- June 20, 2017
- Team Neetbytes
- 9h median play time
ESCAPE Room: Reality
Platforms
About
"Escape Room: Reality" is a first-person puzzle game where players must explore locked rooms, gather clues, and solve puzzles to escape. Players have no memory of how they got there and must work with strangers, some of whom may not be allies. The game features multiple endings and paths, with hidden puzzles and shared or unique challenges in each playthrough. It is recommended to have pen and paper handy.











- The puzzles are generally fun and challenging, requiring logical thinking and offering a satisfying sense of progression.
- The game features an engaging story with multiple endings and paths, enhancing replayability and player investment.
- The developer is responsive to player feedback and actively works on improving the game, which adds to the overall positive experience.
- The last puzzle is overly convoluted and frustrating, detracting from the enjoyment of the game.
- There are several bugs and quality of life issues, such as persistent audio problems and dialogue that cannot be skipped, which can hinder gameplay.
- Some puzzles are cryptic and lack clear guidance, leading to potential frustration for players who may get stuck without assistance.
story
16 mentions Positive Neutral NegativeThe game's story is described as engaging and atmospheric, particularly after the halfway mark, but ultimately falls short due to a mediocre execution and predictable plot twists. While the dialogue is skippable, allowing for easier navigation through multiple endings, the overall narrative lacks strength and depth, though it does not significantly detract from the gameplay experience. Players appreciate the intricate puzzles and the variety of endings based on choices, but the story itself is seen as a weak point.
“The story is interesting, especially after about halfway through.”
“There are different endings dependent on your choices, the story is decent and the puzzles are intricate and challenging on the whole.”
“The dialogue is skippable, which is important for those kinds of games; you don’t want to play through story sections twice to reach different endings without being able to skip.”
“The big downside is the story, though.”
“The story is - unfortunately - not that strong.”
“There are different endings dependent on your choices, but the story is decent.”