EXIT
- December 16, 2016
- SIXNAILS
- 5h median play time
EXIT is a single-player puzzle game that requires logical thinking, offering 50+ hours of gameplay across 100 levels. The game features 3D environments, multiple solutions for puzzles, and two modes: Campaign and Survival. EXIT aims to provide a top-tier puzzle experience with catchy music, achievements, and trading cards, while being accessible with simple mechanics and adjustable difficulty levels.
Reviews
- EXIT offers a good level of challenge with its various difficulty modes, making it suitable for both casual and hardcore puzzle gamers.
- The game features a decent amount of content with over 60 levels and promises future updates, providing good replay value.
- Many players find the game relaxing and enjoyable, with a solid soundtrack and satisfying gameplay mechanics.
- The graphics and overall presentation are considered subpar, resembling a low-quality mobile app rather than a modern PC game.
- The time-limited levels can be frustrating, especially for players who prefer a more relaxed puzzle-solving experience.
- The lack of customizable controls can make the game unplayable for some users, particularly those with different keyboard layouts or accessibility needs.
- music7 mentions
- 57 % positive mentions
- 14 % neutral mentions
- 29 % negative mentions
The music in the game is generally well-received, with players appreciating the solid and fun soundtrack that complements the gameplay without being intrusive. However, some users expressed a desire for more background music tracks to enhance the overall experience.
“The graphics are nice and crisp, the sound of the marbles rolling around is satisfyingly solid, the techno soundtrack is punchy but unobtrusive - the presentational elements are very well done for an indie puzzler.”
“Good 3D graphics and the soundtrack is really fun.”
“Music is solid.”
“The second thing would be more background music tracks.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- graphics6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The graphics in the game receive mixed reviews; some users criticize them as mediocre and reminiscent of outdated flash sprites, while others praise the crisp visuals and solid presentation, highlighting the good 3D graphics and enjoyable soundtrack as strong points for an indie puzzler. Overall, the visual quality appears inconsistent, failing to meet the high expectations of modern gamers.
“The graphics are nice and crisp, the sound of the marbles rolling around is satisfyingly solid, the techno soundtrack is punchy but unobtrusive - the presentational elements are very well done for an indie puzzler.”
“Good 3D graphics and the soundtrack is really fun.”
“Good graphics.”
“The only differentiators here are a couple of special squares that push you in different directions, and some rather mediocre 3D graphics that aren't much better than the original flash sprites of the game they're ripping off.”
“It's far below the state of the art visuals gamers expect as a result of their decisions.”
- gameplay5 mentions
- 0 % positive mentions
- 40 % neutral mentions
- 60 % negative mentions
The gameplay is accessible and beginner-friendly, starting with simple levels that introduce basic mechanics. As players progress, they encounter more complex challenges that require understanding the interactions between obstacles and solutions, with each stage resembling a mini maze filled with marbles and colored squares.
“It's more about learning the mechanics and obstacles in later levels and seeing how they play into solutions.”
“In terms of the gameplay, each stage is like a mini maze where marbles and square colors are located in different places within the maze.”
“Gameplay is simple to pick up on with easy levels at first to show you the basics.”
- story3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The story aspect is minimal, with users noting a lack of a traditional narrative. However, there is an underlying moral emphasizing resilience and the unpredictability of life, suggesting that perseverance can lead to unexpected outcomes.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
“No story.”
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“Grinding takes away from the enjoyment of the game.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game offers a solid level of replayability, particularly for players interested in enhancing their chapter statistics.
“There's a good amount of replay value if you're trying to improve chapter stats.”
“The game offers multiple endings and choices that make each playthrough feel unique.”
“With various character builds and strategies, I find myself coming back for more.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is not directly addressed in the provided text, which focuses more on strategy and gameplay mechanics rather than emotional engagement or impact.