is the art style; even the CG scene is bad. I think this game was made before Azel. I can't think how or why a new release game has so much less compared to the previous game. I was expecting more character, a party-based combat, more skill, and obviously more scenes.”
    • “This may start feeling a bit repetitive, even though the artwork itself is varied enough.”
    • “The art style of this game is very pretty, the costumes are sexy, some of the animations are alright but could use a few more frames.”
  • music8 mentions

    The music in the game is highly praised, with many reviewers noting that the soundtracks are superb and well-executed. While some found certain voice lines repetitive and annoying, the quality of the music was strong enough to compensate for this, enhancing the overall experience. The combination of a rich soundtrack with impressive visual design contributes significantly to the game's appeal.

    • “The soundtracks are very well done.”
    • “A heavily content-rich (long) & affordable h-rpg, with top-notch pixel art, animations, and a superb soundtrack to back it up.”
    • “Translation, visual design, and music are all fine.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be excessively tedious and artificially inflated, often requiring significant time investment to progress. Many reviewers note that the lack of engaging gameplay and a dull story exacerbate the grind, making it feel more like a chore than an enjoyable challenge. Overall, the grinding experience is viewed negatively, detracting from the overall enjoyment of the game.

    • “It just isn't very good; the art is okay but a bit off (look at the eyes), the story seems pretty dull, there is no gameplay and it's artificially grindy.”
    • “As of this review, I'm only around 2+ hours in and made it to the 15th+ floor, currently grinding levels since enemies there are around level 40+ and I'm only at level 25+ by the time I reached the 15+ floor.”
    • “Without it, I would have had to spend an extremely long time grinding as their base attack deals loads of damage, but if blocked it was manageable.”
  • emotional2 mentions

    The emotional aspect of the game is characterized by a generally wholesome theme, even though players encounter occasional setbacks. This balance contributes to a positive and uplifting experience overall.

  • replayability2 mentions

    Users consistently highlight the replayability of the game as exceptionally high, indicating that it offers a compelling reason to play multiple times.

    • “The replay value is outstanding!”
    • “The replay value is exceptional!”
    • “The replay value is incredibly high!”
  • character development2 mentions

    The character development is heavily influenced by the artist's previous work, showcasing distinctive and expressive designs, particularly in the female characters during intimate scenes. However, the focus appears to be more on visual appeal rather than deep narrative growth or complexity.

Positive mentions (%)Positive
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