- August 15, 2024
- Mad Sailors Games
Ether
Platforms
About
OverviewEmbark on a challenging 2D platforming adventure with Ether, a skilled space mercenary, in a quest to retrieve vital data from an abandoned ship. Navigate through various hazards using your Jump, Wall Jump, Dash, and even a Jetpack!Key Features Hardcore Platforming Action: Brace yourself for a tough platforming experience. Precision and timing are crucial and a little error will cost you …










- The game offers a hard but fair challenge with well-designed stage progression and diverse level mechanics.
- Controls are simple and effective, allowing for satisfying gameplay that encourages players to find creative solutions to obstacles.
- The graphics and soundtrack are well-executed, enhancing the overall experience of the game.
- The game lacks additional features or unlocks, which may limit replayability and motivation beyond the initial challenge.
- Some jumps in the game are frustratingly difficult, which could deter players from progressing.
- The story feels underdeveloped and does not contribute meaningfully to the gameplay experience.
gameplay
14 mentions Positive Neutral NegativeThe gameplay is generally well-received, featuring evolving stage mechanics and a challenging yet fair platforming experience that avoids repetition. However, critics note a lack of additional content, such as unlocks or extra modes, and suggest that the storytelling could be improved by integrating narrative elements more organically into the gameplay rather than relying on cutscenes. Overall, while the core gameplay is solid, it could benefit from more engaging features to enhance the overall experience.
“Overall, the game does a good job evolving the stage mechanics and it does not get too repetitive, although the platforming is mostly vanilla.”
“(+) Hard but fair challenge, good stage progression in terms of mechanics.”
“The soundtrack and graphics are fine, but what's really important for this kind of game are the gameplay and level design, and it delivers.”
“The platforming is mostly vanilla.”
“If you're going to include a story, it's better to insert it through random characters in the area without stopping the gameplay, rather than using mandatory cutscenes.”
“The gameplay and level design are what really matter for this kind of game, and it delivers.”