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Ethan: Meteor Hunter

51%Game Brain Score
gameplay, music
graphics, story
51% User Score Based on 216 reviews

Platforms

PCXboxPlaystation 3Playstation 4WindowsPlayStationNintendo SwitchPlaystation VitaXbox OneSteam Deck

About

In "Ethan: Meteor Hunter," players control Ethan, a rat with telekinetic powers, as he seeks revenge on his neighbor and hunts for meteorites to gain more power. The game features a unique blend of precision platforming and physics-based puzzles, allowing for multiple solutions and quick respawns for a challenging yet frustration-free experience. The game is inspired by titles such as Super Meat Boy and Braid.

Ethan: Meteor Hunter screenshot
Ethan: Meteor Hunter screenshot
Ethan: Meteor Hunter screenshot
Ethan: Meteor Hunter screenshot
Ethan: Meteor Hunter screenshot
Ethan: Meteor Hunter screenshot
Ethan: Meteor Hunter screenshot
Ethan: Meteor Hunter screenshot
Ethan: Meteor Hunter screenshot

51%
Audience ScoreBased on 216 reviews
gameplay14 positive mentions
story8 negative mentions

  • The game features challenging puzzles and platforming that require skill and thought, providing a rewarding experience for players who enjoy a challenge.
  • The graphics are decent, and the game runs smoothly, with good level design that keeps players engaged.
  • The unique mechanic of freezing time to manipulate objects adds an interesting twist to the gameplay, allowing for creative solutions to puzzles.
  • The controls can be finicky and imprecise, leading to frustrating moments where players may die due to poor responsiveness rather than skill.
  • The game suffers from difficulty spikes and a lack of clear guidance, making it hard for players to progress without repeated failures.
  • Many players find the level design repetitive and uninspired, with some sections feeling overly long and tedious.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay of the game has been criticized for its lack of innovation and engaging mechanics, with many reviewers noting that while it is smooth and features helpful checkpoints, it often feels tedious and uninspired. The combination of high-speed platforming with slow-paced puzzles disrupts the flow, leading to frustration rather than enjoyment. Overall, players feel there are better platformer/puzzle games available that offer more compelling gameplay experiences.

    • “Gameplay is smooth enough, but very easy and forgiving because you can teleport easily back to numerous checkpoints.”
    • “Levels themselves are designed to the highest standard and just about every conceivable way of twisting the basic mechanics is brought to the table.”
    • “With Ethan, you get that, and then get a bonus struggle of implementing your solution within the framework of the game's mechanics.”
    • “There are no fun mechanics.”
    • “Unfortunately, I was soon taken aback by the bad puzzle system, the generic level design, and the badly implemented mechanics within the game.”
    • “It's not very good; by no means mechanically broken or glitchy, but there's no inspiration or innovation to be found in this title.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players finding them basic and uninspired, while others appreciate the decent 3D rendering and smooth animations. Although there are options for higher resolutions, many feel that the visuals do not adequately represent the game's potential, often criticizing them as lackluster or unattractive. Overall, while some players rate the graphics positively, the consensus leans towards disappointment in their execution and originality.

    • “Graphics: instead of choosing a deplorable retro pixel look, the developers hired artists and came up with an inoffensive 3D rendering of a 2D plane for this platformer.”
    • “Having paid attention to the console port, they set a few graphics options so you can run the game in 4K, which means it'll have a long lifespan and looks decent enough.”
    • “The graphics look great and the game plays as you would expect it to.”
    • “The graphics are lame, the music is lame, the platforming is lame, the puzzles are lame, and it doesn't do anything that other platformers don't.”
    • “The visuals are very basic and unoriginal.”
    • “Rubbish game, horrible graphics and looks really ugly; shame it's got a meh for gameplay.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it decent but ultimately bland and unremarkable. While a few appreciate the soundtrack, many describe it as filling noise that fails to enhance the overall experience. Overall, the music is considered average, neither significantly detracting from nor adding to the gameplay.

    • “I like the puzzles in it and the music and graphics as well.”
    • “The soundtrack is pretty good and the platforming is ok.”
    • “I never felt like I had to turn off the music.”
    • “I've attempted to play it several times over the last few years and each time I've had to quit as the sounds, music, graphics, and levels leave me feeling uncomfortable.”
    • “The graphics are lame, the music is lame, the platforming is lame, the puzzles are lame, and it doesn't do anything that other platformers don't.”
    • “I probably shouldn't comment that the music is bland and the character designs/general visual style is ugly, but I will, because why not.”
  • story
    16 mentions Positive Neutral Negative

    The game's story is widely criticized as being minimal and poorly integrated, with many reviewers stating it feels tacked on and lacks coherence. Some players noted that character development could have been better achieved through gameplay rather than cutscenes, while others remarked that the story is almost non-existent. Overall, the narrative aspect is seen as a significant weakness, detracting from the overall experience.

    • “Odd story.”
    • “Story is tacked on, and would achieve the same thing by not having the 'cutscenes' where Sonic and 'Eggman' had better character development with only the in-game content.”
    • “This game has no story.”
    • “I wish the game were a little less bland, perhaps with a slightly more coherent story, and more of a variety of puzzle-solving tools (blocks that matter, for example), but you'll get at least a few hours of entertainment before the frustration sets in.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers significant replayability, with built-in challenges for each stage that encourage players to improve their performance through low clear times, fragment collection, and minimal pauses, alongside competitive leaderboards. This design creates an engaging experience that feels almost infinitely replayable.

    • “🔲 Infinitely replayable (or almost).”
    • “- Lots of replayability for every stage due to built-in challenges for low clear time, fragments collected, minimal pauses used, and leaderboards.”
    • “Artificial replay value: The game feels like it was designed to stretch playtime rather than offer genuine new experiences.”
    • “Replayability is lacking: Once you've completed the game, there's little incentive to return for a second playthrough.”
    • “Artificial replay value: The mechanics don't change enough to make multiple runs feel fresh or engaging.”
  • stability
    6 mentions Positive Neutral Negative

    Users appreciate the time-freezing mechanic but feel it is overused in multi-part sequential puzzles, leading to frustration when multiple freezes are required in succession. There is a desire for more platforming applications of this mechanic, as the current implementation can feel limiting and challenging. Overall, while the concept is liked, its execution in terms of stability during gameplay could be improved.

    • “The problem comes with the freezes.”
    • “In most parts they give you just enough freezes to do the multi-freeze part.”
    • “I like the time freezing, but they don't use it for platforming enough and they use it too much for multi-part sequential puzzles where you need to get multiple different freezes in a row or you lose it all.”
  • character development
    4 mentions Positive Neutral Negative

    Reviewers feel that the character development in the game is undermined by a poorly integrated story, suggesting that the interactions between Sonic and Eggman could have been more effectively conveyed through gameplay rather than cutscenes. Overall, the narrative elements are seen as unnecessary and detracting from the characters' growth.

    • “The story feels tacked on, and it would achieve the same effect without the cutscenes, as Sonic and Eggman had better character development through the in-game content.”
    • “The character designs and general visual style are unappealing, which detracts from the overall experience.”
    • “The story feels tacked on, and it would achieve the same effect without the cutscenes, as Sonic and Eggman had better character development through the in-game content.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game includes intrusive advertising, such as a splash screen promoting gamepad use, which some players find frustrating, especially since they are unable to select their preferred control method in the options.

  • grinding
    2 mentions Positive Neutral Negative

    Players find that the grinding aspect of the game is negatively impacted by the combination of high-speed platforming and slower puzzle elements, leading to frustrating interruptions in gameplay with tedious sliding block and autoscroll puzzles.

    • “The higher-speed platforming doesn't mix with the puzzles well, resulting in a platformer that occasionally slows gameplay to a halt with sliding block puzzles or tedious autoscroll puzzles.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is consistently praised for being funny, which adds to its overall appeal. Players find the comedic elements to be engaging and entertaining, contributing to a challenging and addictive gameplay experience.

    • “Funny, challenging, and addictive.”
    • “Funny, challenging, and addictive.”

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