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About

EXIT is a single-player puzzle game that requires logical thinking, offering 50+ hours of gameplay across 100 levels. The game features 3D environments, multiple solutions for puzzles, and two modes: Campaign and Survival. EXIT aims to provide a top-tier puzzle experience with catchy music, achievements, and trading cards, while being accessible with simple mechanics and adjustable difficulty levels.

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EXIT screenshot
EXIT screenshot
EXIT screenshot
EXIT screenshot
EXIT screenshot
EXIT screenshot
EXIT screenshot
EXIT screenshot
EXIT screenshot

92%
Audience ScoreBased on 48 reviews
music8 positive mentions
gameplay3 negative mentions

  • The game offers a good level of challenge with over 60 levels and different difficulty modes, making it engaging for puzzle lovers.
  • The graphics are decent and the soundtrack is enjoyable, contributing to a fun and relaxing gameplay experience.
  • Players appreciate the simple mechanics that are easy to learn but hard to master, providing a satisfying puzzle-solving experience.
  • The game suffers from technical shortcomings, including low-quality graphics and uncustomizable controls, which can frustrate players.
  • The time-limited levels can be overly stressful, leading to a frustrating experience for those who prefer a more relaxed gameplay style.
  • Many players report a lack of interest in the game, as evidenced by low achievement completion rates and a perception that it feels more like a mobile app than a PC game.
  • music
    14 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a punchy and unobtrusive techno soundtrack that enhances the overall experience without being distracting. While players appreciate the solid quality of the music, some suggest that additional background tracks would further enrich the gameplay. Overall, the soundtrack contributes positively to the game's presentation, complementing its crisp graphics and satisfying sound effects.

    • “The graphics are nice and crisp, the sound of the marbles rolling around is satisfyingly solid, the techno soundtrack is punchy but unobtrusive - the presentational elements are very well done for an indie puzzler.”
    • “Good 3D graphics and the soundtrack is really fun.”
    • “Music is solid.”
    • “The second thing would be more background music tracks.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews; while some players appreciate the crisp visuals and solid presentation typical of indie titles, others criticize the 3D graphics as mediocre and reminiscent of outdated flash sprites, falling short of modern gaming standards. Overall, the quality of graphics seems to vary significantly, with some finding them enjoyable and others deeming them disappointing.

    • “The graphics are nice and crisp, the sound of the marbles rolling around is satisfyingly solid, the techno soundtrack is punchy but unobtrusive - the presentational elements are very well done for an indie puzzler.”
    • “Good 3D graphics and the soundtrack is really fun.”
    • “Good graphics.”
    • “The only differentiators here are a couple of special squares that push you in different directions, and some rather mediocre 3D graphics that aren't much better than the original flash sprites of the game they're ripping off.”
    • “It's far below the state of the art visuals gamers expect as a result of their decisions.”
    • “[inventory woes, no multiplayer, same PSP graphics]”
  • gameplay
    10 mentions Positive Neutral Negative

    Gameplay is accessible and begins with straightforward levels that introduce basic mechanics. As players progress, they encounter more complex challenges that require understanding of the mechanics and obstacles, with each stage resembling a mini maze filled with marbles and colored squares.

    • “Gameplay is simple to pick up on with easy levels at first to show you the basics.”
    • “It's more about learning the mechanics and obstacles in later levels and seeing how they play into solutions.”
    • “In terms of the gameplay, each stage is like a mini maze where marbles and square colors are located in different places within the maze.”
  • story
    6 mentions Positive Neutral Negative

    The reviews indicate that the game lacks a traditional narrative, instead conveying a moral lesson about perseverance and the unpredictability of life. This theme emphasizes resilience in the face of adversity.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “No story.”
    • “No story.”
  • grinding
    2 mentions Positive Neutral Negative

    Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers a solid level of replayability, particularly for players looking to enhance their chapter statistics. This encourages multiple playthroughs to achieve better performance and outcomes.

    • “There's a good amount of replay value if you're trying to improve chapter stats.”
    • “The game offers significant replayability, especially for those looking to enhance their chapter statistics.”
    • “Replayability is high, as players can continually strive to improve their performance in each chapter.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is not explicitly addressed in the provided text, which focuses on strategy and gameplay mechanics rather than emotional engagement or impact. Therefore, it lacks insights into how the game evokes feelings or emotional responses from players.

Buy EXIT

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs

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