EVERYTHING IS GOING TO BE OK Game Cover

"Everything is going to be OK" is an interactive zine that explores life experiences centered around struggle, survival, and coping with hardships. It combines dark comedy, poetry, and strange games to facilitate a deeper discussion about these themes on a personal level. The game is a collection of abstract, deeply personal vignettes that depict the developer's own experiences, presented in a beautifully terrible and profound way.

  • Mac OS
  • PC
  • Windows

Reviews

96%
Audience ScoreBased on 51 reviews
humor8 positive mentions
gameplay1 negative mentions
  • The game is a unique and expressive work of art that combines glitchy aesthetics with cute characters, creating a one-of-a-kind experience.
  • It provokes strong emotions and offers poignant musings on trauma and loneliness, making players feel less alone in their struggles.
  • The gameplay is filled with bizarre and engaging minigames, hidden secrets, and relatable themes, making it a memorable and reflective experience.
  • The game may not be for everyone, as its heavy themes and unconventional style can be unsettling or confusing.
  • There are criticisms regarding a lack of introspection and perceived narcissism in the game's narrative, which some players found off-putting.
  • Technical issues such as typos and errors detract from the overall experience, leading some to question the quality of the work.
  • humor8 mentions

    The humor in the game is a mix of lightheartedness and darker themes, often leading to moments that are both funny and unsettling. While some players find joy in the quirky interactive elements and poems, others note that the humor can sometimes feel out of place or even ruin the experience. Overall, the game's comedic approach may appeal to those who appreciate a blend of humor and existential questioning.

    • “I'm definitely going to be returning to this game just to read the poems and do the funny little interactive games.”
    • “Can be funny at times, but also depressing.”
    • “I can definitely see how this game isn't for everyone, but if you think the trailer looks funny, give the game a shot.”
  • graphics6 mentions

    The game's graphics feature a unique visual style that combines abrasive, glitchy aesthetics with charming, cartoonish characters, effectively enhancing its thematic elements. Overall, the art style is praised as amazing, contributing positively to the gaming experience.

    • “I came across this randomly and found its visual style really interesting, pairing abrasive, glitchy, eyesore aesthetics with cute cartoony characters.”
    • “The game also does a great job of using art style to push its themes, plus the art style is just amazing.”
    • “The graphics are good.”
  • emotional4 mentions

    Reviews highlight a strong emotional impact, with some users expressing feelings of deep sadness and vulnerability, while others criticize perceived hypocrisy in calls for compassion and emotional support. Overall, the emotional aspect of the game elicits intense reactions, ranging from tears to frustration.

    • “It has made me cry like a child.”
  • gameplay2 mentions

    The gameplay is primarily focused on delivering an immersive experience rather than traditional gaming mechanics, suggesting that players engage with the game more for its narrative and emotional impact than for conventional gameplay elements.

    • “This kind of thing isn't 'played' for gameplay but for the experience.”
  • music2 mentions

    The music in the game is engaging and offers a variety of sound effects, particularly highlighted in the duckmonkey music minigame, which encourages replayability as players discover new elements upon revisiting.

    • “Replaying it for this review, I even found new things I somehow hadn't stumbled across before—I'm still not sure how many sound effects are in the Duckmonkey music minigame, for example.”
    • “Replaying it for this review, I even found new things I somehow hadn't stumbled across before-- I'm still not sure how many sound effects are in the Duckmonkey music minigame, for example.”
  • story2 mentions

    The story is praised for its ability to reaffirm the potential of video games as a compelling art and storytelling medium, highlighting its emotional depth and narrative quality.

    • “But, most pertinently to the point I am trying to make, again and again it restores my faith in video games as an art and storytelling medium.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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