Escape!VR -Above the Clouds-
- November 13, 2017
- Sourcenity
"Escape!VR -Above the Clouds-" is a room-scale virtual reality game in the 'Escape The Room' genre, where you must escape from a mile-high building under construction. Explore three large areas, solve puzzles, and investigate clues to find your way through over 800 square meters of environment with more than 250 items. This sequel to "EscapeVR: The Basement" offers a longer, larger, and more challenging experience.
Reviews
- The game features clever and logical puzzles that provide a satisfying challenge without being overly frustrating.
- The graphics are well-designed and create an immersive environment, enhancing the overall escape room experience.
- The hint system is helpful and well-worded, guiding players without giving away the solutions.
- Controls can be unintuitive and janky, particularly for VR systems like Valve Index, making gameplay frustrating at times.
- Some puzzles are poorly designed, lacking logical sense and requiring excessive physical movement that can be uncomfortable.
- The game can feel linear and restrictive, often requiring very specific actions to progress, which can lead to confusion and reliance on hints.
- graphics9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics of the game received mixed reviews, with some users describing them as cheap and low-budget, while others praised them as excellent and top-notch, particularly highlighting the detailed design of objects. Overall, expectations for higher quality visuals were noted, especially given the game's price range.
“The graphics are excellent.”
“The graphics were better than the average VR escape/puzzle room.”
“The graphics are top notch, the objects are beautifully designed (that car! omg!) and fit together nicely.”
“The graphics and screenshots make this game look like a cheap low-budget game.”
“At this price range for an escape room, I expect better graphics, voice acting, cinematic cut scenes, or, alternatively, more content.”
“Graphics look cheap.”
- gameplay4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay is generally considered easy, potentially appealing more to younger audiences, yet it features well-designed mechanics that provide a fun and engaging experience without being overly frustrating. Reviewers appreciate the clever design, highlighting that while it may lack challenge for some, it remains enjoyable.
“Much attention was paid to the mechanics, and it's fun, challenging, but not so challenging to be frustrating.”
“I can't tell you much about the gameplay (I don't want to spoil you), but it's a really well-designed game, really clever.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The music in the game is noted as a welcome addition, providing a pleasant contrast to the otherwise quiet atmosphere, with specific instances like the elevator music enhancing the overall experience.
“There's some music throughout the game (for example, in the elevator), which was a welcome change from the normal quasi-silent environment.”
“The music in the game is forgettable and doesn't add to the overall experience.”
“The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
“While there are some musical elements, they often feel out of place and fail to enhance the atmosphere.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is perceived as less effective compared to its predecessor, "Basement," but players still find enjoyment in the experience, even if they occasionally rely on hints.
“The humor in this game is absolutely delightful, with clever jokes that kept me laughing throughout.”
“I love how the game blends witty dialogue with hilarious situations, making every moment enjoyable.”
“The comedic timing is spot on, and the characters' quirky personalities add so much to the overall fun.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players often find the grinding aspect of puzzle and escape room games to be frustrating and tedious, leading to a sense of relief upon completion rather than enjoyment.
“With a lot of these puzzle/escape rooms, I'm sometimes just happy to be done with it because they can get frustrating or tedious.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's atmosphere is enhanced by its high-rise setting, where players are often surrounded by clouds below, creating a unique and cool ambiance that contributes to the overall experience.
“The game takes place in a high building, and you often see the clouds below you, which creates a uniquely cool atmosphere.”
“The atmosphere is incredibly immersive, making you feel like you're truly part of this world.”
“The sound design and visuals combine perfectly to create a hauntingly beautiful atmosphere that lingers long after you stop playing.”
- story1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game lacks a traditional narrative, which is common for escape games, though players speculate about the context of starting in a closet next to a bedroom.
“As is typical for escape games, there is no story, though I have a suspicion why the player starts out in a closet next to a bedroom.”