EVERYTHING IS GOING TO BE OK Game Cover

"Everything is going to be OK" is an interactive zine that explores life experiences centered around struggle, survival, and coping with hardships. It combines dark comedy, poetry, and strange games to facilitate a deeper discussion about these themes on a personal level. The game is a collection of abstract, deeply personal vignettes that depict the developer's own experiences, presented in a beautifully terrible and profound way.

Reviews

72%
Audience ScoreBased on 26 reviews
humor4 positive mentions
music1 negative mentions
  • The game is a unique and expressive work of art that provokes strong emotions and offers a one-of-a-kind experience.
  • It effectively combines bizarre aesthetics with relatable themes of trauma and mental health, making it a deeply personal journey for many players.
  • The game features engaging minigames and hidden content that encourage exploration and reflection, making it a memorable experience.
  • The game's heavy themes and unconventional style may not appeal to everyone, potentially alienating some players.
  • There are reports of technical issues, such as typos and errors, which detract from the overall experience.
  • Some players find the game's introspective nature to be overly self-indulgent or narcissistic, leading to mixed feelings about its message.
  • humor4 mentions

    The humor in the game is a mixed bag, offering moments of genuine fun and interactive charm, but it can also veer into darker, more unsettling territory that may not resonate with all players. While some find it amusing and engaging, others feel it can be depressing and even life-ruining at times. Overall, it appeals to those who appreciate a blend of lightheartedness and deeper existential themes.

    • “I'm definitely going to be returning to this game just to read the poems and do the funny little interactive games.”
    • “Can be funny at times, but also depressing.”
    • “I can definitely see how this game isn't for everyone, but if you think the trailer looks funny, give the game a shot.”
  • graphics3 mentions

    The game's graphics feature a unique blend of abrasive, glitchy aesthetics paired with cute, cartoony characters, effectively enhancing its thematic elements. Overall, the visual style is praised as both interesting and amazing, contributing positively to the gaming experience.

    • “I came across this randomly, and I found its visual style really interesting, pairing abrasive, glitchy, eyesore aesthetics with cute, cartoony characters.”
    • “The game also does a great job of using its art style to push its themes, plus the art style is just amazing.”
    • “The graphics are impressive.”
    • “The graphics are a confusing mix of abrasive, glitchy aesthetics that are hard to look at, paired with cute, cartoony characters.”
  • emotional2 mentions

    Reviews highlight a strong emotional impact, with some players expressing feelings of deep compassion and vulnerability, while others criticize perceived hypocrisy in the game's messaging about emotional labor. Overall, the game elicits intense emotional responses, ranging from tears to frustration.

    • “It has made me cry like a child.”
  • gameplay1 mentions

    The gameplay is primarily focused on delivering an immersive experience rather than traditional gaming mechanics, suggesting that players engage with the game more for its narrative and emotional impact than for conventional gameplay elements.

    • “The gameplay is incredibly immersive, making every moment feel meaningful.”
    • “I love how the mechanics are intuitive yet offer depth for skilled players.”
    • “The variety of challenges keeps the gameplay fresh and engaging throughout.”
    • “This kind of thing isn't 'played' for gameplay but for the experience.”
  • music1 mentions

    The music in the game is engaging and offers a rich experience, with players discovering new elements upon replaying, such as the variety of sound effects in the duckmonkey music minigame.

    • “Replaying it for this review, I even found new things I somehow hadn't stumbled across before—I'm still not sure how many sound effects are in the Duckmonkey music minigame, for example.”
  • story1 mentions

    The story aspect of the game is highly praised for its ability to reaffirm the potential of video games as a powerful medium for art and storytelling, highlighting its emotional depth and narrative quality.

    • “But, most pertinently to the point I am trying to make, it restores my faith in video games as an art and storytelling medium.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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